[Part of the MGS Diary]
As our Espionage Rank continues to improve, a few more Kill Count bases have been located - all of which are in the business of kidnapping. Our troops have had difficulty raiding these as some use "The Bound Dragons" defense meaning all the guards present are in heavy riot gear armor that is hard to penetrate and sport equally heavy machine guns. The other set of bases are full non-lethal, with guards armed with stun or tranq weapons. Both versions have support drones on patrol.
It's a little surprising that we have more fails on the non-lethal variant - but those mortars loaded with sleep grenades are dangerous. Caught stunned or unconscious, some of our own soldiers have been fultoned into captivity. Still, thanks to our efforts we have been given enough funds to build and complete our second FOB - meaning we can house more units, send more teams on combat deployments and research more advanced equipment. Raging B is working overtime offsite, mostly at OKB Zero and the central Afghan camp where she is procuring soldiers to fill out the numbers for this new facility.
It is unlikely we will ever afford a third FOB however, as the contracts for each location have doubled in price. I've also heard tell that the boss is setting up some sort of major operation in South Africa which is eating up most of our resources. It's his company after all, he can do what he likes.
-Razor Hedge
Insight: If you don't mind the enemy going on alert, motion detectors are great trap lures. Bring some C4 or decoys and intentionally trip the alarm to draw the enemy into position. Power Generators can be used similarly, and if you go the decoy route, can be used over and over again - just make sure the FOB isn't on alert when doing so.
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