Showing posts with label Shaliquor. Show all posts
Showing posts with label Shaliquor. Show all posts

Thursday, 14 September 2017

Sheltered: Things are Looking Up

Part of the Fate of Heroes series - spoilers ahead!

A combination of a lack of rain, a failing air filter, and Ann harvesting Stephen (quite decomposed) and Shaliquor's "meat" for uncooked consumption leads to a wave of illness in the bunker, the floor literally covered in vomit. To this end, despite the lack of gas masks, everyone except Christine (for base communications) is sent out to get some fresh(?) air, and much needed supplies.

This does not go well for William and Ann who end up as bear food, while Carol "Red" Rein is killed in a skirmish with brigands on the road. Despite the losses, the survivor count actually increases as Dennis, Gary the bald, Catherine, Amanda Bandana, and Michael Mustache are recruited by the various teams on expedition.

Could have been Ann and William in this movie.
Also, this is a terrible movie.

Most have radiation poisoning upon their return, but fortunately there is a good stash of anti-rad tablets available, thanks to Janet returning briefly to trade goods with Christine. Interestingly, Skrmischa comes back with a car part - one of eleven required to repair the broken vehicle just outside. If it can be fully repaired, they might be able to escape this place.

The sound of thunder overhead also signals the end of the drought, and despite the black rain, things are looking up.

Wednesday, 13 September 2017

Sheltered: Over the Edge

Part of the Fate of Heroes series - spoilers ahead!

With madness closing in, Big Mike and Skrmischa were saved by William the merchant - who had returned to ask to join the group. The pair were in no position to reject him, so he quickly tasked them on a supply run while he buried the bodies of Dr. Vahlen and Pip top side.

While doing so a trio of girls - Janet, Carol "the original" and Ann come by and ask for asylum from some "bad people". William welcomes them in, and they set about fixing the facilities in dire need of repair. Ann also finally makes a mop and bucket to clean up all the filth scattered within the bunker.

A particularly foul smelling vent revealed the desiccated corpse of Shaliquor, who had been torn apart by a swarm of mutated rats. Upon their return, Big Mike and Skrmischa are surprised to find all the new comers in their base. They brought three of their own - Carol "Red" Rein (another Carol, this one with with red hair), Christine the librarian and Christopher.

Mutated rodents of unusual size!

This Christopher turns out to be the person the trio of girls was running from, and at the first opportune moment - Janet shanks him with a knife. This automatically makes her untrustworthy in the eyes of Big Mike though, and she is expelled to the wastes. Her friends Carol (the original) and Ann, don't stand up for her - opting instead to remain in the relative safety of the shelter.

Monday, 11 September 2017

Sheltered: The Fifth Day

Part of the Fate of Heroes series - spoilers ahead!

Skrmischa and Pip watched with great interest as Big Mike and Dr. Vahlen took turns explaining the machinery that powered the lights and filtration system of the shelter, knowing that they would some day need the knowledge themselves. Meanwhile Shaliquor kept to herself, hunting the gigantic rats that had moved into the air vents.

While the shelter was stocked with enough gas to keep the vital systems running, food and water was quickly becoming scarce as the days wore on. Having no facilities also meant the filth of human excrement was beginning to pile up.

It's a poop bunker.

On the fifth day, a buzz at the intercom surprised them all. It was a trader named William, and while the group had nothing to offer him he did suggest they start foraging for themselves since the air was actually breathable topside before looking for other customers.

There was little other option if they didn't want to starve, so Dr. Vahlen handed out the supply of gas masks to everyone as they began to venture out into the wasteland. Shaliquor was happy to remain behind and stand guard.

Saturday, 9 September 2017

Sheltered: Zero Hour

Part of the Fate of Heroes series - spoilers ahead!

After leaving the accursed hamlet, Big Mike and Dr. Vahlen found themselves in the odd company of Skrmischa and Shaliquor the magical, talking cat on their quest to find their way home. On the road they encountered a ragged boy named Pip, who had taken to wandering after losing his own home and family to some catastrophe in the past.

Dr. Vahlen took pity on the child and was in the midst of convincing her companions to let him come along when suddenly a brilliant flash of light exploded from the distant mountain range. Both the good doctor and Mike knew immediately what it was. "Get to cover!" barked Big Mike as he rounded up his allies and ushered them away from the blast.

"Down here!" meowed Shaliquoir, scratching at a well obscured metallic vault door in the middle of nowhere. Not wasting anytime, Big Mike wheeled the hatch open and got everyone into the darkness below - sealing it behind them just minutes before the radioactive blast reached passed overhead.

It took a magical cat to find it.

"What is this place?" asked Skrmischa, readying to fight whatever lay in the darkness within. It wasn't the sprawling dungeon she expected though, instead it was just a chamber with a few pieces of dusty furniture and foreign looking contraptions.

"It's a bomb shelter," explained Big Mike as he examined the surroundings with his small lighter. "And for now, it's home."

Tuesday, 21 March 2017

Darkest Dungeon: We were rewarded with Madness

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

The gods smile upon us. Elizabeth, Alvinia and Shaliquor, Dr. Vahlen and the short in stature Skrmischa somehow found the way through the third floor of the dungeon, which had been twisted into living flesh and tissue. Their foes consisted of mammoth, beholder like cysts and horrific antibodies that could teleport them around the massive map. Despite all being near death, and hopelessly lost they still managed to find victory.

It was then my turn in what turned out to be the final floor where Kokabeel, Rocket Man, Sunbro Forever and I faced... the grounds keeper Penultimo? The mad man was in fact the wizard behind all the creatures here, and his mastery of sorcery was impressive but not unstoppable. It was only when he fused himself with the heart of darkness that his true power was revealed - unmaking Rocket Man and Kokabeel from existence before Sunbro and I finally put an end to his horrible life. It is just as well that we fought him now before the creature got stronger or we would not have had any chance.

As it is, he could already do this...

So this is what victory feels like, yet on the faces of those who descended into the Darkest Dungeon I can tell that their minds will be forever haunted by the experience. I imagine the Joining is the only thing that is keeping me sane right now... which is why I can write this. The nightmares are getting stronger though... if I make it out of this place I think it is time for me to take the long walk... the Calling, before it is too late.

-Agdan, Grey Warden