Monday, 16 August 2021

Banner Saga: The Light in the Dark

[Part of my Banner Saga play through]

Somewhere inside the darkness, Juno, Eyvind and Iver march back to Ridgehorn with remaining ravens Folka, Oli, Sparr, Dytch and Bersi using the magical light of the menders to protect them from being warped. They are not the only survivors as at the Strand they rescue remaining survivors Eirik, Valgard and the witch Alfrun (who also can cast light) from a warped attack. With nothing better to do the trio join the crew on their quest to save the world.

Not far behind is the enraged Bolverk, now possessed by Bellower, because absolutely zero people died in that tower collapse. Thanks to constant attacks from the warped, he manages to catch up to them at Ridgehorn itself and when Folka tries to get him to see reason, he chops her to pieces. Eyvind blasts Bolverk away with lightning and the remaining squad quickly enter the secret gate into inner earth: home of the dredge.


By gate I mean a giant hole that they jump down.

It is here Juno explains what's going on. After she was executed for mender crimes, Eyvind revived her with the power of the inner earth's black sun which cracked it open - releasing the great serpent and the expanding darkness. They just need to reach the altar at the White Tower where Eyvind will return the energy, trapping Juno, the darkness and the serpent in a new black sun for all eternity.

Alfrun whispers to Iver that she doesn't trust them to do what they say but without a better plan, they simply have to go along with it - and quickly too, if they want any of their friends at Arberrang to survive. Thus begins their charge through the warped darkness, and the start of the countdown timer till the end of the world.

Insight: I found Dytch's hide ability to often be a waste of time. Just hack away at enemy armor already so that his allies can kill them faster. The only exception is if its his starting move and/or if you are using him as an invisible block by staying hidden and standing in a position that enemies need to walk through. They can't walk through or attack him while hidden... awesome for prolonging fights. Lol.

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