Showing posts with label Chris Redfield. Show all posts
Showing posts with label Chris Redfield. Show all posts

Sunday, 15 August 2021

Resident Evil, 0 and Infinite Darkness

Two games, one TV series.

Resident Evil 0

As Bravo Team's Rebecca Chambers, your job is to investigate a series of cannibalistic murders with your useless team who pretty much are eliminated by horrible creatures right near the start. Yes, there are zombies but somehow whatever reanimates them also can reanimate dogs and force other creatures to become way bigger than normal. Luckily, you do get a partner to help you because there are multiple puzzles that need two people but more importantly because you get six more inventory slots.

While the monsters are jump-scare level scary and the puzzles are fricking obscure at times, your main enemy will be your inventory space and the fixed camera angles. At least you can drop items but each room has an "item limit" which is laughable. Fortunately the map is very well designed once you get used to it, and shortcuts open back up to the starting areas meaning you'll always be able to go back. Worth a play if you like the series, but prepare to scratch your head a fair bit, especially at the start. I give it two herbs out of five.

Resident Evil


Since Bravo team went dark (due to the events of Resident Evil 0), Alpha team is sent in to find them and immediately gets attacked by zombie dogs who chase the survivors into a mansion filled with more locked doors, puzzles, and monsters. Playing as either Jill Valentine or Chris Redfield you need to do a full sweep of the place, and your old enemies of fixed camera angles and lack of inventory space will be back. This time, you can't just drop things anywhere either. You need to put them in a chest at the safe rooms.

 
Arachnophobia triggered!

While the contents of the chests are global (any chest, same contents) this still leads to a lot of back tracking, and this time that is more dangerous as the zombies don't just randomly come back - they WILL get back up if you don't randomly head shot them, or set them alight with limited fuel. Worse, if you down them only, there's a chance they come back as "crimsons" which can sprint. This really encourages just "dodging" them in the first place and seems like pretty good game design to me. Two and a half surprise spiders out of five.

Infinite Darkness


This four episode series has Leon Kennedy and Claire Redfield investigating zombie outbreaks in some unexcpected locations (as usual). While the CGI is decent enough the script is a bit weak, or at best rushed but at least there are many decent action segments. Not really missing out if you skip this one, but fans of the franchise might still enjoy it. I only give it one and a half rats out of five and wouldn't watch it again. The plot armor on the heroes is just too thick at times.

Wednesday, 24 January 2018

Resident Evil 5

Where health packs come in spray form.

When bio terrorists unleash a plague in Africa, it's up to Chris Redfield and Sheva Alomar to stop them, and kill all the infected natives that get in their way! There's a lot to like in this very cinematic game - the graphics are great, the maps despite being one way are concise and to the point and you could play it co-op if you wanted. There's also a ton of optional reading material for those that interested in the lore.

Doubt you'll find a reason for this stupid jump though.

The enemies, especially the final boss, are nice (by that I mean terrifying) though fortunately they are on the slow side especially since ammo is always scarce. Some also require very specific methods to win against which is a negative for me. Not doing exactly the right thing at exactly the right time or shooting the right spot often results in a game over. Have fun when you are out of ammo. Similar Quick Time Events can also insta-kill you if you aren't on your game.

Still definitely worth at least one play through, just expect to require multiple runs to unlock all the extras. I give it 4 uroboros out of 5. Yes that's how they spell it in this game. It sounds really weird.