Wednesday, 13 September 2017

Sheltered: Over the Edge

Part of the Fate of Heroes series - spoilers ahead!

With madness closing in, Big Mike and Skrmischa were saved by William the merchant - who had returned to ask to join the group. The pair were in no position to reject him, so he quickly tasked them on a supply run while he buried the bodies of Dr. Vahlen and Pip top side.

While doing so a trio of girls - Janet, Carol "the original" and Ann come by and ask for asylum from some "bad people". William welcomes them in, and they set about fixing the facilities in dire need of repair. Ann also finally makes a mop and bucket to clean up all the filth scattered within the bunker.

A particularly foul smelling vent revealed the desiccated corpse of Shaliquor, who had been torn apart by a swarm of mutated rats. Upon their return, Big Mike and Skrmischa are surprised to find all the new comers in their base. They brought three of their own - Carol "Red" Rein (another Carol, this one with with red hair), Christine the librarian and Christopher.

Mutated rodents of unusual size!

This Christopher turns out to be the person the trio of girls was running from, and at the first opportune moment - Janet shanks him with a knife. This automatically makes her untrustworthy in the eyes of Big Mike though, and she is expelled to the wastes. Her friends Carol (the original) and Ann, don't stand up for her - opting instead to remain in the relative safety of the shelter.

Tuesday, 12 September 2017

Sheltered: The Dangers of Generosity

Part of the Fate of Heroes series - spoilers ahead!

The outings were surprisingly fruitful in terms of construction supplies, and with new recruits as Dr. Vahlen's good will invited the wanderers Frances, Paul and the gun-nut Stephen into the Shelter - much to Big Mike's disdain. The food supplies were almost all spent now, but at least the new comers could help expand and furnish the shelter a tiny bit.

Desperate to combat starvation, the expeditions began heading even further - which is when they started running into the local wild life. Dr. Vahlen and Skrmischa barely escaped from a ravenous bear, while Big Mike and Pip managed to slay a wolf for its meat. The boy was so excited by the kill though that he neglected to mention the bleeding bite he suffered during the combat.

Bears don't need gas masks. Clearly.

Back in the shelter, Pip passed away quietly in his sleep. Dr. Vahlen, distraught that she missed such an obvious wound was overcome by the shock suffered a heart attack right then and there - dying right beside Pip while everyone was "giving her space".

Unwilling to endure these bad vibes, Frances left to resume her wanderings. Stephen put his one bullet into his gun and after thrusting it in his mouth - pulled the trigger.

Monday, 11 September 2017

Sheltered: The Fifth Day

Part of the Fate of Heroes series - spoilers ahead!

Skrmischa and Pip watched with great interest as Big Mike and Dr. Vahlen took turns explaining the machinery that powered the lights and filtration system of the shelter, knowing that they would some day need the knowledge themselves. Meanwhile Shaliquor kept to herself, hunting the gigantic rats that had moved into the air vents.

While the shelter was stocked with enough gas to keep the vital systems running, food and water was quickly becoming scarce as the days wore on. Having no facilities also meant the filth of human excrement was beginning to pile up.

It's a poop bunker.

On the fifth day, a buzz at the intercom surprised them all. It was a trader named William, and while the group had nothing to offer him he did suggest they start foraging for themselves since the air was actually breathable topside before looking for other customers.

There was little other option if they didn't want to starve, so Dr. Vahlen handed out the supply of gas masks to everyone as they began to venture out into the wasteland. Shaliquor was happy to remain behind and stand guard.

Saturday, 9 September 2017

Sheltered: Zero Hour

Part of the Fate of Heroes series - spoilers ahead!

After leaving the accursed hamlet, Big Mike and Dr. Vahlen found themselves in the odd company of Skrmischa and Shaliquor the magical, talking cat on their quest to find their way home. On the road they encountered a ragged boy named Pip, who had taken to wandering after losing his own home and family to some catastrophe in the past.

Dr. Vahlen took pity on the child and was in the midst of convincing her companions to let him come along when suddenly a brilliant flash of light exploded from the distant mountain range. Both the good doctor and Mike knew immediately what it was. "Get to cover!" barked Big Mike as he rounded up his allies and ushered them away from the blast.

"Down here!" meowed Shaliquoir, scratching at a well obscured metallic vault door in the middle of nowhere. Not wasting anytime, Big Mike wheeled the hatch open and got everyone into the darkness below - sealing it behind them just minutes before the radioactive blast reached passed overhead.

It took a magical cat to find it.

"What is this place?" asked Skrmischa, readying to fight whatever lay in the darkness within. It wasn't the sprawling dungeon she expected though, instead it was just a chamber with a few pieces of dusty furniture and foreign looking contraptions.

"It's a bomb shelter," explained Big Mike as he examined the surroundings with his small lighter. "And for now, it's home."

Tuesday, 5 September 2017

Wolfenstein: The Old Blood

Because the New Order wasn't crazy enough!

A prequel to The New Order, this uses most of the same mechanics from that game and just builds on it - adding a few "new" weapons and more Nazi enemies. I'd actually say the story here is slightly better since it is less piecemeal than the other one, combined with the game starting at Castle Wolfenstein itself which is a big plus!

Huge explosions are another big plus!

I also quite like that there are more Wolfenstein 3D levels included in secret areas, and that stealth is still rewarding in the areas that allow it. There is an early "mandatory" stealth part that might annoy some people but it isn't very long and I still recommend playing at the highest difficulty again for any who have ever played a shooter. You will be very in for a slightly punishing ride if you aren't decent with head shots towards the end game though.

Also the added climbing "ability" never fit quite right for me. Still, I give it 4.5 "plugged in enemies" out of 5 and is easily recommended for FPS players.

Tuesday, 29 August 2017

NWO: The Demon Lord of Gnolls

Hi all! For those who play Neverwinter Online, my brother has spent a long time working on this foudnry quest and is looking to get more plays and feedback.

It's called "The Demon Lord of Gnolls" [NW-DGC43C4KM] by @DragonlordDrm.

Just as a heads up, it is a pretty long adventure so either have an hour or so free to tackle it or plan on hitting each area over the course of a few days. There's an exit door next to the mini-map that lets you do that - which is also handy for resetting an area if needed (might be needed in zone 3 in particular).

Lots of hard work went into these custom maps!

There is also a fair bit of reading and a few jumping bits involved so fair warning! Hopefully you all like it! :)

Projects and Journals

Welcome to my "new" projects and journals page! I decided it needed a reboot after the photobucket burn, but all my previous ones are still available here.

ADVENTURE JOURNALS
My little library of "books" regarding my in-game experiences and adventures.
The date beside each is when it was last updated. :)

Party Time [on going]
The Wasted Land [5 Jun 2025]
Elden Ring
[31 Dec 2024]
Superhero Stories [22 Aug 2024]
The Cursed
[23 Jul 2024]
Xenonauts [16 Nov 2023]
Tower of Fantasy [24 Aug 2023]
Voidstar: Warframe-128 [19 Nov 2022]
The Legends of Andor [5 Jun 2022]
Thousand Year Old Vampire
[25 May 2022]
XCOM 2: Defending the Earth, Again
[9 May 2022]
Forgotten Waters
[24 Mar 2022]
Dark Souls: The Card Game [19 Nov 2021]
Cthulhu: Death May Die [8 Nov 2021]
Adventures in Black Desert Online [16 Sep 2021]
Tales of the Blight II: More Dragon Age [26 Oct 2021]
Diary of Zombies
[1 Oct 2021]
The Banner Saga [21 Aug 2021]
Remnant: From the Ashes [8 Jun 2021]
Metal Gear: A Soldier's Diary [28 Jan 2021]
Assassin's Creed: Odyssey
[12 Nov 2020]
Civilization VI: The Conqueror's Tale [19 July 2020]
Adventures in Space [19 May 2020]
Firefly Adventures: Bandits and Browncoats [13 May 2020]
The Wild Hunt [22 Dec 2019]
Kingdom Come: Deliverance [27 Jun 2019]
BattleTech [20 Nov 2018]
Shadowrun Chronicles [20 Oct 2018]
Masters of Eador [20 Sep 2018]
The Direbug Saga [12 Mar 2018]
Fate of Heroes [14 Dec 2017]

CREATIVE WORKS
Here is a repository of links to my (and my guild mates) creative works online. Really should work on putting more of my stuff out there.

AI Art Gallery (letting the computer draw for me)
Absurd Game Ideas (because bad ideas need a space too)
Gallery Works (a place for drawings)
The Design Folder (thoughts about game creation)
Night Time View (Lyv's Youtube Music Channel)
Neverwinter Online Foundry: The Demon Lord of Gnolls (by Dragonlord)
The Forge of Winter (Neverwinter Foundry Creations)
The Golem City (youtube novel preview by Timothy Andrews)
Mabinogi: Ferghus Commercial (youtube)
Dragonarm Chronicles Chapter 1 (flash)
Tribute to Equilibrium (flash)
Dragonarm Chapter 1 (Neverwinter Nights module by Dragonlord)
Random posts tagged with "Art"