Saturday, 18 September 2021

Zombie Army Trilogy

Because magical Hitler must be stopped!

This spin-off from Sniper Elite has slowly fixed a number of things for our co-op sessions, given I've written about it twice before. This trilogy has all the missions from the last two Nazi zombie games and adds five more, bringing the total to 15. Well 14 since Chapter 1 of Book 2 still had connection problems for three of us (DL, Jim and myself) right at the end so we had to skip it which thankfully is a valid option.

Indeed, you can pick whatever mission you want to try - no unlocking required - but must rely on the mission checkpoints to save your progress through it. The last book sees the sniper heroes return to a much better looking apocalypse graphics wise, and for a change there are other friendlies in a few missions. Also introduced are new enemies, such as the terrifying chainsaw elite and heavily armored zombies and giant zombies.


That's one big Fuhrer!

There's definitely a difficulty increase towards the final mission (to kill Hitler) with some ludicrous amounts of zombies needing to be killed (looking at you book 3 chapter 3 finale) but its all good fun and definitely one a co-op team would enjoy. I give it four relics out of five, but won't play it again. Killing the millions of zombies once was enough, thanks. :P

Insight: In the final chapter(s) most goals switch from kill the zombies to get "x" done, because the zombies won't stop spawning anymore which is especially true fighting Hitler (unless he's having a migraine, then you can relax and prepare first before the next phase). Jumping from the balcony there can be a real life (and time) saver!

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