Games that focus on DEATH!
Ghostwire: Tokyo
When supernatural entities take over Tokyo, its up to you to save everyone's souls! Despite an average story this one definitely got me hooked, as wandering around the deserted streets is super immersive and exploration and stealth game play is rewarded.
Despite dealing with ghosts and yokai there aren't many scary sections at all which might be a negative but I really enjoyed it. The expansion mode of the Spider's Thread is more roguelike where they do expect you to die a lot though, and becomes repetitive. Way better than the prelude though.
Lost Castle
Speaking of roguelike - this is the entire premise for Lost Castle. You get a randomly generated adventurer to see how far you get into the demon's castle, die, and unlock some mild boons for your next randomly generated adventurer. Got old quick with the below average graphics and the inability to spell "Altar" but at least there was no platforming.
Super Meat Boy Forever
This sequel to the punishing original is just as gory but turned me off right away as a lot of control has been taken away from the player to be an "auto runner" type where your controls are only along the lines of jump, jump twice to attack or duck. You need to hit a "change direction pillow" to go the other way. Clearly designed for a mobile device this button mashing iteration is just not for me.
Thursday, 14 March 2024
Ghostwire: Tokyo, Lost Castle and Super Meat Boy Forever
Labels:
Action,
Adventure,
Endless Runner,
FPS,
Game,
Grind,
PC,
Platformer,
Poor Design,
Review,
Roguelike,
Stealth,
Super Meat Boy
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment