Taking stairs down from the chess chamber, the party ventures through a large labyrinth of surprisingly more manageable traps and monsters. The focus here is to answer historical questions about Durlag, which isn't too hard since the material is easily accessible on this floor and the floors above.
Passing all the tests, Durlag's spirit opens a door to the deepest part of the tower. There the team finds the last surviving member of another adventure group - this one losing her allies to the demon knight and his magical mirror. Apparently it makes evil duplicates of whoever looks at it.
A chair is important when waiting for heroes.
Sure enough the demon knight waits in the next chamber, and he can't be cheesed as he is magic immune. Catharina opts for the next best thing then, casting haste and invisibility on the party. This lets the heavy hitters close distance safely and in a fast but intense confrontation the demon knight and Yeslick lie dead on the floor. Thankful for their service, the ghost teleports all the survivors out of the tower.
Insight: Haste is an amazing buff for fighters as it increases their attack rate. Useful for encounters such as this where direct spell damage is less effective.
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