Khalid finally leads Party Girl, Catharina, Minsc, Dynaheir and Branwen to the Nashkel mines. On the way the team encounters yet another assassin group but have the unexpected ally of Dorn the angry orc who wants payback on his ex-crew.
With all the scum cleared Dorn thanks the team and suggests that if they ever need a "real" warrior, he'll be waiting at the Friendly Arms Inn. The team proceed to the still active mine and find (four floors down) that a team of kobolds had been corrupting the ore veins with a strange fluid, causing the iron shortage.
Seems that they also work for money!
They are led by a human though, and based on his correspondence he is just one small cog in a bigger conspiracy. Also found at the base of the mines is the elven mage Xan, once adventurer now prisoner/bitch. They free him and make their way out the "back way" which is a massive shortcut to the bottom floor. That would have been handy to know about on the way in!
Insight: All those "important" letters? Junk them after reading them to save bag space. It's only at near end of the game where you need to hang on to a few of them.
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