Sunday, 12 January 2020

The Cursed: Spirit of Auril

[Part of the Cursed story line]

The expedition is short lived as all but Sofie, Lucia, Olchyr, Farien, Farcol and Tharmun are buried by an avalanche caused by Frost Giants high up the mountains who were playing catch with some boulders. The team survives through goblin territory and finds their way to Kuldahar - a small town nestled underneath a giant, magic tree that radiates warmth.

Their leader, arch druid Arundel, says that the magical warmth is actually fading due to some unknown but approaching evil cold and persuades the squad to go investigate the Vale of Shadows - a canyon that is home to yetis and numerous tombs, unsurprisingly filled with undead which gives Lucia a chance to show off her turn undead abilities.

Eventually they find the "spirit boss" who claims he will tell them about the evil they seek if they first deal with a priestess of Auril looking to freeze his tomb. While that doesn't sound too bad, the Aurilite actually just wants to spread winter's touch everywhere - including to Kuldahar by killing the magic tree. The team dispose of her post haste.

She's pretty... pretty crazy!

In thanks, the spirit boss tells them what he knows about the encroaching evil - best summarized as follows: "It isn't me." (because that excuse works for awful smells as well)

Insight: The majority of the foes in this campaign are undead.

No comments:

Post a Comment