Saturday, 28 August 2021

Dark Souls: The Card Game

(and the Seekers of Humanity expansion)

Based on the computer game series of the same name, this deck builder sees up to four players cooperatively strive to defeat two bosses (per session) before their bonfire dies out. This bonfire dwindles each time the players use it to intentionally to claim their hard won loot, or each time the team is sent there automatically if one of their number dies.

Much like the original game, visiting the bonfire restores you but also returns enemies in the areas previously cleared. This isn't too bad, since there are only around five "rooms" per map, of which you'll likely only visit three at most - encounters that also feature minions from the game, and if you have the Seekers of Humanity expansion - the much deadlier invaders.

Combat is pretty simple once you get the hang of it, and your deck holds armor and shields to defend yourself against the enemies who always move first as well as weapons to strike back - each having multiple options of various stamina (also cards in your deck). Using these will eventually send them to your discard pile, as does taking damage - and outside a few select healing abilities you won't ever get your discarded cards back until you use the bonfire. Run out of cards? You died.

It's an interesting system but one where you get hands where there is nothing you can do during your turn. Is it as hard as the computer game? Nope. It also doesn't really have much lore/story to it on its own, so having someone familiar with the franchise helps. I still quite enjoy it though and give it three souls out of five.

Play through:
Chapter 1 - The Pontiff and his Dog
Chapter 2 - Catacombs of the Abyss
Chapter 3 - Linking the Fire
Chapter 4 - Pursued into the Darkness

That's it for now. Thanks for reading!

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