Monday, 14 April 2014

Sacred: Bad Odds

[Part of the Sacred Journey.]

After arming Wilbur the two of us travelled on through the orc desert to a small stone fort which was where Prince Valor and his men were holed up. Wilbur told the Prince where the orcs were coming from, a place called Wyvern's Pass in the deep sands and the Prince immediately decided that he will go march there with his troops, because he's had enough of these damned orcs. Can't blame him. Valor requested we (Wilbur still tagging along) go ask someone named Count DeMordrey for reinforcements though, as he knows his current force will be outnumbered.

Sounds like an important job, but since it looked like none of the soldiers there were in a hurry to go anywhere I decided to first deliver another letter - this time for a merchant, deeper in the desert at an oasis outpost. The orc patrols were getting scarier and scarier the further we went until my character herself had a voice over line indicating the sheer terror she felt in that region because the MOBs so badly out levelled us.

The same feeling terrorists get when Jack Bauer is in the area.

Still, I made the delivery and did pick up all the quests in that oasis camp. Bad luck if they wanted them done anytime soon though because after a cursory look around, Wilbur and I were high tailing it right back past Valor's fort and Porto Vallum. I noted that the orcs are bad shots with their bows, but they still managed to kill my horse (I failed to evade that volley), a farmer girl NPC I was trying to take back to town, and a herd of stolen cattle. In hindsight it was fortuitous to have so many meat shields with me. Hey, Wilbur survived!

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