Thursday, 13 September 2018

Eador: Misjudgement

[Interlude of the Masters of Eador Story.]

Just thought I'd put in an art post today, since it sort of deals with what happened in the latest story entry. When playing on low level difficulty (which I do for strategy games as I'm terrible at them) Eador gives you a gauge for any auto-combat events.

While all auto-combat is optional, I certainly used it a lot since the fighting does get repetitive. The only problem with it is...

The initial assessment is usually wrong! :P

No comments:

Post a comment