Showing posts with label MMORPG. Show all posts
Showing posts with label MMORPG. Show all posts

Thursday, 24 August 2023

Tower of Fantasy: Tower of Music

[Part of my Tower of Fantasy journal]

With the cult dealt with I have some time off which I spend at Mirroria where I moonlight as a bodyguard for a young DJ who in turn moonlights as an animal rescuer. I also go on patrol with a rookie cop which eventually leads to her in a coma. LOL. Fortunately the two previous comatose victims, Ruby and her mom, are now fully awake and since Ruby's birthday is fast approaching Lin asks that I help her assemble a band and act as their manager for a surprise performance for the kid. Members include the most unlikely of choices (wasn't I in the middle of chasing one of them?) but after a low effort quest line the performance is actually pretty cool.

Afterwards I bid farewell to the crew for its back to Innars for me, and actually back down to the active volcano where the abyssal rift remains open. Scanners sent in detect a new land that it bridges to and I'm sent to investigate, popping out in Domain 9 which basically is China - if China was made of islands floating in midair. I help the inhabitants here fight the gray entities too, which they refer to as "the Darkness", and it looks like this set is led by some strange, flute playing lady.


Magical floating leaves can support the motorbike so it must be safe!

Most of the darkness is sealed up in an underground vault but the Domain 9 master reveals the power that keeps it that way is dwindling quickly. In preparation for the coming war they have begun research and development of combat capabilities for Smart Servants - AI Companions of the cute chibi variety you can bring around with you. And that unfortunately is where I leave Tower of Fantasy for now at level 51 as I've consumed all the main storylines. Maybe I'll revisit again in a year or so. :)

Wednesday, 23 August 2023

Tower of Fantasy: Tower of Abduction

[Part of my Tower of Fantasy journal]

Hykros sends me to follow up on a weapons order they put in at Banges but its being delayed by the resource slow down at the nearby Crown mines which in turn is caused by two problems. The first is easily solved as its just a large presence of thugs led by an overweight queen that harass the miners regularly, which translates to simple vermin clearing for me.

The second is a strange illness spreading through the miner camp, causing them to strike, and the ineffective medicines being provided to them. It turns out both the disease and the "cure" are just experiments being conducted by the cultists who have paid the mine leaders for this easily accessible batch of test subjects!

Once I find this group of cultists I chase them all the way out to the snowfields I first encountered them at and wreck their factories and raid their fortresses, rescuing many of their abducted victims including robo-Shirli who reveals the cult plans to build some sort of time reversal device to try fix the world. Ironically this is the same thing Hykros attempted which wrecked the world previously but whatever... This is also the excuse they use to "wall" off high level zones to lower level players: you are too low level to withstand the radiation and take continuous damage over time.


Surprise bullet hell stage.

Anyhow, the cult leader and his elite guard manage to escape to attack the Tower of Fantasy, but we pursue them up there and after some oddly placed puzzle solving and jumping tests, we kick their collective butts outta there and force them back into hiding. We're not going to hear from them again any time soon.

Tuesday, 22 August 2023

Tower of Fantasy: Tower of the Ocean

[Part of my Tower of Fantasy journal]

With the tunnel to the grand sea operational again, I'm sent there for a crash course in diving because as the name might suggest the majority of this HUGE map involves water. Luckily all weapons still work just fine when fully submerged but strangely, if you try swim on the surface and tire yourself out you might drown but if you just dive - you'll be fine. Our destination this time is Innars city which is deep near the ocean floor.


It's a long way to get here / anywhere in the water.

Good thing there are current generators to help speed the journey along because it's lengthy paddle down there. The Innarians are quite hospitable upon our arrival but curiously do not report any increased grey entity activity as we were led to believe. A simple scouting swim around shows that the grey spacers are indeed hiding in caves here and the drones meant to detect them have been hacked, meaning there's an Innarian traitor/puppet! Once this person is outed and executed, the massive army of grey spacers dive down beneath Innars and reactivate a dormant volcano there. Seems there's a theme of building cities right above dangerous spots in this world...

With reinforcements that include some cultists who have called a temporary truce (because a world threatening event is bad for them too) we pursue and combat the gray army and defeat them and their trio of abyssant leaders, including a lava dragon! Work then commences to seal the volcano and I'm rotated out of the front lines as the cultists call off their ceasefire.

Monday, 21 August 2023

Tower of Fantasy: Tower of Deception

[Part of my Tower of Fantasy journal]

Instead of continuing the pursuit, Lin calls me back to Mirroria for an urgent mission. The doctor who we saved from the Abyss has come out and in of her coma just enough to warn everyone that the gray space entities are amassing in the grand sea, and as communications to the city there has recently been cut off we're tasked with investigating the relay stations in the marshlands between.

Sure enough the marshes are full of the more animalistic gray spacers and the paths trapped with a tangle of explosive webs. While one rookie staff member is rescued at her outpost, the remained are being used as birthing pods for egg laying creatures.

As each relay is also destroyed it soon becomes evident that this was an inside job and the rookie we rescued is actually being used as a puppet by the voluptuous abyssant that has its long digits deep inside her. We slay the creature and then call for the engineering teams to repair the communications and tunnel passage that leads to the grand sea.

While waiting for that I'm tasked with assisting a floating carnival, run by robotic children and a single tech, to deal with some low level raiders which is easy enough. It is then revealed the tech is working on subduing robo-Shirli for the cultists who have abducted her!? I would have given chase but then this awesome song started playing with fireworks and everything and I was mesmerized. Apparently if you are in the right spot in the right in game time you get treated to a light show and some awesome tunes.


No warning, no cutscene, and no doubt one of the best experiences in the game.

Anyway, the cultists escaped with Shirli and the tech escapes punishment as apparently Hykros higher ups have history with her.

Sunday, 20 August 2023

Tower of Fantasy: Tower of Rebellion

[Part of my Tower of Fantasy journal]

While people in Mirroria recover from comas I'm sent to the Banges region to chase down a rogue agent who has stolen simulacra data. Hykros really needs to sort out their security. Just as I arrive the main port comes under siege by those same cultists as last time and they manage to kidnap the town leader and his sickly son, leading to a merry chase where I basically wipe out camp after camp of them only to learn they don't actually have the captives.

The leader had paid for his town to be attacked so he could make off with some valuable resources to try better his kid, but upon finding them in a hidden lab his cure just made the boy a rampaging aberrant which smashes the fool before I can put it down. A map to hidden lab #2 which is on an offshore island leads to the rogue agent who is actually not linked to any of these plots.

She just stole the simulacra of her deceased friend, because she was sick of other people "wearing her". Just another reason for people to hate Hykros, outside of the whole "they screwed up the world" thing that the cultists ride on. As the rogue agent's trap prep is very good she escapes, but at least I now have a cool arsenal of guns at the ready. You can have three weapons ready to go, and it usually helps if they are of different elements not just for fighting but for getting the random currencies lying around - you might need fire to burn vines or ice to cool lava etc.


Had I known I'd have to chase you later, I should have just left you here...

Saturday, 19 August 2023

Tower of Fantasy: Tower of the Abyss

[Part of my Tower of Fantasy journal]


That's a handsy enemy.

After hunting some desert beasts at a nearby oasis to harvest residual radiation from them to act as a power source (because why not turn wild life into batteries), robo-Shirli is ready for action and even saves an expedition force against a particularly grabby abyssant. When its remains are brought into Mirroria for study there is an attack in the city which puts Ruby in a coma, and then I am promptly told to scoot because... I'm not high enough level. WHAT!?

Fine. I warp back to Astra Shelter and explore all of it, killing all the enemy camps until I'm interrupted by Hykros (the crew at the top of the Tower of Fantasy) to help them collect simulacra data that was stolen from them by some cultists hiding at some snowy place. This is all pretty easy with my new dual guns which is a big upgrade from the bow. Anyway, once I'm leveled up enough I'm called back to Mirroria to join Lin's squad to look for Ruby's "mom", a reclusive doctor who had a secret lab deep in some spider caves.

Apparently the lab wasn't deep enough as evidence points to her having ventured into the Abyss, the home of grey space entities, for research purposes. Where is this abyss? Right beneath Mirroria! For some reason the gaping chasm is actually what's keeping the city afloat? Anyway, its down down to goblin town (the gray space entities look a bit goblin like) and finally here's an unpleasant and difficult to navigate environment (I'm glad I got lots of practice in Mirroria) with quickly respawning enemies. We find the doctor has turned into an abyssant and so naturally we save her through BATTLE! Though I may have over done it, as now she too is in a coma. Greeeeeat.

Friday, 18 August 2023

Tower of Fantasy: Tower of Fan Service

[Part of my Tower of Fantasy journal]


Next stop is that floating pyramid!

As my mechanical companion needs more fixing we're sent to Mirroria, a flying pyramid city in the desert and are attacked en route by a giant abyssant worm thing but are saved by the local city defenders which includes one eyed Ruby and her guardian, the fan favorite Lin. I'm certain her super short skirt has nothing to do with that. With robo-girl deposited in the hands of a mechanic I'm free to explore the massive city interior which is freaking huge to the point that you can use flying cabs to get around (or wait for trains that never show up). That jet pack I got from Astra is also super handy here.

While I'm at it I also do the numerous side quests on offer, most of which are the "help find my lost xxx". The part time job at a game studio which lets you design a boss and fight it is pretty cool though, and has turned out to be my most difficult combat so far where I had to out archer a robot centaur. Now's a good time to talk about equipment too, this is not like your usual MMO where you walk up to a shop and buy stuff (well, for misc things like food yes). This is a GACHAPON game. What does that mean? You collect a variety of currencies while questing / exploring then spend them for A CHANCE at something. And it is literally beamed down from space for you! So... I got a bow. :P

Worse is that most weapons have a simulacra attached to them, which is a collectable, often female character who you can then use as your own character. Lin, Ruby and robo-Shirli are just three of the ones available. What happens if you get the same item from the random gachapon I hear you ask? Well, you get to combine the duplicates to make the item STRONGER. Yep. No crafting here, just gachapon away! If increasing your DPS isn't compelling enough then you'll be happy to know that improving said weapons also makes the simulacra have more (less) clothing options and abilities! But but but... what happens if you run out of currency to gachapon? Well, there's always the cash shop... and that's how this game is still afloat.

Thursday, 17 August 2023

Tower of Fantasy: Tower of Pain

[Part of my Tower of Fantasy journal]

Waking up with amnesia is a cliche, but it does set the scene nicely for the "WTF is going on with this game" feeling that you experience upon being introduced to Astra shelter, which is basically a settlement built around a downed spaceship. Shirli, one of the natives, is most helpful in giving us the tour around the super colorful place, and I'm impressed at the amount of voice acted lines though the mouths moving don't match but I suppose that's a translation thing.

While combat against what seems to be the midgets from the Borderlands series is mostly a click fest, the game greatly rewards exploration - and that's why I think I'm quite hooked on it at the moment. It also helps that almost every surface is CLIMBABLE. What!? Anyway, I put the exploration aside to just push through the main story which feels like Shirli is just getting us to do her chores for her until she is injured in an attack and becomes infected with incurable aberrant energy and is well on her way to turning into a science-zombie: another common enemy in the area.


There's the titular tower.
 
While the shelter's MO is usually to simply execute anyone with these symptoms, Shirli is just too cute and likable so they make me take her to the titular Tower of Fantasy which serves as the base for Hykros a police/teleporter hub and through the magic of technology they save Shirli by basically throwing her into a meat grinder and convalescing her remaining parts into a cyborg-robot companion. Ok I'm a bit hazy on the details because it felt like there was a bit of a time skip ... Anyway, I like it when stories REALLY hurt their characters. One more reason to stick around. :D

Tower of Fantasy

I thought this would be my usual trial and forget runs but to my surprise, I'm still playing this MMO which means I'd better make a journal for it. Obviously I find it way better than Genshin Impact. :P

Chapters:
1 - Tower of Pain
2 - Tower of Fan Service
3 - Tower of the Abyss
4 - Tower of Rebellion
5 - Tower of Deception
6 - Tower of the Ocean
7 - Tower of Abduction
8 - Tower of Music

Wednesday, 5 October 2022

Neverwinter Online: The return of Rothe can Hell Pit

Dipped my toe back into Neverwinter Online recently as the Hell Pit event is back on and has been adjusted back to levels where I can actually participate (unlike Dragonslayer, but that's currently end game so it's fine for now), which is a good sign. It had previously become too costly to be worth doing (because some moron thought the enemies needed to scale for power creep) here's hoping more things are toned down back to fun levels.

I was also surprised to find Rothe Valley had made a return having previously been removed. What's new? Other than the extra dragon area being gone and two new heroic encounters which are pretty tough, it's actually exactly the same as before - right down to the campaign path. They are getting more foot traffic through it at the moment thanks to the "battle pass" going which give some currency from those aforementioned heroics, but once that's done what are they going to do? Close the area again? Yeah, probably.

Saturday, 18 June 2022

Neverwinter Online: Dragonslayer

There are some nice freebies that come with this and even more (time limited) freebies with the current Jubilee event that are worth logging on to collect.

Dragonslayer itself is a continuation of the Draconic Rage / Dragonbone Vale which is easily summarized as "there are more dragons that need killing". Thus a group of Dragonslayers have setup shop in a small new segment of the city and are offering dragon hunts which in theory are pretty cool. Especially since you're supposed to get good gear from it, and the item level requirement to participate is pretty low (18-22k). 

As someone with characters on 44-45k item level I'm here to tell you that's a lie. To start off, you must kill two baby dragons (one at a time) who both have 26 million hitpoints. Sure, the fight might not be so hard but expect to be bored for the next 15+ minutes (per dragon). Also, you MUST SOLO THESE to progress.

After these are the adult dragons who you can face with two friends. Now if you have strong friends and are strong yourself this is fine. If you are doing PUGs, good luck. As expected the adults are far stronger than the kiddies and come with new moves, many of which are denial of play abilities which in design terms are the most terrible decisions you can put into a game. In a board game that would look like "skip a turn or skip half your turn" while waiting to participate.

Here, the dragon roars and you are stunned / can't use abilities or attack for 3 seconds. Or it eats you and you can't do anything but take damage for 3 seconds. (Both of which they can spam)  Or you get killed, get booted from the fight, and must wait until everyone else dies (or wins) because you cannot rejoin at anytime. And with fights that last this long, you can expect to be waiting and/or be undermanned for a long time.

Curiously, each fight consists of three phases - between each the dragon flies off and you must chase it to fight a handful of little minions. It's almost like the designers KNEW the dragon fights were so dull that there needed to be something different in between, but alas as it stands it's still a piece of shit garbage content that I can't believe got put to live.

On the flip side, people with already high item levels seem to be enjoying the (5 man) ancient dragon hunts (unlocked after killing lots more adult dragons) which leads me to believe this mod is really targeted at them and not at pleb level players like myself. Anyway, since you're logging in to claim the freebies (right?) give it a try. You'll know right away if this is for you or not.

In my case its definitely not. I'll just wait for the next lot of free catch-up gear should it ever arrive, because if you keep making content for end level players - you'll end up ignoring everyone else. Good luck with that.

Thursday, 19 May 2022

Neverwinter Online: Draconic Rage (and Siege lock)

Using the least amount of effort to keep players in game.

If Draconic Rage isn't the least inspired content Neverwinter Online has offered so far, it certainly is the laziest (or thriftiest) development wise. "A World First" is an odd title to this first chapter which has zero story. While similar in format to Echoes of Prophecy where you are trying to fill a progress bar to unlock loot before time runs out, Cryptic has taken the approach of not adding any extra filler in this time. No extra quest boards or NPCs in town to visit. All you have to do is run skirmishes and dungeons.

This is great it you already do that anyway to get your daily astral diamonds as it means your usual grind already counts as participation! For those of us who don't do those however, bleh! The time investment to run those dungeons is annoying, and I'm not sure the prizes are worth dragging myself into skirmishes to clear it. I'm wondering if Cryptic is regretting their decision to kill some of their content because even me - who doesn't play these much at all - finds the handful of skirmishes quite repetitive. I wish they had a bigger pool of variety to choose from, then I remember that they DID.

Just to hammer home the point that they want you to login and stay in for metrics, the latest Dragon Siege event has a notable difference: the "daily" defeat 2 dragons and beat 3 heroic encounters now fails if you log off mid way and forces you to start again where as before I could happily jump between my two characters to finish those gradually as I saw fit. I don't know who keeps making the decisions there, but they are doing a great job in making their MMO steadily inferior to everything else.

Monday, 21 March 2022

Dauntless Windbound ARK

Three games on lost lands.

ARK Survival Evolved

In this multiplayer game players must first find or create a server to play on which can either be PvE or PvP. Once you create some degree of horrible looking character you spawn on an island teeming with decent looking dinosaurs who you can later click bash to hunt (good luck). As a survival game you will be focused primarily on gathering, hunting and crafting. Unfortunately there interface is terrible and there's no real tutorial that even tells you that you need to punch trees to get wood to make an axe (to again, get wood). And somehow pterodactyl things like stealing your pants. What? It definitely lost my interest at that point.


Dinos are pretty big.

Windbound

This survival game is far better in the crafting and collecting side than Ark. In it, you play as a woman stuck in a strange ocean dotted with islands that you need to explore to unlock the gateway to the next set of islands. Building is very intuitive and easy as components are labelled appropriately. Want a gorehorn crest? Kill a gorehorn. Combat is still a bit clunky but it's better than ARK, and building and sailing a boat is great. Now is a good time to mention that this is single player only though, and if you don't like sailing or the idea of having to tack against the wind it's best to avoid this.

Dauntless

This PvE focused MMO takes place in a broken world where everyone lives on flying islands which gives the nice excuse of making everything instanced. Because some big monster once threatened a village everyone now goes and hunts them as the national past time using a variety of traditional hunting weapons including swords, chained sickles, and brass knuckles - then once you harvest your kill you use its guts to make better gear to hunt bigger monsters and so on.

This is the first game I've played that has no gender selection in the character creator which was new and it also has an interesting take on quest grinding using its bounty system. While there are some NPCs that do give you quests most of your progress will be from these bounties that you yourself design from simple multiple choice. Be rewarded for killing 3 things with an axe? Or killing 6 things with anything? You can customize three of these to be active at any one time.

The best part of the game is its naturally cooperative especially on harder islands where beasties (or events with beasties) really need hunt teams and in an example of excellent design - you don't need to bring one yourself. In my experience somehow people just naturally show up where they are needed as rewards are mostly shared. Definitely my favorite of this bunch, because of the cooperative aspect AND because it's not a survival game (no food meter). It is severely lacking in story though, but that doesn't stop people from just going out and killing things.

Saturday, 5 March 2022

What's in your Favorites?

Or what would you put there?

This question stems from my last free Steam games post, where I made a passing mention of my favorites which is actually a sub section available to all Steam users that I've only started using recently. I thought I'd share the 15 games that made it in there, my main criteria being "games I would play again". Obviously this doesn't cover any games outside of my steam library so maybe I'll do a bigger list later down the track.


It's currently a pretty short list.

Going over them really quickly in no particular order: Black Desert is a beautiful and interesting MMORPG, but it stopped letting me play (startup error) so I'm not sure if that's staying in here for much longer. I love the stealth mechanics in Thief, both Dishonored games which also have multiple ways to play, Skyrim which has tons of mods to enjoy (it also stole my name, arrrrgh *shakes fist*), and GTFO - my current regular multiplayer stealth horror.

Sleeping Dogs is just fun in a chaotic way while To the Moon and Hellblade: Senua's Sacrifice are both excellent game wise and in hitting me in the feels. The remaining six are all free games: A Raven Monologue and When the Past was Around: Prologue are more feels hitters, Dead Horizon is an excellent lesson in short story telling, and High Entropy Challenges, Gravitas and Liquidators are all good first person puzzlers featuring in the same order: stealth, humor, and Chernobyl. :P

But what of these do I consider the best you ask? That's not so hard to answer. Hellblade: Senua's Sacrifice wins easily.

What games do you have flagged as your favorites?

Friday, 28 January 2022

Neverwinter Online: Dragonbone Vale

Where Cryptic removes something else!

For those who have been doing the Echoes of Prophecy temporary "campaign" this is the culmination of your efforts! For those that didn't, well - Elminster needs you for a war against the Cult of the Dragon. Or is it just another battlefield in an ongoing conflict? Whatever. The Thayans and silly cultists are trying to raise dracoliches in what feels to be a shinier replacement for Dread Ring, except this time you can cosplay as Spiderman while treasure hunting! Don't worry though, the Dread Ring is still there (for now).


Magic grappling hooks for everyone!

What has been removed was the old enchantment system which went from rank 1 to 15 and needed absurd amounts of work / pay to get to the higher ranks. For those who don't play the game, each character is decked out with around 30 of these. Upon this modules release, congratulations! All those are now garbage! Well at least the ones from rank 1 - 9 which was the bulk of mine. If you have rank 10s and up you can trade them all in for points to get one or two of the NEW enchantments (at rank 1). Joy!?

I can just imagine the guys at Cryptic going "please work hard on ranking these ones up too (because its way more work / pay), we promise not to remove them in the future...", hiding the fingers crossed behind their backs. It boggles the mind why anyone gives these people money with all the shit they pull / remove but hey, as a free to player - I can just enjoy the ride!

Thursday, 16 September 2021

BDO: Return to Port

[Part of my Adventures in Black Desert Online]

A visit to the Temerian Night Market (hmm, I wonder if there were any Witchers there?) proved to be just the thing my corsair needed as from it she gained a 7-day Fish Suit, a gun-harpoon-sword (awakening) which she now can defeat Garmoth with, and a cute yellow bikini. She also learned about a mystical infinite HP potion but was unable to find even the very first component while using all the boons I had saved from the Heidel Ball.

That's ok though, since her specialty is water based she was far more successful doing the dive and fishing quests at Port Ratt - recovering all the sunken temple treasure easily since she can "sprint" under water with her mermaid skills. The fish suit boosts even that, meaning where I struggled to reach the objectives in the deepest trench with breath potions, she can zip down there AND back to the surface without running out of air!


Perfect for ocean exploration.

Indeed the most annoying part for her was catching the elusive Skate fish, but with perseverance and the knowledge to camp at the South West corner of the small tree isle on the edge of the Juur Sea (South of Nada Island) she finally passed that part of the quest line. This means that since the rest of the Kingdom or Haso is closed, I'm done with Port Ratt for now and have sent both characters back to Velia just as this season comes to an end.

I'll definitely keep my corsair around for her swimming utility but I'll retire her from active questing now. As a bonus, I've also used Fughar's magical Time Piece to auto boost a striker character to my corsair's level 61. Not sure when I'll get to play him though, as another season is starting up immediately with another available time piece. All I know for sure is I hate the equipment enhancing in this game. The odds suck and without any clear method to improve them, it's just really takes the wind out of my sails.

It doesn't help that there are hordes of add on items that do different things, but only for particular pieces of gear. Why do I need an Advice of Valks, or Valks Cry, or Cron stone or Caphras stone, etc? It's just stupid. I wish they just treated weapons like ships: Sure, buy or make this best weapon in the game but there's a lifespan but after one week/so much use it is destroyed. Buy or make another one. Obviously the game designers here haven't heard of the KISS method.

Anywho if Black Desert interests you at all this season gives you a chance to permanently play for free. All you have to do is level a character up to level 50 before this event ends. Reaching level 50 is pretty fast and quite achievable in four to five days of casual game play, so give it a try!

Insight: If you log off or disconnect while on the ferry, expect to be in the drink when you return as it will happily drop you into the sea. Carry adventurers maps (teleport to nearest town) just in case you want to avoid a long swim.

Tuesday, 27 July 2021

BDO: The Second Questing

[Part of my Adventures in Black Desert Online]

Repeating the quests on my corsair has been a lot faster than the first time around because it turns out "knowledge", which is often required to be gained to complete a quest objective, is shared across your family (characters on the same account). Furthermore, this extends to the knowledge you gain by fight enemy types which make them progressively easier to combat. It's also interesting that there seem to either be new quests or quests I missed previously this time around, like this reliable source that Illezra isn't quite dead yet. Apparently she's fled into the new dungeon: Atoraxxion.

Anyway, my goal of getting her to level 61 (on par with my main) is now achieved. This is good, because she's currently stuck in both the O'Dyllita I (shadow wolves are annoying) and Dreighan main quest lines (which in turn blocks Star's End). All her big movements and super-armor moves don't help too much against Garmoth it seems. I'm also getting the inkling that the main game here isn't actually fighting monsters, but upgrading armor and weapons.


Apparently GM's here are winged plague doctors!

Insight: After your first time through, Valencia II and and the Chenga Tome quests are a breeze. Also, if you combo Mareca: Whale Song into Prime: Wipe Out there's a clothing glitch where the corsair decides to get naked, especially in areas of high particle effects. Even more noticeable if you are over burdened which makes everything you do move in slow motion.


Critical hit indeed!

Tuesday, 13 July 2021

BDO: First Mate

[Part of my Adventures in Black Desert Online]

 
The newest class!

With all this ocean exploration, I thought I should introduce you to my first mate: a corsair, named and customized by wifey for the new "season server"! Each season runs for a few months and achieving goals on them nets rewards for the entire account so I thought, why not? Instead of doing the story all over again, she takes the Crow merchant "simplified" path instead which just gives massive boosts to level gain during grinding and it's so effective that she's now almost the same level as my main character in a sliver of the time. The path I took to achieve this is as follows:

Main quests with the dig team up to Velia (then stop questing, grind instead!)
Cron Castle to level 19
Al Rundi rebels (barricades are good xp), swamp fogans, bloody monastery to 35
Mask Owls to 40
Troll Fort to 43, then upgrade Naru gear to Tuvala
Saunil Siege to 47
Catfishmen to 51
Helms to 54
Sausans to 55, and finally spend those combat skill points
Desert Nagas to 57
Back to regular questing to 58
Collect Chenga Tome
On to Valencia I

My goal is to get her to 61 to collect all the season prizes, and I have to admit that she is very fun to play once you get used to all her big movements. Her ability to slide over water is also super handy, and for those who like Tower of God, she makes a crossover appearance at the end of this chapter. If you don't know what Tower of God is, why don't you start out by watching it: It's a very cool anime. :)

Insight: In hindsight there are obvious flaws to what I did, with one of the biggest being that I should have tried get her the Chenga Tome from my main ASAP. It turns out that is one of the best leveling aids in the game and I was late to get one for her!

Friday, 9 July 2021

BDO: Across the Sea

[Part of my Adventures in Black Desert Online]

Having some naval experience now, I befriend the Lamute gang who are exploiting a war between the otters and papus (cute cat things) out on the islands. It's puzzling why there's a war at first, as otters primarily trade in fish while papus trade in fruits but I soon discover it comes down to their opposing religions. Opting to leave them to it, I rob the Lamute gang of their cog ship instead and make my escape to the Crow merchant guild's island base and get roped into their arena combat.

While the first fight against a large wolf is easy (just Dark Souls it and stay beside their hind leg), the second one against Liono a lightning lion man proves tricky but beatable. The third fight is against the female black dragon bandit again, who I've previously fought at Gahaz's canyon and Altinova arena, which I didn't even write about it because it was easy. Here though, she has learned a new kagebunshin clone ability which absolutely thrashes me and thus I lose spectacularly.


Side note: I seem to always get my ships thrashed too.

At least the fight was entertaining enough for them to tell me about a distant land across the great ocean which I try sail to - to no avail. The wind and current is simply too much, possibly because I attempted the crossing in a storm, and so I turn back and instead catch a ferry (automated) across the vast sea to Port Ratt in China the Kingdom of Haso. While the rest of the Kingdom is currently closed to outsiders, I do manage to help the town retrieve their holy kite while doing dive quests in the area... but some are just way too deep - even with the dive mask they gave me!

Insight: The great ocean is much like the black desert in terms of navigation. Unless you have a working compass you won't be able to use the map. Also if your ship gets stuck, jump off and swim a little bit away then right click the ship anchor icon to move it.

Thursday, 8 July 2021

BDO: Row Row Row, you're Sunk

[Part of my Adventures in Black Desert Online]

Not long after taking care of Illezra, I am asked to investigate a growing pirate threat in the nearby islands. Turns out there are A LOT of islands out there, and while some do have a few pirate scouts it takes awhile before I find the large land mass that holds their main base. They aren't pleased with me nosing around and promptly give chase and sink my rowboat with cannon fire, which I narrowly avoid by jumping into the water!


That's the end of that boat...

Luckily I have one of Ellie's magical maps to teleport me out of there as it would have been a long swim to anywhere. The Calpheon council is most interested in my reports and I am granted a two-cannon sailboat (which needs crew and supplies) to continue my efforts against the pirate scum.

The first thing I use the cannons on is a baby sea monster though, and it is really tough to man both the guns and steer the ship while in combat. I still win, and take my damaged vessel back to the pirate base where I kill a few of them while freeing some of their prisoners before taking refuge on a different island. Since there's a town here I put the boat in for repairs while I checkout a deep cave nearby full of mutated fish people "Prottys" whom I slaughter hundreds of, only to realize they are peaceful? Oops. They do make for a good grind spot though.

Apparently these folk were displaced by ancient weapons (golems) that crashed into the sea with that meteor. I swim down to their underwater city (which looks amazing and has air) to beat up a few of them before heading back to report. This earns me a shiny new cog ship which has no cannons but needs no crew and absolutely flies across the ocean - a big improvement from the slow sailboat! Alas, while doing dive quests I manage to get this speed boat sunk in a storm.

Insight: To reach the depth of the "air gates" of Sycraia you might need to get the 5 minute swim buff from the NPC just to the island on the beach just South of it. Fortunately, you can't actually drown - but running out of air forcibly makes you swim up.