[Part of the Sacred Journey.]
Highmarsh was a relaxing enough diversion, seeing me deal with thieving gargoyles, collecting some weed (really), and allying with a friendly dark elf named Valaria for a short time to kill some Sakkara cultists and their pet demon. I also wondered about the economy of such a place when I child can pay me five thousand gold coins for returning a smiley bunny to her. Unfortunately it was soon time for me to make my way back up the mountain and into the next set of drow infested mines, this one being far more annoying than the last in that it was intentionally made as a maze instead of a mine. It was very slow going until I reached the second floor where there were no drow units at all, instead there were just a variety of ghosts and the occasional, easily avoidable cave fish.
With nothing there that could paralyze me (cave fish being the exception but they were very few) I could sprint past all the foes and activate the dam lever to drain the water before ducking out via a convenient escape hatch. I still had to jump down the mountain again past more drow, but once I got into the water temple itself it was just a small two level dungeon the first being one small room with spiders and the second just having ghosts and cave fish again, most of which I avoided simply by jumping to the elemental receptacle (and back) gaining the element of water.
With all the elements now in my possession it was time to head towards Mystdale Castle, where Shareefa said she would be waiting for me. You'd have thought she might at least get some of the elements herself but noooooo. On the road there I found the miserable swamp village of Gloomoor which had a nasty spider infestation (which no one seemed to mind). I did help out as much as I could though, by collecting spider venom sacs, rescuing trapped lumberjacks, and destroying a lich in a nearby dungeon. That last task was crazy with the amount of undead scum present, the type you needed to slay three times if you didn't have the "undeath death" potion, and there were simply too many of them and not enough potions so it became a mad dash to slay the lich and escape. The BFG was made good use of here, but even it couldn't clear out all of the horde. I just killed the leader and escaped, that's enough of a win for me.
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