Monday, 31 July 2017

Neverwinter Online: Chult Totem Grind

The new campaign for NWO is out and with it comes some really nice looking areas which will be introduced to you in the somewhat lengthy intro quest. You'll also quickly learn that dinos have a big aggro range, Batiri that glow red are very dangerous, to watch your ranged attacks as to not draw unintentional aggro from the densely packed mobs, and to turn away from the giant eye icons above the yuan-ti dancers who can push or pull you into said mobs.

Also, don't piss off the King of Spines. :P

More importantly, you'll also be introduced to the new grind which is that for totems, the currency that unlocks this new campaign. You can only collect 100 per week to begin with but can boost that as you advance. How does one get to the 100 per week though? The Prince in the new hub gives you 6 patrol quest bonus rewards per week, which each give 5 totems, so that's 30 out of the way. His patrol quests (the ones that start from the city) are quite fun too. You might need to wait a few minutes if you finish them too quickly for his quest cycle to restart though.

There's another 20 from a weekly that comes from defeating a rare critter, which randomly spawns in the place of a regular mob. Hopping to a channel with less people gives you a better chance of finding one I feel since I encountered 2 at a very off-peak time. I'll keep an eye on that  and update here if it continues to be the case.

The remainder of the totems will need to come from repeatable quests at Camp Vengeance, giving 5 totems each. There aren't that many variants, but if you are just gunning for totems, the path of least resistance (with or without a party) seems to be "Rescue Templars" and then "Rescue Scouts from Batiri". They're fast, and don't involve fighting your way into (and then out of) one of the many ruins or sanctify spots required from the other quests.

Does that sound boring and repetitive? Yes, but it's also efficient. There might be better options as more quests get unlocked, but for now that is my plan of attack.

Saturday, 29 July 2017


A supernatural ninja who is as brittle as glass.

Aragami is the tale about a vengeful spirit ninja (that's you) who has been summoned to "thwart the bad guys" by spending most of your time on fetch quests. Everything about you is shadow. You can make shadows, teleport to shadows, and hide in shadows which is great for a stealth game - which make no mistake - this is.

Having glowing white lines on your outfit seems a tad counter intuitive.

Conversely your enemies use light. And I don't mean torches. I mean glowing swords, burning arrows, explosive wisps - everything one hit kills you (at least on the hardest mode). Oh, you you also one hit kill everything, or can go the master thief route of not touching anyone which is what I did.

Supposedly you can get other shadow skills too, as I kept finding scrolls of hidden knowledge and shrines to "power up" but the game never gave instruction on how to use them so a bit of a negative there.

The game play itself is fun and the stylistic art is pretty. I didn't mind that all the voice over is in Japanese since there are English subtitles, but the flashback piece meal story while good, was a bit tough to follow.

All up, the game is a good balance of challenge and fun which I can recommend to anyone that likes stealth games. I give it 3.5 bells out of 5.

Friday, 28 July 2017

X-men: Apocalypse

The first mutant... was a Goa'uld! What do you mean no one knows what Star Gate is anymore?

Continuing on from X-men: First Class (which I haven't reviewed, doh!), this is the story of how "the first" mutant, the titular Apocalypse, reappears in the world and then goes about trying to make it a better place... for mutants. So pretty much like any previous X-men movie so far where Magneto is the villain.

They do try to tie it in to a few of the other movies too, with some expected cameos and a healthy dose of hand waving in some parts. All those guys missing from this movie? "We're the only ones left," makes for a nice, vague response.

There is a lot of eye candy and good effects as to be expected with Quicksilver getting the best pieces of the pie, but the plot has some serious holes - bigger than the one Apocalypse crawled out of at the start, and that's even without trying to join this movie to the rest of the franchise.

Alas, poor Yorick. I wish this movie made sense.

Ultimately this outing is an ok action movie, but there are better ones to choose from within the X-men franchise to watch. I give it 2 horsemen out of 5.

Thursday, 27 July 2017

Uukrul: The Beacon

Part of the Fate of Heroes series - spoilers ahead!

Sage Sagaris appears while the team are raiding the treasure vaults to remind them they still need to rescue Mara in the Chaos, and to meet him at the Beacon afterwards. Those two are actually teleport stations and so, once loaded up and back at full strength the party ventures to Chaos where they see Mara sleeping in a cage.

There are no enemies here, just a lot of BS teleporters and more up and down access card things. Despite the graphics not being there it begins to dawn on Balthazarr that not all is as it seems, given they are unlocking latches on the roof and other, very mechanical functions before reaching Mara and waking her up by removing the amulet on her chest. She is thankful and takes all of them to the Beacon... which is a control room for a nuke.

That must be the lousiest reward ever.

Mara claims there is only one way to rid the minions and taint of Uukrul once and forever - to ignite the beacon, which will cost everyone their lives for the greater good! She does mention she gave the city a vision to get out five minutes ago,  I suppose that's enough lead time? Lol. Sagaris uses his rod, Mara flips switches, and the last part is for the team to recite the last line of the untranslatable prayer. Balthazarr, Andraste, Helga and Linisha join hands and sing...

Kumbaya my lord, kumbaya!
(that's my translation)

In a blinding flash of light, Uukrul's taint, army, and indeed... the entire mountain was cleansed. From existence. TEAM WIPE VICTORY!

Wednesday, 26 July 2017

Uukrul: Master of Hammer

Part of the Fate of Heroes series - spoilers ahead!

A vision of Mara tells the group that they are now at the Palace of Uukrul (despite the graphics looking exactly the same  everywhere) and that they must "arm the beacon". What? Anyway, the initial group of necromancers is easy enough to defeat but wandering the Palace is more about sneaking past the monks, samurais and lamias patrolling the halls.

Oh, so he's a dremora!?

One particular passage guarded by three riddles leads them right into the throne room where Uukrul himself awaits! Using the knowledge gained from the magician's circle, Andraste breaks the glass heart on the floor - preventing Uukrul from fleeing, but that doesn't make the spell casting dremora any less agile with the team struggling to pin him down.

He also regenerates when brought to near death because ... only the relic hammer can kill him! Helga is on the precipice of death, being kept alive only through Linisha's healing hands when Balthazarr finally gets to use the move he has taught so many before... SPIRAL ROCK SMASH! Uukrul's head explodes into tiny, spiraling, giblets as the rest of him falls defeated to the ground. The team rejoice, their exhaustion vanishing as they find Uukrul's treasure chambers which hold a significant trove of treasure!

Tuesday, 25 July 2017

Uukrul: The Dark Heart

Part of the Fate of Heroes series - spoilers ahead!

After escaping the pit maze, and the wandering flame spirits within, the team reaches the next sanctuary and returns to town to restock on food (just in time), repair/upgrade gear and level up. Thanks to Helga now having access to more tomes at the magicians circle they learn the relic-hammer is going to be important in the battle against Uukrul so they get that repaired right away.

Lastly, they make a quick pit stop to the urn and unlock it fully, collecting the black, glass heart inside... the Dark Heart of Uukrul! The team then return where they left off, finding themselves in a dark zone which turns out to be Uukrul's barracks. A demon encounter here (posing as a stone heart, the bastard) weakens them significantly, leading to a catastrophic encounter against a large band of patrolling Lamias and giant snakes.

Nabirye sacrifices herself so that her team mates can get away, and in doing so meet Linisha hiding here in the depths. She too was one of Mara's team, and she helps the group reach the next sanctuary that so happens to be past four liches and four specters! Fortunately Helga and Andraste are on the ball with their magic, leading to a well earned victory. Balthazarr can't help but feel more and more useless as the enemies become even more physical resistant.

That should look much scarier than it does.

Monday, 24 July 2017

Uukrul: Snakes and Ladders

Part of the Fate of Heroes series - spoilers ahead!

Beyond the pyramid is a long passage guarded by samurais (sure why not), golems and undead hordes whom get obliterated by Andraste's prayers to Idris. In-joke for Neverwinter Online players there given she's an Undead Queen in that game. This leads to a strange mechanical zone of advanced machinery guarded by more monks.

A vision of Mara suggests the team must use the carriage to proceed. What she doesn't mention is all the back and forthing to lower the water in the flooded levels below, and that the carriage actually runs on electric eel juice. The team slays a whole school of them as well as a pushover demon guarding a broken relic-hammer and a surprise red dragon before hitting the next zone which is full of pits. Which you can climb up and down out of.

Supremely stupid too.

There's much falling and climbing and jumping in this part, and through sheer luck the group runs into a necromancer and a very tough giant guarding another stone heart. Andraste destroys the necromancer with Helga's assistance, while Nabirye almost dies to the giant before Balthazarr can land a killing blow.

Sunday, 23 July 2017

Uukrul: Pyramid of Torture

Part of the Fate of Heroes series - spoilers ahead!

The next area past the Jar of Hearts is some sort of pyramid of torture, with few enemies but lots of traps, locks and teleporters. The most annoying one sending the team into a one square prison with absolutely no escape, had they not picked up that "escape medal" earlier. A required key is also in that room so I'm not sure what the designers were thinking...

Helga is vital in using the collected access cards which let the team float up or down the vertical chute, which is a really odd design decision when it comes to non-mages as there are no stairs! Midway they find a dying fighter who claims he was one of Mara's party, saying that she is now a prisoner "in the chaos" and gives Nabirye another stone heart before dying. I wonder where he hid that during his torture? Ewww.

People can be ingenious when it comes to cruelty.

At the very top the team encounter the evil monks again, who are super effective at stunning Balthazarr and Andraste. Fortunately Helga's new "Kunlazar" spell is very handy (large AoE), leading the team to victory and the next sanctuary! As per usual, they then go on a back-track training run with Andraste finally finding Sage Sagaris' black rod which had been missed WAY earlier. Stupid secret doors. They also defeat the white dragon since it gave them time to prepare.

Saturday, 22 July 2017

Uukrul: Jar of Hearts

Part of the Fate of Heroes series - spoilers ahead!

Beyond the testing chamber is a small puzzle maze with levers which takes a little trial and error, and manual mapping. The reward is a suspicious urn that holds a black heart. Neither can be taken though, as six heart-shaped latches hold it in place. The stone hearts fit exactly in but they still need three more so they delve deeper and find another sanctuary.

At this point Balthazarr leads the team back to the mirror maze where they discovered that particular monsters always respawn in the same spot. The Krefator is one of them, and between Nabirye and Helga is a one round combat that nets a good XP gain, so after spam killing the acid lizard for awhile they level up a fair bit.

They also find a hidden passage with a long keypad code... Really? A keypad? Fortunately the answer was in the crossword section, so they manage to unlock it and find another stone heart. They also find a white dragon nearby who is polite enough to let them flee via dialogue. They unload the new heart at the urn now only lacking two more.

Your puzzle was a keypad?

Friday, 21 July 2017

Uukrul: Speak Foe and Enter

Part of the Fate of Heroes series - spoilers ahead!

Having completed their training run, the team returns to the mirror maze defeating a fire lizard and finding the plot device mirror which Andraste breaks to reveal a mysterious plaque. The noise attracts a bunch of monks who turn out to be very dangerous, forcing the team to flee to the other end of the mirror maze where a previously locked grate is now open.

Clearly, Uukrul's a dick.

As soon as they step through, Uukrul shows up and shuts it behind them, asking them to beg through the bars if they want it reopened. Balthazarr rejects the offer and instead leads the squad past floating eyes, a giant worm which Helga destroys, and away from the same group of monks - still in slow pursuit - from before!

They reach a room of testing with three paths, one full of locked gates, one with the promise of a fight, and one a dead end with a sign saying that only a single word will open it. Nabirye takes this literally and just says "word", which opens the path. How very modern.

Thursday, 20 July 2017

Uukrul: HOYAMOQ!

Part of the Fate of Heroes series - spoilers ahead!

After the close call against Thurazz last time, Balthazarr decides to take the team on an upper level patrol again for experience, and to keep an eye out for stone hearts that they supposedly will need to defeat Uukrul. That last bit of knowledge was courtesy of Helga now being able to access the higher tomes in the magician's circle.

As expected, there is not much that can challenge them now - but through careful navigation and searching they do find secret doors they previously missed (or in two cases, missed due to floor spinners). Secret doors are annoying. Most cannot be forced. A few have levers that open them. Some need a magic word.

For all other times, there's Hoyamoq. A prayer to the god of knowledge. Like most prayers, it doesn't always work and even when it does - you need to repeat it. Many times. So poor Andraste is there praying in front of a wall, reciting "Hoyamoq, hoyamoq, hoyamoq..." over and over until the door opens. Helga found this hilarious, but later on she'd find variations that need the wizard spell "Talis". And yes, it also requires repetition.

So at what point can I just cast fireball or something to explode it open?

Despite the silliness, it's actually quite a productive (albeit long) outing - netting a variety of treasures and three stone hearts!

Wednesday, 19 July 2017

Neverwinter Online: The Cloaked Ascendancy

Late review, I was stuck in the Far Realm with these guys...

Given that Tomb of Annihilation (the next module) is just around the corner, this is a very late review for the Cloaked Ascendancy which comes after the terribly grindy Storm King's Thunder. Yes, it was so bad I actually quit Neverwinter for awhile and am now playing catch up.

Fortunately the rag-tag band of mages who have returned from the Far Realm make for interesting adversaries not just mechanically but story wise too. It helps that you get to interact with each of them at least a little bit while going through the story chapters, instead of just having some "bad dude" that you never see waiting at the end of a dungeon that you need to take a deus ex machina from or just murder in general.

Nothing very cloaked about them though.

There is only one new area, the River District, which is not just pretty but very functional in terms of dailies. This cuts down travel time from the last modules grind by a metric ton, since there you were required to venture into 4 zones towards the end. Daily.

Of course the grind is still here too, but at least you have a bit of variety on how you want to fill your "daily bar" in this campaign. It's a mix and match of heroics, dungeons, or capturing and upgrading guard posts. Don't worry, all options still include a copious amount of murder. You can choose to just kill 1000 each day too, but that's a real slog.

If that was brought down to 100, like the stronghold daily, it would be much better (10 times!). The guard posts I mentioned before are a great addition too, unfortunately the logic on them is the reverse on what it should be where players actually benefit -more- if they fall to enemy forces.

Shroud of Souls, the short "finale" of the campaign, holds a few really good adventure segments which I wish there was much more of. Evernight in particular is a faaaaantastic place. A world full of undead where everything is messed up? Now I know where Dark Souls takes place. :P

I have a feeling the Cryptic guys took some inspiration from it.

Definitely one of the better modules for me. Hopefully this continues with the Tomb of Annihilation. We won't have long to find out!

Reviews and Tutorials

Welcome to my "new" reviews and tutorials page! I decided it needed a reboot after the photobucket burn, but all my previous ones are still available here.

PC Game Reviews:
3 out of 10
Absolute Drift: Zen Edition
AER: Memories of Old
Akalabeth: World of Doom
Alan Wake: American Nightmare
Alien: Isolation
Amnesia: The Dark Descent / Justine
Amnesia: A Machine for Pigs
Anodyne 2: Return to Dust
Another Sight: Hodge's Journey 
Ape Out
Assassin's Creed Chronicles: China
Assassin's Creed: Unity
Astroneer (Alpha)
The Alto Collection
Bad North: Jotunn Edition
Batman: Arkham Knight
Battle Brothers 
The Battle for Wesnoth
Beneath a Steel Sky
Berserk: Band of the Hawk
Blair Witch
The Bridge
Bridge Constructor: The Walking Dead
Call of Duty 4: Modern Warfare
Cave Story+
Cities: Skylines
Close to the Sun 
Command and Conquer
Command and Conquer: Generals
Command and Conquer: Red Alert
Command and Conquer: Red Alert 2
Command and Conquer: Renegade
Command and Conquer: Tiberian Sun
Commandos 2: Men of Courage
Costume Quest
Costume Quest 2 
Creature in the Well
Crying Suns
Dandara: Trials of Fear
Dawn of War II
Defense Grid: The Awakening
Delores: A Thimbleweed Park Mini-Adventure
Deponia: The Complete Journey
Dishonored 2
Doomdark's Revenge 
Dungeons 3
Enter the Gungeon 
Enter the Matrix
The Escapists
The Escapists 2 
Europa Universalis II
The Fall
Farming Simulator 19
FEAR: Perseus Mandate 
Finding Paradise
The First Tree 
Flight of the Amazon Queen
Football Manager 2020 
Galactic Civilizations III
Genshin Impact
Ghostbusters (2009)
God's Trigger
Gone Home
Goodnight, Lily
Grim Fandango (Remastered) 
GTFO (Early Access) 
Halcyon 6
Hand of Fate 2
Hell is Other Demons
Hellblade: Senua's Sacrifice 
Hitman (2016)
Hitman 2: Silent Assassin
Hitman Absolution
Horizon Chase Turbo
Hyperlight Drifter
Idle Champions of the Forgotten Realms
Inner Space
Into the Breach
Iron Man (2008)
Jill of the Jungle
Jurassic World Evolution 
Just Cause 4
Killing Floor 2
The King of Fighters 2002
Kingdom: Classic
Kingdom: New Lands

The Kite
Layers of Fear
Layers of Fear 2 
LEGO Batman 2: DC Super Heroes 
LEGO Batman 3: Beyond Gotham
LEGO Lord of the Rings
Lethal League
Liberate Hong Kong (Demo)
Lifeless Planet
The Lion's Song
Little Inferno
The Long Dark
Lords of Midnight
Lure of the Temptress
Martian Dreams
The Messenger
Metro Exodus 
Middle Earth: Shadow of War
Mount and Blade II: Bannerlord (Early Access)
My Time at Portia
A Night in the Woods
Neverwinter Online: The Cloaked Ascendancy 
Neverwinter Online: The Heart of Fire
Neverwinter Online: Infernal Descent 
Neverwinter Online: The Lost City of Omu
Neverwinter Online: The New Workshop is STUPID
Neverwinter Online: The Path of the Fallen
Neverwinter Online: The Rage of Bel 
Neverwinter Online: Ravenloft First Impressions
Neverwinter Online: Ravenloft
Neverwinter Online: The Redeemed Citadel 
Neverwinter Online: Sharandar Episode 1 - The Iron Tooth
Neverwinter Online: Sharandar Episode 2 - The Lazy Devs
Neverwinter Online: Sharandar Episode 3 - The Odious Court
Neverwinter Online: Tomb of Annihilation 
Neverwinter Online: Undermountain
Neverwinter Online Uprising: In Space, there is NOTHING
Next up Hero
Nuclear Throne
Oddworld: New 'n' Tasty 
Offworld Trading Company 
Ori and the Blind Forest
Overlord 2
The Pillars of the Earth
A Plague Tale: Innocence
Postal 2 
Project: Snowblind  
Railway Empire
Rebel Galaxy
Resident Evil
Resident Evil 0

Resident Evil 2
Resident Evil 5
Rising Storm 2: Vietnam
Rollercoaster Tycoon 3
Saints Row 2
Saints Row the Third
Samurai Shodown - NeoGeo Collection
Sang-Froid: A Tale of Werewolves
Satellite Reign
The Savage Empire 
SCP: Secret Laboratory
Sekiro: Shadows Die Twice
Shadowrun Returns
Shadowrun: Dragonfall
Shadowrun: Hong Kong

Sherlock Holmes Crimes & Punishments
A Short Hike 
Sims 3 
Sins of a Solar Empire
Sleeping Dogs Definitive Edition
Sniper Elite 4
The Spectrum Retreat
Speed Brawl
The Stanley Parable
Stick it to the Man 
A Story about my Uncle
Stranded Deep
Stranger Things 3 (The Game)
Sundered: Eldrich Edition
Sunless Sea
Sunrider: The Mask of Arcadius 
Superbrothers: Sword & Swordcery
Supreme Commander
Surviving Mars
Sword Legacy: Omen
Tales of the Neon Sea
Templar Battleforce 
The Textorcist
Ticket to Ride
Tomb Raider (2013)
Tormentor x Punisher
A Total War Saga: Troy 
Totally Accurate Battle Simulator
TowerFall: Dark World
Treasure Adventure Game
Tropico 5 
Tyrian 2000
Universe at War: Earth Assault
Unnecessary Evil
Void Bastards
War Wind
Warhammer 40K: Rites of War
Warhammer: Vermintide 2
What Never Was
Wheels of Aurelia
Where the Water tastes like Wine
Wilmot's Warehouse
The Wolf Among Us 
Wolfenstein (2009)
Wolfenstein: The New Order
Wolfenstein: The Old Blood
Wolverine: X-men Origins
The World Next Door
World War Z
Yoku's Island Express
Zombie Army Trilogy

Movie Reviews:
A Million Ways to Die in the West
Airplane! (1980)
Aladdin (2019)
Alita: Battle Angel
Altered Carbon: Resleeved
Angel has Fallen
Ant Man and the Wasp
Army of the Dead
Assassin's Creed
Avengers: Endgame 
Avengers: Infinity War
The Bag Man
Batman Begins
Batman Ninja
Batman: Soul of the Dragon
Beauty and the Beast (2017)
Beyond Skyline 
Birds of Prey
Black Panther
Black Widow
Blade Runner (1982)
Blade Runner 2049

Blood Red Sky
Brotherhood of the Wolf
Boyka: Undisputed
The Butterfly Effect
Captain Marvel
Chernobyl 1986
Chronicles of Riddick
Code 8
Constantine: City of Demons
Coyote Ugly
Dark Phoenix
The Dark Crystal
The Dark Tower 
The Dead Don't Die
Deadpool 2
Death Note (2017)  
Definitely, Maybe
Den of Thieves 
Doctor Strange
Enola Holmes 
The Equalizer
Escape Room
Escape Room: Tournament of Champions

Eurovision Song Contest: The Story of Fire Saga
F9 (Fast and Furious 9)
Fantastic Beasts: The Crimes of Grindelwald 
The Fate of the Furious
The First Purge
The Foreigner
The Forever Purge
Free Guy
Get Smart (2008)
Godzilla: King of Monsters
Godzilla vs Kong

The Great Wall 
The Grey
Guardians of the Galaxy Vol.2
Hacksaw Ridge
The Hitman's Bodyguard
Hobbs & Shaw
Hold the Dark 
How to Train Your Dragon: The Hidden World
In the Heart of the Sea
Invader Zim: Enter the Florpus
The Irishman 
John Wick: Chapter 2 
John Wick: Chapter 3 – Parabellum
Jojo Rabbit

Jumanji: Welcome to the Jungle
Jungle Book (2016) 
Jurassic World 2: Fallen Kingdom
Justice League
Justice League Dark
Justice League Dark: Apokolips War
Kindness Matters
The King (2019)
King Arthur (2017)
Kingsman 2: The Golden Circle
Knights (1993)
Kong: Skull Island
Kung Fu Yoga 
The Last Airbender (Live Action)
The League of Extraordinary Gentlemen
The LEGO Batman Movie
The Little Mermaid (2018)
London has Fallen
Major Grom: Plague Doctor
Maze Runner: The Death Cure
Mazinger Z: Infinity
The Midnight Sky 
Mission Impossible: Fallout 
Mortal Engines
Mortal Kombat (2021)
The Mummy (2017) 
Murder on the Orient Express (2017)
Northmen - A Viking Saga
Now You See Me 2
The Old Guard 
Olympus has Fallen
Ong Bak
Outlaw King
Pitch Black
Pokemon: Detective Pikachu
The Princess Bride
Project A 
The Purge
The Purge: Anarchy
The Purge: Election Year

The Queen
Rambo: Last Blood
Ready Player One
The Revenant
Romeo must Die 
Rurouni Kenshin: The Beginning
Rurouni Kenshin: The Final
Rush Hour 3
SAS: Rise of the Black Swan
Savage Dog 
Shin Gojira  
The Siege of Jadotville
/ Skylin3s
Snake Eyes
Son of God
The Sound of Music
Spectral (2016)
Spiderman: Far from Home 
Spiderman: Homecoming
Spiderman: Into the Spider-verse
Star Wars: The Last Jedi
Star Wars: The Rise of Skywalker
State of Play
Strange Magic 
Suicide Squad
The Suicide Squad
Superman: The Death of Superman
Superman: Red Son
Superman: Reign of the Supermen 
Terminator: Dark Fate
Thor: Ragnarok 
Time Raiders
Train to Busan
Triple Threat
The Two Popes 
Warcraft (2016)
White House Down
Wind River 
The Witcher: Nightmare of the Wolf
Wonder Woman
Wonder Woman 1984
What We Do In The Shadows 
X-men: Apocalypse 
Zhong  Kui: Snow Girl and the Dark Crystal

TV, Anime and Mini Series Reviews:
Agent Carter
Agents of S.H.I.E.L.D.
The Alienist
Altered Carbon
Black Sails
Blacklist: Redemption
The Bodyguard
Chernobyl (HBO Series)
Cloak and Dagger
Conan the Adventurer
Danger 5
The Dark Crystal: Age of Resistance
The Defenders 
Designated Survivor
Dragons: Defenders of Berk / Race to the Edge 
The Falcon and the Winter Soldier
Fear the Walking Dead: The Althea Tapes
Fear the Walking Dead: Passage
Fear the Walking Dead: Flight 426

Freedom Fighters: The Ray
Game of Thrones
Goblin Slayer
Goblin Slayer: Goblin's Crown
God of Highschool
The Good Place
Iron Fist
The Irregulars
Jessica Jones
Jupiter's Legacy
Juuni Taisen: Zodiac War
Kingdom (Korean)
La Revolution
The Last Ship
Legend of the Seeker
Lego Masters Australia
Loki (Season 1)
Lost Girl
The Lost Pirate Kingdom
Luke Cage
Madam Secretary
The Magicians
Marco Polo
Mare of Easttown
Marvel's Runaways 
Masterchef Australia Season 12
Megalo Box
The Originals 
Orphan Black
Penny Dreadful
Penny Dreadful: City of Angels

The Punisher
The Purge
The Queen's Gambit
Ray Donovan
Resident Evil: Infinite Darkness
Rise of Empires: Ottoman
Roman Empire 
The Shannara Chronicles 
Space: Above and Beyond
Squid Game (Korean) 
The Strain
Strong Girl Bong-soon (Korean)
Swamp Thing
Terra Formars 
The Terror (Season 1)
The Terror: Infamy (Season 2) 
Thieves of the Wood
Troy: Fall of a City
The Vampire Diaries
Walker (2021)
The Walking Dead: Cold Storage
The Walking Dead: The Oath
The Walking Dead: Red Machete
The Walking Dead: Torn Apart

Wiedzmin (Polish)
Wu Assassins

Board Game Reviews:
Atlantis Rising
Black Orchestra
Castle Panic (and Wizard's Tower, Dark Titan, and Engines of War)
Castle Ravenloft
Cthulhu: Death May Die
Dark Souls: The Card Game
El Grande - Big Box Edition
Escape from Colditz
Firefly Adventures: Bandits and Browncoats 
Forbidden Island
Forbidden Sky
Game of Thrones: Intrigue
Gloomhaven: Jaws of the Lion 
House of Danger
Last Bastion
Legends of Andor
London Dread
Love Letter
Mice and Mystics
Mice and Mystics: Downwood Tales
Mice and Mystics: The Heart of Glorm
Pandemic: Fall of Rome  
Pandemic: Iberia  
Shadows Over Camelot 
Tomb of Annihilation
Waterdeep: The Dungeon of the Mad Mage
The Witching Hour (mod for the Witcher Adventure Game) 
Zombicide: Black Plague
Zombie in my Pocket (Single Player) 

Other Reviews:
Air Supplies (Active & Co Airbed)
Tefal Cook 4 Me = Fire Hazzard
Tesla Model 3

Tutorials and Tips:
Remnant: From the Ashes
GTFO: How to handle Scouts
GTFO: R3A1 - Resuscitation
GTFO: R3A2 - Purification
GTFO: R3A3 - Bolt
GTFO: R3B1 - Threshold (Part I)
GTFO: R3B1 - Threshold (Part II)
GTFO: R3B1 - Threshold (Part III)
GTFO: R4A1 - Cytology (Normal) 
GTFO: R4A1 - Cytology (Extreme)
GTFO: R4A2 - Foster (Normal)
GTFO: R4A2 - Foster (Extreme)
GTFO: R4A2 - Foster (Overload)
GTFO: R4A3 - Onwards (Normal)
GTFO: R4A3 - Onwards (Extreme)
GTFO: R4B1 - Malachite (Normal)
GTFO: R4B2 - Variscite (Normal)
GTFO: R4B3 - Chrysolite (Normal)
GTFO: R4C1 - Cognition (Normal)
GTFO: R4C2 - Pabulum (Normal)
GTFO: R4D1 - Nucleus (Normal - Part I)
GTFO: R4D1 - Nucleus (Normal - Part II)
GTFO: R4D1 - Nucleus (Normal - Part III)
GTFO: R5A1 - Floodways (Normal)
GTFO: R5A1 - Floodways (Extreme)
GTFO: R5A2 - Recollect (Normal)
GTFO: R5A2 - Recollect (Extreme)
GTFO: R5A2 - Recollect (Overload)
GTFO: R5A3 - Mining (Normal)
GTOF: R5B1 - Smother (Normal)
GTFO: R5B2 - Discharge (Normal)
Neverwinter Online: Four Life Hacks
Neverwinter Online: Hell Pit - Lazy Rogue Guide
Sekiro: You're gonna die more than Twice - Boss Fight Tips (Part VI)
Sekiro: You're gonna die more than Twice - Boss Fight Tips (Part V)
Sekiro: You're gonna die more than Twice - Boss Fight Tips (Part IV)
Sekiro: You're gonna die more than Twice - Boss Fight Tips (Part III)
Sekiro: You're gonna die more than Twice - Boss Fight Tips (Part II)
Sekiro: You're gonna die more than Twice - Boss Fight Tips (Part I)
Sekiro: You're gonna die more than Twice - Newbie Tips!
Couch Co-op Replacement / Starter Co-op Boardgames
Sheet Music Printing Tip
Neverwinter Online: Gold Bars 
Neverwinter Online: Faster Weeklies in Barovia
Printed Cartography Tip
Sniper Elite 4 - Five Easy Tips 
Neverwinter Online: How to avoid Fall damage
Neverwinter Online: Chult Totem Grind
Siege of Neverwinter Voucher Tutorial 

Tuesday, 18 July 2017

Uukrul: Earned Respect

Part of the Fate of Heroes series - spoilers ahead!

He knows he's a hot lizard.

Finally finding the passage out, the squad fights through a few hell hounds, fire lizards and the mandatory group of orcs led by a mid level captain whom Nabirye drains of life (strange that's a paladin ability). There's also a magic immune gremlin demon who gets too cocky and discovers that Helga is quite capable with a knife, thanks to her previous experience with the Porkul Pickers.

This area is quite odd, in that it is a mirror of itself right down to the repeating encounters in the rooms. It is no wonder that Mara's vision here tells of a mirror that would be important with the quest. While looking for it, the team discovers a lower area with odd clues... it's a crossword puzzle!

Correctly identifying the word opens a secret door that holds yet more obscure clues to further puzzles. LOL. While this is a nice change of pace, it is quite rudely interrupted as Orc Lord Thurazz attacks with a pair of witches and orc fodder! It is a very difficult battle, which almost sees the end of Helga and Andraste, with Nabirye and Balthazar not far behind, but the combat is a draw - as Thurazz's forces were also in the same shape.

With a begrudging respect for Balthazarr, Thurazz finally signaled the retreat. Balthazarr did the same.