Wednesday, 24 March 2021

GTFO: R4D1 - Nucleus (Normal - Part III)

Last time, you've already found two codes and fought through three waves of sleepers. From the reactor room the door to the South is open so get in there as a team - we go down the left ramp, up the middle ramp to reach the security door - hammering any sleeping chargers on the way. Do the security door first to open it so the sneaker (me) can do his thing while everyone else loots the ramp room. I also leave my sentry gun out there so someone else can refill it.

Next part is all solo stealth. Rush but don't rush, done properly you have enough time as the sneaker to even type the code at the reactor yourself: beyond the door look for stairs down into the fog on the left, hug the left wall until you reach the large door. The room beyond is pitch black and always full of sleepers. Using the flashlight sparingly go directly forward to find some stairs up. Follow the right edge of the platform till you reach the terminal. If it's not that one, continue following the right wall to the second one much further back.

Get the code and sneak back out for the last wave at the hold spot, which now features giant chargers as well. Push forward once time is up, taking care of any stragglers. The whole team must reach the terminal rooms in the West (the ones past the double scout bridge) and ideally be carrying c-foam grenades so use the same path as before. Clear the room and anything chasing you then close the important little door and c-foam it. Also make sure the big door downstairs is closed. As long as it is, you don't need to worry about it.

Now you need to do an Class IV alarm (it lies, it's more like a class VII) door now and time is ticking away! Note the alarm sequence includes a few full team scans - big circles that don't advance unless you are ALL on it. Take turns c-foaming the door then win the fight when the door is unlocked. At this point Jim heads back to the reactor while DL and I enter the dreaded scout room: it's big, has poor visibility, and holds lots of sleepers and numerous scouts.

There are also three terminals in here and the easiest one is upwards so to get there look for stairs up to the catwalk on the left then the next stairs up to the right, turn right and up some more stairs then turn right to follow the walkway. Note I had to hammer a scout doing this. First terminal is there, if its not the one use it to PING the terminal you need to find it.

As soon as I got the log file password, Jim typed it in at the reactor chamber stopping the timer. He then retreated to the extraction spot (first room) and waited. Basically we had won at this point since the extract circle is fast, however we didn't need to cheat is as DL and I snuck back out of the scout room successfully for a full team extract! VICTORY!

That mission was so hard to win. You want us to do the Extreme option next? GTFO.

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