Showing posts with label Kamea. Show all posts
Showing posts with label Kamea. Show all posts

Sunday, 7 May 2023

Wildermyth: The Silent Pit

[Part of the Cursed story line]

Despite the main force being defeated at the wall, the Cocks are informed by Lady Kamea that other groups of gorgons have made it through and are specifically targeting libraries. As they go about securing these sites Barbara finds a magical tapestry in one and upon infusing it, opens a temporary portal to the bug realm! They slay the critters and manage to save Sir Igwane from their dimension, who despite being very battered and used agrees to aid them as he is still loyal to Lady Kamea.

At the grand library they slaughter many more gorgons, including a type that makes its allies explode (WTF). Leading this group is the Salt Witch, a massive gorgon who manages to escape the team by casting a spell that forcefully ages Lillo, Macko and Pump into their weakened, geriatric years. Fortunately Barbara realizes that it was a map they were after: a map to the Silent Pit where they can supposedly awaken Cthulhu their deep god.

It falls to Barbara, Iris, Sir Igwane, Macius and Moleleen (Ames' skilled apprentice) to face them there and despite a never ending swarm of tentacle summoning gorgons and the Salt Witch itself the team is never in any real danger as they slowly and calmly fight off all the attackers while destroying the pillars holding up the place. In most cases the pillar stones were used as projectile weapons by the two mystics, Barbara and Moleleen. The team escape the temple collapse, saving the lands once more.

Note: As the "random" events are getting repetitive now that I've seen them numerous times I think that's it for my Wildermyth playthrough.

Wednesday, 26 April 2023

Wildermyth: Bury the Tower

[Part of the Cursed story line]

With the Mothqueen finally in the tower Kaydo orders the team to run while he holds a magic duel against her, but they still have to protect from the other endless things him WHILE getting out. Everyone somehow makes it, and Kaydo seals himself in there with the Mothqueen forever. Disconnected from their matriarch goddess the remaining bugs mostly return to their own dimension (lol yep).

Soon after Captain Bear self detonates and Jaymriel goes full wolf form and runs rampant passing on lycanthropy to many innocents before she becomes enslaved by the gorgons. Unwilling to do the same Yoburt gets Sir Igwane to execute him while Kayruen takes root by a nearby stream and becomes a tree (Side note: the tree transformation sucks as you get slower and slower while only gaining toughness and melee skills).

The remaining survivors led by Lady Kamea then begin the arduous task of burying the entire tower so that no one will accidentally ever open it. Worst victory party ever.

Tuesday, 25 April 2023

Wildermyth: The Mothqueen

[Part of the Cursed story line]

Kayruen is rescued from the clutches of the bugs having only partially transformed into a bug herself, and reveals their god, the Mothqueen, is after her brother Kaydo. Desperate to stop the bug transformation Kayruen pierces herself with a splinter of a magic tree which works, but only because she is now slowly becoming a tree.

Kaydo devices a plan to use a magical prison tower to trap the Mothqueen forever (because you can't kill gods) and so sends the team to clear it out of the bugs currently in there - an easy job thanks to all the transformations going on - and then to lure the Mothqueen in by putting himself inside as bait.

This final battle is freaking epic and pretty tough as you must protect the bait from the endless bug swarm which at this point includes dragon bugs, but at the same time go forward to attack the Mothqueen which "irritates" her and forces her to move forward into the trap based on the damage dealt. Iris, mind controlled by the Mothqueen at one point, rams a spear through Baeloth - killing him.

Monday, 24 April 2023

Wildermyth: The Revengers

[Part of the Cursed story line]

With news of the bugs attacking other villages, Kaydo leaves to become the seer of the forest but not before asking the Cockatrices to find his now missing sister Kayruen. Losing Kaydo is a little annoying, but the on the flip side he can auto-stop some incursions all by himself! Baeloth the bug talker fills his spot as replacement on the team.

Lady Kamea hires the outlander mercenaries, Malice, Glenda and Pump to help with the search but only Pump survives the gorgon ambush at a remote farm where Malice is gored by a boar rager and Glenda is eaten by a bogmoor. Meanwhile the wolf god manages to curse Jaymriel and Yoburt with lycanthropy and Captain Bear gets captured by some Deepists who leave him to rot in an underground cage along side a powered-down deadbot digger.

By cutting off his own arm, Captain Bear manages to power up the deadbot "Erklebits" who digs their way to freedom. Losing too much blood, Captain Bear then begs to the heavens for a second chance and is heard by a star spirit, who gives him a star arm which can shoot exploding stars as an AoE attack (and is frankly super OP). The star condition does slowly spread across his body though, and once it covers him entirely Captain Bear knows it is he himself that will go boom. Wanting to spend whatever time she can with him, Iris, the Captain's daughter, joins the Cockatrices.

Sunday, 23 April 2023

Wildermyth: Bugging the People

[Part of the Cursed story line]

It is looking grim for the magical twins Kayuren and her brother Kaydo as the giant bugs surround them in some purple ruins - but at the last moment they are saved by the heroic entrance of Captain Bear and Jaymriel Jasper who escort them back to their village, which unsurprisingly is also being attacked by the bugs!

Once the foe is driven off, the remaining villagers realize that their young have been taken and Bear promises that the Cockatrices will rescue them. Hearing this the village ruler Lady Kamea and her bodyguards Yoburt and Sir Igwane join the quest, as do the twins.

It takes a bit of tracking but the party soon discovers the hive and rescue around fifty people, but lose those who were already transformed into pseudo-bugs that they had to put down. They're an interesting opponent group though as they apply more status effects and prevent more magicka than the previous enemies.

Tuesday, 20 November 2018

BattleTech: A Final Duel

[Part of the BattleTech Story.]

While Lady Kamea's evil uncle is taken into custody and sent for trial, Lady Victoria is not so easily convinced to surrender - still holding a bunch of captives hostage. She challenges Lady Kamea to a ritual BattleTech duel in which both sides will field a lance to determine their true worth. Lady Kamea accepts, and requests the Marauders to be her backup. Gabriel knows he needs his best pilots on this, especially as the previously fielded mechs, including their Highlander trump card, are still severely damaged from the relay station conflict.

With Kamea in her Atlas, she is flanked by Silverlight piloting the Orion, Rattlesnake in a stock Thunderbolt and Gabriel himself in the Battlemaster as they enter the arena. Lady Victoria is in a King Crab, supported by a Jagermech, Cataphract and an Awesome. While the Marauders go left and take care of the Jagermech and Cataphract while luring Victoria's King Crab by slowly damaging it with LRMs, Lady Kamea has difficulty against the Awesome on the right.

When Gabriel realizes that the King Crab is getting too close with it's deadly close range weaponry, he knows there is only one thing to do. "Rattlesnake, take care of the Highlander for me," he orders over the comms as he charges Lady Victoria, drawing fire from his team mates. She blasts limbs off his mech as he does so, but he somehow still reaches her for a headbutt before she finally unloads everything she has on him. Everyone screams as he explodes into blinding array of light and scrap metal.

The sight finally galvanizes Lady Kamea who eliminates the Awesome then flanks her cousin for one final alpha strike to the rear of the King Crab and coring it, killing Victoria once and for all. In the aftermath, Lady Kamea Arano is crowned queen of her people and her coronation also doubles as a remembrance for those who died getting her to the throne.

Long live the Queen!

As for the Marauders, Kid is reunited with her family and leaves the company.  Rattlesnake being the most veteran is now in charge and pilots the Highlander as Gabriel requested while his wife Silverlight rides the Atlas Lady Kamea once used. Unable to settle the life debt to Gabriel, Charybdis stays on with the Marauders as does El Duce, ready for whatever adventures come at them next.

BattleTech: Broadcasting Victory

[Part of the BattleTech Story.]

With the planetary defenses down, Lady Kamea's army began descending in earnest with numbers that would easily topple her evil uncles reserve troops, yet he refused to surrender and the reason soon became clear enough: Ostergaard and his Taurian Fortress dropship was on the way. The only chance of stopping him is through another "treasure" from Castle Nautilus - a terrible computer virus that has no known cure.

Gabriel, El Duce, Kid and Charybdis along with a few APCs make a lightning raid on the main relay station up in the mountains, guarded by a Directorate heavy lance and turrets. The Marauders cover the APCs well enough for them to reach their locations, at which point the soldiers within disembark and take control of the turret systems, making them fire upon the defenders.

More Directorate heavy lances are dropped right into the compound but are dealt with by the Marauders who are now taking a beating. The mission is successful though, and with minutes to spare Charybdis transmits the virus to Ostergaard's ship just as he is monologuing about his revenge plot. The result is his thrusters go into full power - towards the planet and there's nothing he or his crew can do about it.

Pwnzored.

With a massive, ear piercing and ground shattering crash the mighty Fortress Drop ship crashes and explodes into a massive ball of fire, killing Ostergaard and everyone on board. The spectacular sight is enough to make the remaining Directorate forces surrender on the spot, and the Marauders gain a fully functional Orion for their troubles.

Sunday, 18 November 2018

BattleTech: Skill beats Gear

[Part of the BattleTech Story.]

By the time construction of the low gravity pool on board the Argo was done, the previously out of commission Kid, Silverlight and Rattlesnake were finally back on their feet. Based on security footage of the new recreation area it became clear to Gabriel that Rattlesnake and Silverlight were also more than co-workers and friends. He let them have their time together and took Charybdis, El Duce and Kid who was now eager to make up for her earlier failings, to fight against the Magistracy of Canopus who were raiding a planet on the border.

The Canopians brought some high class mechs, but unskilled pilots who kept overheating their bots and were easily flanked and defeated - earning the Marauders a springy Grasshopper mech. Soon afterwards, Lady Kamea made contact again - this time for the final push against her evil uncle. The first task would be to silence the orbital cannons by destroying 3 generators before her main force arrives. Leading the way in the Highlander, Gabriel took Charybdis in the Battlemaster, Kid in a Catapult and El Duce in the new grasshopper onto the field.

Artillery fire is pretty!

Being a timed mission, El Duce and Kid quickly sped off on separate paths to take down the further generators while Gabriel and Charybdis handled the defenses which now included Spider Spotter mechs who called in artillery strikes. It was still an easy mission however, as the strikes were predictable, and the defending lances unskilled. Additional defenders arrived too late afterwards, and were easily flanked by the fast moving Kid and El Duce. They stood no chance.

Saturday, 17 November 2018

BattleTech: Royal Guard

[Part of the BattleTech Story.]

When Lady Kamea contacted the Argo for their next job, her voice sounded far more urgent than usual. A personal friend of hers who had been sent to collect data on the Directorate on a remote planet had been captured - and due to the positioning of her forces only her own ship and the Argo could mount a rescue mission. Gabriel explained that while the mechs were ready to go they were a number of pilots down due to the viral attack. Kamea's solution was simple: she brought her own.

With Gabriel in the Highlander, Charybdis in the Battlemaster, Reynard supporting in the Kintaro LRM platform, and Lady Kamea in her Atlas the team made planet fall and began wrecking the prison transport convoy, only to find it to be a decoy. Lady Victoria's voice came over the comms laughing at her cousin. This was a trap for her! Soon Directorate forces were dropping in almost as fast as they could destroy them.

Getting punched by a 100 ton mech has got to hurt!

It wasn't all for nothing however, as the spy left his intel at a nearby mountain outpost. The four of them made their way there quickly and held position under fire while the data downloaded. During this, Reynard suffered an internal explosion when he was flanked and he and the Kintaro exploded magnificently, what with all the tons of missiles still in their racks. The rest weren't doing that great either with Charybdis being saved at the last minute from flankers by Gabriel. Finally the download completed and the extract ship whisked them away before the Directorate forces overran the base. The data recovered was proof of just how much of a scum Kamea's evil uncle really is.

Lady Kamea returned to her main force afterwards to plan the next move, but Charybdis opted to stay with the Marauders as she now held a life debt to their commander.

BattleTech: Kick Starter

[Part of the BattleTech Story.]

In between hunting pirates, Gabriel recruits a shady character called El Duce who literally pays 100,000 credit to join the team / escape from his planet. He is a better pilot than usual because apparently he's a Kickstarter backer!? He also has interesting information in that Kid working as a spy for the enemy. A quiet investigation supports this but instead of firing her, Gabriel keeps her on to feed her misinformation. El Duce also takes her spot on in the Catapult on the grounds that he has "more experience" (though Gabriel knew Kid was better than him by now).

I wish you were allowed to field more than 4 units.
The enemy has no such restriction.

Not long after Lady Kamea requests the Marauders aid once more, this time for some base defense against a large Directorate force. Fortunately it is mostly composed of light to medium mechs supported by a fleet of APCs. With good positioning, multiple base turrets, and misinformation fed to the enemy, they are easily wiped out. Kid, realizing she's been made, attempts a last ditch attack on the Argo using a virus vial. Rattlesnake and Silverlight manage to tackle her into a sealed room when the vial breaks though, exposing only the three of them to the sickness.

They are immediately taken to the now high tech medical facilities of the ship, and while treatment would take awhile - all of them would live. In tears, Kid explains she was forced to do this to try save her family who had been enslaved to Kamea's evil uncle. Despite the damage she caused, the team promise that they'll do their best to help her.

Thursday, 15 November 2018

BattleTech: Federated Suns

[Part of the BattleTech Story.]

Before Ostergaard's Fortress dropship could lift off again, Lady Kamea ordered her fleet to scatter to make pursuit more difficult. The Argo went its own way, laying low in House Davion's territory (also known as the Federated Suns) and hunting pirates for them. Gabriel was most pleased with Lady Kamea's latest gift, a thank you from Castle Nautilus, in the form of a Starleague Highlander mech - a good blend of speed, power and armor.

"So, when do we get to try out the Highlander?" Rattlesnake would ask. "Over my dead body," would be Gabriel's semi-serious reply.

It's a very good robot.

The pirates had begun fielding some serious numbers now, but through careful tactics, Gabriel led his squad to victory after victory, assembling more fearsome war machines, and celebrating with a party in the new garden aboard the Argo.

After a few weeks Lady Kamea finally called, and she had an urgent task for them. Instead of pursuing the fleet, Ostergaard went to the prison Lady Victoria was being held at and freed her. For good measure, he also started killing everyone on the planet who "support Lady Kamea". The citizens fleeing to the star ports needed protection and since this was obviously a trap to lure Kamea out, the Marauders would be sent instead.

Tuesday, 13 November 2018

BattleTech: Ostergaard's Rage

[Part of the BattleTech Story.]

"Kamea, you're about to have company," warned Gabriel over the comms as he watched the large red blip on the radar get closer. While his own people had already pulled out from Castle Nautilus, Kamea's support crafts were still loading the precious cargo that they found. "Let them come," replied Kamea defiantly. "My uncle doesn't have the resources to match these war machines."

"I don't think that's from Directorate ... it... it's a Taurian Fortress Class dropship! Get out of there!"

"Lady Kamea," boomed a new voice through the speakers as the ground began to quake with the . "I am Samuel Ostergaard, a new ally to the Directorate and I have come for your head!"

Knowing there was no time to waste, Kamea ordered a full evacuation and boarded the nearest Atlas mech while her body guards Charybdis, Reynard and Kanalon boarded other types of Starleague design as the rear guard. By the time the elevator returned them to the surface, light lances of Taurian mechs were already charging the castle but were easily wiped out by Starleague weaponry.

One of the smallest mechs punching the largest.

This didn't deter Samuel though, who simply sent waves of his own assault mechs in coordination with artillery strikes. It was a tough fight, with Kanalon being shredded limb from limb much like his Black Knight. Kamea's Atlas was also in bad shape towards the end, but her martial arts skills ended Ostergaard's final pursuer who blocked the way to the extraction point.

"I will find you Kamea," he promised on an open channel as she escaped. "I will avenge my son!"

Only when she was back in the safety of space did they realize Ostergaard's son was the pilot of the Newgrange, and because of that one death the Restoration had an entirely new and more powerful enemy house to deal with.

BattleTech: Castle Nautilus

[Part of the BattleTech Story.]

With Lady Victoria behind bars, Gabriel decided to spend the big payday earned from the last mission on more ship upgrades and recruitment gaining "Kid" the young gun, and a tough looking brute called Viking. They were immediately deployed with Silverlight and Rattlesnake and proved themselves by recovering Restoration operatives while destroying many Directorate light lances, as well as one pirate scouting party. Gabriel, on the Argo, took care of the pirate space vessels at the same time - saving some civilian transports in the process.

Not long afterwards, Lady Kamea came aboard the Argo for a special treasure hunting mission. She had acquired a map to an old Starleague base called Castle Nautilus long thought lost. The Marauders headed to the isolated little planet and landed, with Lady Kamea leading the way in her own Kintaro with Silverlight, Rattlesnake and Viking providing support against the surprisingly dangerous endless waves of automated drones that activated on their approach.

This was particularly scary for Rattlesnake in the unarmored Kintaro, as he had to sprint forward to the castle gates with the rest of his team mates. Silverlight provided good cover though, and Viking acted as rear guard in a Thunderbolt. Once they could access the gate control panel, Lady Kamea could finally shut off the defenses and the team gained access to the castle proper. Turns out the castle is a warehouse of pristine Starleague Assault mechs!

Odd thing to forget about.

Monday, 12 November 2018

BattleTech: Surprise Encounter

[Part of the BattleTech Story.]

The next task from Lady Kamea is to take down a refueling drop ship called the Newgrange which is supposedly smuggling supplies for the Directorate. While the turret generators were sniped with ease by Silverlight, the medium mech lance defending the platform was crushed by Rattlesnakes bombardment. The drop ship pilot pleaded on the comms saying they were only transporting civilians but letting them go wasn't what Lady Kamea was paying them for. Gabriel didn't hesitate to shoot the fuel lines sending a chain reaction of explosions into the solid hull of the ship, destroying it and whatever cargo it held.

Enemy destroyed.

At that moment, a new enemy lance landed - surprisingly led by Kamea's evil cousin: Lady Victoria! These mechs were fully armored, heavier than usual and had trained pilots to boot. Discord and Gabriel acted as the tanks, drawing fire away from the long range missile pair who were doing the majority of the damage. Victoria was a good shot though, and lazered right into the cockpit of Discord's Thunderbolt, frying him into crispy pata.

Gabriel then used his Dragon's speed and piloting skills to get up and destroy Victoria's mech in close quarters only to have her eject at the last minute. When her team then focused fire on him, he had to do the same as the Dragon is utterly destroyed. Fortunately the rest of Victoria's squad was badly damaged at that point, and were finished off from the ridge line by Rattlesnake and Silverlight.

Now on foot, Gabriel rushed over to Victoria's escape pod and found her unconscious. He was tempted to kill her right there, but being royalty and all he decided to instead capture her for questioning.

Saturday, 10 November 2018

BattleTech: Perfect Practice makes Perfect

[Part of the BattleTech Story.]

From the scraps of the last battle the Marauders manage to assemble a Trebuchet, which Gabriel uses as a long range missile platform (another suggestion from Jim). He also trades in his lighter mechs to purchase a Griffin. He then takes his squad to the outer periphery to fight lesser pirates and build up their skills, with Discord in the Vindicator, Gabriel in the Griffin and Rattlesnake far away in the Trebuchet.

Their performance improves drastically and so does the Marauders income with the excess going to making the Argo even more habitable and hiring Sarah Excel Silverlight to pilot a salvaged Blackjack. Silverlight seems to also have some tech skills, managing to upgrade a medium laser within her first week on board. It's not long before Lady Kamea gives them another mission: to take an ammo dump from Directorate forces. The yard is defended by turrets and two lances of mechs, the second one sporting a heavier set including a Dragon.

Tons of missiles yet still, melee is more fun.

Master flanks the facility from the ridge line and explodes some of the ammo dumps, taking care of the turrets and damaging the heavies while Discord and Silverlight flank the lights, landing numerous back shots. Rattlesnake eventually runs out of missiles, but at that point the remaining mechs are so damaged that he can melee them to death. The mission is a success, and from it Gabriel can rebuild the enemy Dragon though it requires selling the Blackjack for funding and components. Silverlight is assigned the Griffin instead.

Friday, 9 November 2018

BattleTech: The Wise Man

[Part of the BattleTech Story.]

Downtrodden with the company's losses, Gabriel finds himself at an Orbit Bar while the other team members get some needed shore leave. There he meets another mercenary leader called Wild Jim who offers him some advice on battle tactics. He takes the lessons onboard and regroups at the Agro where Medusa has returned with a new hire, Michael Gray, who strikes Gabriel as an unhinged serial killer type - perhaps his claim of being stuck in some bunker with an annoying woman for years (whom he presumably murdered) is actually true.

The next job is to assassinate a Directorate leader, one of the House Arano rebels. Gabriel deploys the last three mechs they have, all lights. Discord manning the Locust, Rattlesnake in a Spider, and Medusa in the trusty Vindicator. They come up against five mechs led by a Cicada, and while Discord is wounded  (and his mech damaged) in the clash they find victory through hit and run tactics ("always be on the move" as suggested by Jim) and salvage a Jaguar and a Jenner in the process.

Lady Arano then asks for their assistance in taking over a spaceport on a nearby planet, specifically to destroy their command center within to slow an advancing Directorate fleet. Gray, Rattlesnake, Medusa and Master deploy, and are assisted by Restoration engineers who manage to turn the local turrets into allies midway through the mission. Gabriel manages to sneak around the defending mechs in his Jenner to destroy the command post while the other three keep them busy using Jim's advice of targeting specific sections to go for ammo storage or sever weaponry from opponents. Gray in the Spider is melted early on though, and Medusa is really banged up in the Vindicator but manages to reach the extraction point just in time.

Despite that, Medusa never wakes from his wounds and dies on the operating table of the Argo. 

People die off the battlefield too.

Tuesday, 6 November 2018

BattleTech: Broken

[Part of the BattleTech Story.]

With the bank debts cleared thanks to Lady Arano's funding, the Marauders manage to get in some little jobs of cleaning up brigands and damaged straggler lances before being summoned once more by Lady Kamea to aid in a prison break. The plan is for her forces to engage the majority of the defenses, leaving the back door open for Master's Marauders to breach the prison. Gabriel, Behemoth, Glitch and Dekker (now in a Panther mech) deploy once more and have an easy time taking out the few tanks and defense turrets left to defend the prison exterior wall.

They are in for a nasty surprise when they jump over it though, finding a heavy lance had been left as rear guard. The fighting is furious, and Behemoth gets "cored" by the enemy Jagermech, killing her through internal explosions. Soon after, Dekker is tripped up and screams like a bitch as a Centurion frame stops down hard on the cockpit crushing him like a bug. It's at this time Lady Kamea arrives in her own Kintaro robot, busting through another wall to offer support.

Size advantage is a thing.

Gabriel and Glitch jump up to the high walls where they have an easier time scoring critical hits against the enemies, but it is truly Lady Kamea that saves the day with her rockets and martial arts. While Glitch manages to make it through with minor injury, Gabriel is severely wounded and near comatose as his mech had already lost a leg and both arms by the end of combat. As compensation, Lady Kamea gives the Marauders the now semi-repaired ancient spaceship that the team secured from the pirate moon. It is named "the Argo".

Monday, 5 November 2018

BattleTech: Master's Marauders

[Part of the BattleTech Story.]

Gabriel somehow escaped capture that day, and found himself joining a rag tag mercenary group called the Marauders. It didn't take long for them to realize he was the best of them and after sometime they decided to make him their leader, earning him the moniker of "Master".  It was after getting double crossed by some contractors (again) that he really sat down to look at the company finances. With the debts to the bank on top of all the other repairs, roster salaries and space ship expenses, things did not look good for Master's Marauders.

He decided to start negotiating contracts with better salvage rights, since selling recovered gear seemed to be more lucrative than getting a flat fee. Not that the tactic worked very well since it was mech parts that sold well, and his lance was mostly going up against various vehicles of pirate factions. Fortunately a mysterious contract came out of the blue, requesting his team to retrieve an old, crashed spaceship from a pirate moon base. The pay was huge, so regardless of the risks his second in command - a smelly guy named Medusa convinced Gabriel to deploy the squad.

With covering fire from Glitch's vindicator, Dekker in his agile spider mech was quick to reach and disable the turret generators protecting the pirate base. Once there it became more a brawl against the numerous but poorly maintained enemy forces. This is where Behemoth showed off her martial arts skills in the Shadowhawk, engaging in robot-fu against the pirate queen and her cohorts.

Melee is a great attack alternative for overheating mechs!

With the day won and the pirates cleared out the mysterious contact reveals herself to be none other than Lady Kamea herself, and expresses her desire for Gabriel's team to aid in her restoration movement.

Sunday, 4 November 2018

BattleTech: Rebellion

[Part of the BattleTech Story.]

"We're on," barked Raju's grumpy voice over the comms. "On my way," replied Gabriel as he throttled his Blackjack mech into a jog. He had worked for Raju ever since arriving from the Deep Periphery, and was now escorting the future queen - Lady Kamea Arano to her coronation. As was tradition, Lady Kamea piloted her own mech as the trio advanced through the woods to the ceremony grounds.

It wasn't a long hike before they were meant to be joined by the rest of the royal guard, but instead of finding a parade of vehicles waiting to join the entourage they instead found ... gunfire! The rebels, piloting light mechs and tanks sure picked a good day for it but were totally out gunned by their targets. "What's going on?" demanded Kamea over the radio as she noticed her own house insignia on the vehicles of her fallen foes.

"Mi'lady!" came back a distressed voice, one of her closest friends. "You need to get out of here, your uncle's troops have taken control of..." A loud explosion followed by static ended the transmission. "We're not far from the Beta Dropship," grumbled Raju. "We can make our escape from there." Kamea thought twice about arguing with the man her recently deceased father appointed as Captain of the Guard. "Very well," was all she could muster.

The squad made good time to the spaceport, and slaughtered the enemy mechs stationed there who attempted to block their passage. Just as Kamea made it on board, Lady Victoria, Kamea's cousin, arrived in with her own kill squad to stop the escape. While Gabriel and Raju turned to face the pursuers, Gabriel's Blackjack suddenly ejected him without warning. "You taught me well Raju," came Victoria's snide voice. "I had some alterations done to your friends mech there. You know how I hate fighting fair."

Those are terrible odds.

"You traitor!" bellowed Raju as he charged headlong into the enemy squad. Gabriel could only watch Raju's bot was beaten down into a trash heap while Kamea's escape ship lifted off behind him.