Monday 24 May 2021

Cthulhu: Death May Die - Dig Deep

Shovels and rifles, a good combination.

A board game session from Cthulhu: Death May Die.

Arielle (wifey), Mario (me), Father Luke (Juris), the Kid (mom), and John (DL) arrived at the excavation site where cultists had already begun their ritual. This time, the team needed to uncover an evil artifact and destroy it and quickly set about their work - removing cultists in the way and digging from midway on the map back to the start.

Even their monstrous Bokrug ally is laid low by Luke and his pick axe as the artifact is revealed. The squad then whacks it into pieces, breaking the ritual and summoning a weakened Hastur who quickly is sent fleeing behind his minions.

The Bokrug. Everything in this lore really has a tentacle theme.

Armed with a lasso (sneak three enemies) Mario nabs the elder one and drags him back to the team, away from his defenders for another sound walloping before the King in Yellow breaks free again and retreats down the quarry. This is to no avail though, as Arielle and the Kid both snipe him in the back and lay him low once more.

MISSION SUCCESS (first try thanks to good planning)!

Insight: Since the artifact moves toward the caves once revealed (and if its there you get a penalty), we opted to dig as close to the cave first as the earliest digs have a zero chance of finding it, then in spots closer to the start location so the artifact has a long way to move.

It only took one step in our game, but this was more because our team didn't have to walk too far to whack it. As always, positioning is everything.

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