Wednesday 5 June 2024

Surviving the Cat of Salem Islets too?

Catching up on some epic freebies.

Surviving the Aftermath

A post apocalyptic game that focuses on two different maps - the first is your home map where you construct your base which includes things like tents and outhouses for your dirty survivors and remember to actively tell them where to harvest things because by god, they morons. Your lumber camp might be sitting idle once they've deforested the nearby area and if you don't tell them to go find more trees "here" it simply will go unused. Once you build a gate you can send your specialists (hero characters who you occasionally can recruit - you start with two) to the world map to do quests, fight bandits, and salvage... science? Yes. That's a thing. With enough science you can pay for crowbars or something. Note that your home map can and will still be attacked by bandits, plagues and stink clouds regardless of what's happening beyond. Very management heavy and lost my interest after one session.

Cat Quest II

Is exactly like the first game, except now you can two player it (or play two characters) as a cat and dog adventurer. It's just as cute and just as grindy as the first so for the same reasons I've given up on it.


An action platforming game with some pretty decent art that tasks you with reconnecting a bunch of floating islands. Alas it features the same problem most of these types of games have for me which is if you leave a screen and come back, all the enemies respawn. When you add that backtracking is almost mandatory, that just gets an immediate thumbs down from me.

Town of Salem II

The worst of this lot for me. Basically a digital version of the Mafia or One Night Werewolf party games where a group of players are trying to reach their randomly given, secret winning conditions by eliminating other players through voting (or murder!). They could be townsfolk trying to execute the secret witch coven and vice versa or perhaps you're of the jester faction and you win if you can get yourself executed? Some odd design decisions here killed this one for me - the first is "go to youtube to see a tutorial". Really? But the second one really sucks and that is the "waiting to have fun". Not enough players? Guess you'll have to wait. Got killed early? Guess you have to wait. Or quit, join another game and wait for enough players. I hate idling. Still, I guess there's a market for these sort of games as this one even has the audacity to have a cash shop!

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