How not to make a game.
In this game you play the titular overweight and very dancy reaper Felix who has to go to places where time is frozen and then carefully stepping only on shadows, move things around to either make more shadow bridges (you can also alter where the sun is to help a little with that) and complete objectives: like killing people.
Or at least, you'd think killing people. This is clearly the Final Destination movie style of killing where you have strings of missions just doing stupid stuff (move ale from point A to point B, move decoration from point A to point B etc) before killing which is super annoying.
Also super annoying is Felix dancing. Its absolutely shit. Whoever decided that should literally go to hell. Yeah, its cute the first few times you see it, but when he wastes time DANCE/WALKING which is like 99% of the game? That's just not fun at all. Absolute failure of design there. Along with: if you can freeze time just make the whole area night? Idiotic and not recommended.
JVT Workshop
A blog on MMOs, Gaming, Movies and Real Life!
Sunday, 15 March 2026
Felix the Reaper
Saturday, 14 March 2026
I hate Visual Novels... sometimes?
When players can't make meaningful decisions, is it still a game?
Return to Ash is a simple hand drawn art where you play as a dead person in the ghost land with loads of reading and options that don't really go anywhere? Too much novel and too little game for me.
Universe for Sale has better (albeit weirder) art and animation set on Jupiter where the protagonist is a neckless, jointless, cult freak and again most of the dialogue doesn't go anywhere but forward. A few extra mini-games break up the tedium a tiny bit but ultimately its still reading a comic book.
Eternights has animated anime style art (and full anime cut scenes that include full depictions of blood and gore [NICE]) which is also fully voiced. Its about some sort of zombie contagion outbreak and your protagonist has many action arcade segments of fighting them (complete movement and camera controls, dodging and striking mechanics and special moves). It's also very much a dating sim. WUT? Yeah. Because your companions perform better if they like you. Less narration / "thought bubbles" and funny nicely written dialogue. But you're still going through a single story with no branches.
I guess VNs are more palatable for me the more they have other systems and mini games going on. How are they for you?
Thursday, 12 March 2026
28 Years Later and the Bone Temple
Sequels to 28 Weeks Later.
28 Years Later
This movie focuses on a kid named Spike (played by Alfie Williams) who lives on the outer edge of the rage virus zone, and reintroduces us to the new and improved (mostly just more full-frontal naked) infected as he makes forays to the dangerous mainland. I'm not keen on the editing which keeps cutting to old tv shows to depict to the audience how this group of survivors learned to do things, and while Spike is put in a hard spot all throughout he keeps making bad choices which doesn't make him very likable. There are plenty of homages to the previous films and decent enough scares and action bits but really it just serves as an intro movie.
28 Years Later: the Bone Temple
The journey of Spike continues as he runs into... parkouring Satanists? That took a really strange turn! I am glad they stopped the strange cutting edits from the previous movie and there's actually a better story in this one which actually advances the "28" franchise a bit. Very good acting from the Bone Temple "residents" helps with this, and seeing a familiar face at the very end gives my high hopes for the third, upcoming 28 years movie. Recommended, though its probably better to get through the first 28 Year movie (above) before hoping right into this one.
Tuesday, 10 March 2026
Zoeti and Zero Hour
Two games starting with "Z"?
Zoeti
This well illustrated single player fantasy game is a card battler at its core. Your character has a deck of combat cards which you can add to or improve using after combat currency and... that's it. It's not as dark as Darkest Dungeon nor as co-operative / multiplayer as Across the Obelisk which kinda puts it behind BOTH those games for me. Not recommended, despite the pretty art.
Zero Hour
This tactical FPS has you play as a form of special armed force of the law to take down hostile folk, rescue VIPs, disable bombs and everything else in that wheelhouse all while moving awkwardly. This includes trying to arrest people (by calling out) and then getting penalized when they actually do surrender (1 in 10) but raise their weapon to do so (so I shoot them right?). Sigh.
Good graphics and decent AI, including AI buddies if you have no co-op buddies to play with. It's very "realistic" with damage though so expect to be one shot by some random guy hiding under a bed with an AK47... through a window. If this sounds like your jam and you don't mind long loading times, you should also look up SWAT 4 (20 year old game which should be cheaper now) which has many similar concepts to this and in some respects might be better (except for said loading times).
Monday, 9 March 2026
The Contractor and One Battle After Another
Two action films.
The Contractor
James (played by Chris Pine) is a spec-op level operator who gets fired from the military and needs to do some contract work to keep his bank balance in the green. Things go sideways and adversaries who can't shoot straight or take cover properly arrive on the scene. I didn't mind the predictable story in this one and the pacing felt just right - but the action bits could sadly have used some work. The plot armor on the protagonist is almost visible in some of them! Still an OK movie to have running in the background while doing something else.
One Battle After Another
This movie is mostly about Bob (played by Leonardo DiCaprio), who joins a bunch of revolutionaries and then has to live with the consequences of this decision for many years after. There are some funny parts but very few decent action scenes. It's also a needlessly long movie, with the first 1/4th to 1/3rd being able to be cut altogether and had me rooting for the "villain" most of the time. There's a whole segment towards the end that can be cut as well but they decided to bring one character back to life just to kill them again later? This is a garbage flick and not recommended at all.
Sunday, 8 March 2026
Skald: Against the Black Priory and Blood West
Two more horror themed games.
Skald: Against the Black Priory
This old school pixel fantasy RPG tasks you with rescuing a lady from some distant islands (the Lovecraftian "outer isles") and rather quite immediately, bad stuff starts to happen. While the writing is solid and really gets you immersed in the world right away, the combat can get a bit tiresome especially in the narrower zones where some of your party of six will find themselves with nothing to do. Protip: get everyone bows and arrows when you are able. Still a fun ride, but as it is with most Lovecraftian tales don't expect a happy ending.
Blood West
This FPS western has you play an undead cowboy in a desert already crawling with undead. The pixely graphics belie a pretty decent game though, which includes skill upgrades, stealth, rewards for being a good shot and full inventory management (the kind that is annoying at times as you can't tetris all the loot into your pack to sell later). While the quests have some interesting stories attached to them, the respawning bad guys when you rest bit does suck as there's limited fast travel. Not one I finished due to these gripes, but at least it had a strong start?
Thursday, 5 March 2026
Bendy and the Ink Machine
Run and hide from a demonic "Mickey Mouse".
When visiting an old timey Mickey Mouse style animation studio, normal people might leave immediately upon finding some supernatural ink leaking from the ceiling and walls - but not our protagonist! No, he just has to stick his nose in there for some first person scares as the comical characters are brought to life in demonic form and he has to hide from them! While you can fight a little against lesser baddies (who just spawn from the floor), the controls for that aren't great and are more about managing distance and timing.
Against the big bads though? You've got to hide. And its kind of funny that you need to use the water closets (toilets) to do so, but also really annoying because there's not much you can do while waiting for one to pass so just have a book handy I guess? Expect to be doing a lot of back tracking and fetch quests because there's nothing scarier than those apparently.
