Tuesday, 22 April 2014

Sacred: The Dark Side

[Part of the Sacred Journey.]

Before accepting Shareefa's quest to talk to some orcs I decided to first assist some of the surviving soldiers with retrieving a missing pet wolf and retrieving a bow from a magic bear dungeon (don't ask). I also chose to help the local elf rangers with an ice elf problem they were having in this region. Sure, there were some demons and blood thirsty giant bears running lose but the ice elves were the issue and that is no joke because when I ran into the first group I got OWNED. This is because all the ice elves come in large groups and all of them wield FRIGGING LIGHT SABERS!

This is not the game you are looking for!

My task was simple, I just had to remove three of their priestesses from the forest but they were guarded by huge clusters of these evil jedi/Sith. This was the first time I had to use the BFG on groups but it was close to the only way I could get past to my targets. The last one had a PAIR of ice dragons defending her too, which made it all that much harder to get to her. Eventually I did though, and boy did I make her pay for being so annoying to get to.

Deep in the woods I also located another friendly orc village but these ones weren't very talkative, just scared because they were low on warriors, new to the region as refugees, and have all these Sith lurking about the woods nearby. Having had enough Star Wars for now I returned to Prince Valor's encampment and accepted Shareefa's envoy task. The orcs she wanted me to question were the ones in Khorad-Nur who were already friendly to me. She even opened a gate for me for fast travel there but I opted not to take it she did so indoors which meant Speedy (the horse) wouldn't be able to accompany me.

Instead I just rode back to Mascarell (past the still warring factions on the street) to use the way gate back to the orc city and had a quick chat to their local shaman who gave me a rather large demon horn. Apparently something big and fiery is on the loose in the south. Something that's raising all the dead.

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