[Part of the MGS Diary]
A job involving the theft of a powerful Russian rocket launcher at some ruins goes sideways when the Skulls arrive to block off my escape, with their leader "Skull Face" having a grand introduction in the middle of a sandstorm. As expected from the melodramatic ass hat vanishes, leaving his enhanced soldiers to finish me off.
They also seem to have made the remaining Russian troops into zombie puppets. This is good because they both the puppets and the Skulls don't know to take cover and are easily put down using the rocket launcher I was stealing. Pity we had to sell it afterwards.
As a result of this encounter, I now prioritize the development of grenade launchers and rocket launchers - both of which I carry onto the field as they are useful against all types of infantry and the ever increasing array of armored vehicles I'm finding in the field.
Insight: Other useful upgrades are the pistol, fulton, armor and grenades (especially sleep). The helicopter upgrades are handy too if you like calling for air support.
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