Sunday 23 August 2020

Sang-Froid: A Tale of Werewolves

Werewolves with a twist.

Thanks to some devilry, a pair of brothers who live out in the woods are plagued by werewolves and their kin every night. Luckily, their sister has the gift of sight and shows them how many enemies will spawn from where and what they will do. This gives them the morning to prepare their numerous traps and defenses to survive the pack.

The choice of brother to play also is the choice of difficulty.

This is a very clever little tower defense game, though you end up having many places to defend against the large variety of enemies who have different immunities to your array of traps and gear. Blessed gear works well against demonic types but you'll want silver to face true lycanthropes and so on. I was quite happy with the super handy tutorials too. Highly recommended, I give this 3 wind charms out of 5.

Insight: Upgrade your traps before upgrading yourself, especially the ones that don't require manual activation! Also the final boss has no immunities so save a trap or two for him and make sure you are prepared (enough hints in game).

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Blaugust Bonus: "What is your greatest fear, and how does it impact the type of content you create or consume?" -Professor Beej

Not being "alive". Blogging leaves proof that I am, yet at the same time proves I'm not. It's a conundrum.

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