Saturday, 10 November 2018

BattleTech: Perfect Practice makes Perfect

[Part of the BattleTech Story.]

From the scraps of the last battle the Marauders manage to assemble a Trebuchet, which Gabriel uses as a long range missile platform (another suggestion from Jim). He also trades in his lighter mechs to purchase a Griffin. He then takes his squad to the outer periphery to fight lesser pirates and build up their skills, with Discord in the Vindicator, Gabriel in the Griffin and Rattlesnake far away in the Trebuchet.

Their performance improves drastically and so does the Marauders income with the excess going to making the Argo even more habitable and hiring Sarah Excel Silverlight to pilot a salvaged Blackjack. Silverlight seems to also have some tech skills, managing to upgrade a medium laser within her first week on board. It's not long before Lady Kamea gives them another mission: to take an ammo dump from Directorate forces. The yard is defended by turrets and two lances of mechs, the second one sporting a heavier set including a Dragon.

Tons of missiles yet still, melee is more fun.

Master flanks the facility from the ridge line and explodes some of the ammo dumps, taking care of the turrets and damaging the heavies while Discord and Silverlight flank the lights, landing numerous back shots. Rattlesnake eventually runs out of missiles, but at that point the remaining mechs are so damaged that he can melee them to death. The mission is a success, and from it Gabriel can rebuild the enemy Dragon though it requires selling the Blackjack for funding and components. Silverlight is assigned the Griffin instead.

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