Monday, 8 February 2016

Star Trail: Phex Dungeon

[Part of the Darklands of Arkania Story.]

After resting up at the inns at Tiefhusen, the full team finds Hensger again and after paying him 20 ducats the shady man leads them into a dungeon in town and locks the entrance behind them! What a douche! With forward being the only valid option the team begins exploring the winding maze littered with secret doors that is the "Phex Dungeon" (according to the automap).

It also has the cover art from the first game on the walls.

The place is also inhabited by mummies, skeletons, skeleton warriors (tougher version) and priests that enjoy using blinding magic. It doesn't matter though as with the overly armed team steamrolls through everything the place throws at them, making use of the spare weapons they brought in as their primaries begin breaking. During one combat, Dalian contracts Battlefield fever though (I assume it means he thinks he's Rambo) - which makes all the back and forth mapping and puzzle solving a little time sensitive.

Memory mini game! :)

Good time to note that the combats are set and fixed, meaning after awhile the place really is emptied out yet still manages to be a frustrating exercise of navigating empty halls. An overwhelming despair finally hits some of the party.

You'd think this would happen more often!

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