Sunday 15 August 2021

Resident Evil, 0 and Infinite Darkness

Two games, one TV series.

Resident Evil 0

As Bravo Team's Rebecca Chambers, your job is to investigate a series of cannibalistic murders with your useless team who pretty much are eliminated by horrible creatures right near the start. Yes, there are zombies but somehow whatever reanimates them also can reanimate dogs and force other creatures to become way bigger than normal. Luckily, you do get a partner to help you because there are multiple puzzles that need two people but more importantly because you get six more inventory slots.

While the monsters are jump-scare level scary and the puzzles are fricking obscure at times, your main enemy will be your inventory space and the fixed camera angles. At least you can drop items but each room has an "item limit" which is laughable. Fortunately the map is very well designed once you get used to it, and shortcuts open back up to the starting areas meaning you'll always be able to go back. Worth a play if you like the series, but prepare to scratch your head a fair bit, especially at the start. I give it two herbs out of five.

Resident Evil

Since Bravo team went dark (due to the events of Resident Evil 0), Alpha team is sent in to find them and immediately gets attacked by zombie dogs who chase the survivors into a mansion filled with more locked doors, puzzles, and monsters. Playing as either Jill Valentine or Chris Redfield you need to do a full sweep of the place, and your old enemies of fixed camera angles and lack of inventory space will be back. This time, you can't just drop things anywhere either. You need to put them in a chest at the safe rooms.

Arachnophobia triggered!

While the contents of the chests are global (any chest, same contents) this still leads to a lot of back tracking, and this time that is more dangerous as the zombies don't just randomly come back - they WILL get back up if you don't randomly head shot them, or set them alight with limited fuel. Worse, if you down them only, there's a chance they come back as "crimsons" which can sprint. This really encourages just "dodging" them in the first place and seems like pretty good game design to me. Two and a half surprise spiders out of five.

Infinite Darkness

This four episode series has Leon Kennedy and Claire Redfield investigating zombie outbreaks in some unexcpected locations (as usual). While the CGI is decent enough the script is a bit weak, or at best rushed but at least there are many decent action segments. Not really missing out if you skip this one, but fans of the franchise might still enjoy it. I only give it one and a half rats out of five and wouldn't watch it again. The plot armor on the heroes is just too thick at times.

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