Showing posts with label Krefator. Show all posts
Showing posts with label Krefator. Show all posts

Saturday, 22 July 2017

Uukrul: Jar of Hearts

Part of the Fate of Heroes series - spoilers ahead!

Beyond the testing chamber is a small puzzle maze with levers which takes a little trial and error, and manual mapping. The reward is a suspicious urn that holds a black heart. Neither can be taken though, as six heart-shaped latches hold it in place. The stone hearts fit exactly in but they still need three more so they delve deeper and find another sanctuary.

At this point Balthazarr leads the team back to the mirror maze where they discovered that particular monsters always respawn in the same spot. The Krefator is one of them, and between Nabirye and Helga is a one round combat that nets a good XP gain, so after spam killing the acid lizard for awhile they level up a fair bit.

They also find a hidden passage with a long keypad code... Really? A keypad? Fortunately the answer was in the crossword section, so they manage to unlock it and find another stone heart. They also find a white dragon nearby who is polite enough to let them flee via dialogue. They unload the new heart at the urn now only lacking two more.

Your puzzle was a keypad?

Monday, 17 July 2017

Uukrul: What's behind door number...

Part of the Fate of Heroes series - spoilers ahead!

After evading numerous orcs and escaping from cave dew plants the team again ran into the Krefator (acid reptile), and in an attempt to run past - Balthazarr was almost laid low to its corrosive spit. Lucky for him the next sanctuary was right around the corner, and his allies could use the attached teleporter to revive him back at the town.

Resupplied, the squad returned to that point and upon exiting the sanctuary received another vision from Mara, warning that the passage ahead was cursed! That's a very mild way of putting it. The passage led to a 5x5 room, with doors all over. These doors led to funky teleporters, spinning floors, and lightning traps which were painful to navigate, especially since the compass did not work here.

She needs to get back to Oz.

The only enemy in this place is the hedge witch who Nabirye guesses is behind the curse. Despite fitting the cauldron brewing trope, the hag is incredibly strong - easily standing toe to toe with Balthazarr! It is ultimately Andraste's prayers that smite her down. Helga, whose magic couldn't harm the witch at all, finds a magical medal of escape on her corpse. A good bonus on top of the huge XP!

Tuesday, 11 July 2017

Uukrul: Wrong Turn

Part of the Fate of Heroes series - spoilers ahead!

The Krefator!

In their haste to save Anyolina, the team took a wrong turn and suddenly found themselves facing a large acid reptile called Krefator. The beast melted Toothless down into a more consumable puddle as Balthazarr dragged Anyolina out of there and down the correct road. He needn't have bothered for she succumbed to the poison along the way.

Distraught at the loss of his team, Balthazarr gave heavy thought to abandoning to the quest until a vision of Mara encouraged him to carry on and find an old hermit on the lower levels. Something in her words gave him the strength to make it back to the adventurer's guild hall and recruit a new team composed of battle sisters Ila the paladin, Sapphire the mage, and the loner priest Yen Sid.

This squad performs much better (since I looked up the manual and can use spells now), surviving a poison pit thanks to Yen Sid's Sirdhe prayer, defeating Sharruk the giant worm in a literal shit tunnel, and finally catching up to the evil rogue where Balthazarr exacted vengance for the fallen.