The mine boss is a talented mage, but seems to be restricted to where he teleports to. A cloudkill does the job of interrupting his spells and killing him but his two summoned battle horrors certainly live up to their name, slaying Branwen in melee.
That's pretty close to a battle horror.
Catharina manges to sun fire one to oblivion and then ice storm the second while Khalid holds it in place. From the letters recovered after the battle it seems the Iron Throne is in cahoots with the conspiracy had plans to capitalize on the iron shortage. Handy that their head quarters is in nearby Baldur's Gate.
As for the mine, the slaves suggested to flood it but without a way to unlock the lower cells this would mean drowning some other captives too. Instead Catharina just asked them to wait for her return. On the way out, the team actually catches up with Eldoth who is still lost in the forest and let him join them to rest and recover at the Friendly Arms Inn.
Insight: I figured I'd be able to recruit another thief elsewhere, but a knock spell would have also sufficed. Alas, it's not one any of my casters had at the time.
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