[Part of the Cursed story line]
Retaking a village from the deadbot army, the heroes encounter their leader: Hally! She, Erklebits and a number of other deadbots have taken to skin grafting to regain some human appearance - a technique taught by their new master: the Vulture Lord who personally destroyed their soul when he exploded Misia and the mechanical heart upon her refusal of his alliance offer. Some of their mercs have done the opposite, infusing robot parts instead of their own limbs.
In the battle that follows, Hally personally kills Karel before she and the other bots are torn to pieces by the now badly wounded heroes. While searching for the Vulture Lord, Igwane discovers a magical tear that pulls him into the dimension of the bugs who telepathically tell his allies where the Vulture is hiding - Gray Mountain. This is their "payment" for abducting the hapless knight.
With the tear gone and no way to save their companion the Cocks focus instead on a new assault upon Gray Mountain, this time guarded by many human soldiers, flame birds and a gigantic flame spewing golem. Ames has become a pretty powerful wizard now though and tosses its fire back into the foes, slaying many while the rest act as steel versus steel.
Thursday, 4 May 2023
Wildermyth: No Good Bot
Wednesday, 3 May 2023
Wildermyth: Merc War
[Part of the Cursed story line]
While most of the Cocks helped rebuild what the dragon had burned down, Dranalla, Ames, Jon, Karel and rookie Parkin were clearing a large Deepist cell operating from a hidden base withing Gray Mountain, the culmination of which is a partial collapse of the hidden internal fortress that earns victory for the squad.
Months later Gem-Eye Zefelle joins them to stop a war between the lizardfolk and the deadbots who oddly seem to be hiring human mercenaries to fight along side them (using the left over treasures from the dragon's hoard or valuable minerals from beneath the ground respectively). Doing so puts them into conflict with both sides, and as usual the humans prove to be the more dangerous foe.
At a wooden fort Parkin meets his end to the strong hitting mercs before Zefelle slays their commander forcing the lizardfolk to flee. This leaves the region open for the deadbot forces to rampage, briefly even capturing Dranalla before she stealithy escapes (cool solo mission) requiring the Cocks to get some reinforcements of their own: Sir Igwane, Este and Gwynelia.
Saturday, 15 April 2023
Wildermyth: It's Raining Frogs
Angered by the loss of his artifact, Ulstryx casts a magical spell that makes it continuously storm. Deepists (people that live in the deep caverns who feel the impacts of the flood first) come to ask the Cockatrices for aid, revealing they know where Ulstryx is.
Joined by casters Jainlof, Ames, and the warrior Macko, the Cockatrices set about building bridges to higher ground and carving tunnels through mountains to reach Ulstryx, all while stopping an invasion of the Deepists (who were really getting desperate).
They eventually find the evil boss whose minions include bogmoors, giant frogs who thanks to their long and sticky tongues almost kill Macko and Nyrissa as they are pulled out of formation and into the enemy ranks. Captain Bear manages to slay Ulstryx just in time which causes the remaining foes to flee and the team return as heroes once more.
Thursday, 13 April 2023
Wildermyth: Cavern Heist
[Part of the Cursed story line]
In the interim Little Pirate tries to join a different heroic band, but they turn out to be brigands. Luckily Barbara shows up to save him.
Back at the Cockatrice base, Nyrissa returns as a lich - revealing she didn't actually destroy that cursed dagger as Captain Bear had asked, but instead found that Ulstryx is quietly rallying his army of crazed beasts using a hidden artifact. Her son Karel (who is also Barbara's husband) joins the hunt for this and is gifted a spear made from one of his mother's rib bones.
The team quickly locates Ultstryx's artifact in a deep cavern and they steal it, with Nyrissa blocking the pursuing monsters using her plant summoning powers (which is one of the more overpowered ones, because then you can do more magic stuff with plants like entangle or pull) and the team escapes easily.
Tuesday, 17 May 2022
Thea 2: Settling
[Part of the Cursed story line]
Having regrouped with the researcher and elder dwarf the squad use the magic heart to unlock the passage and finally face whatever is causing the world to shatter... it is a massive light infused dragon, better known as a zmey (seems these things always try end the world). Despite their allies, spells and equipment the zmey is a ferocious and tough enemy, using tooth, fang, tail swipe and energy breath to decimate the group before it finally goes down.
When the smoke clears, the only ones left standing are zerca Barbara, Captain Bear, Karel, Little Pirate, and Suri the spider queen. Karel manages to use a rare world seed to save his mother Nyrissa after she was cut in two, but everyone else is dead (22+ characters). To honor their memory (and because they are too overloaded to move now) they decide to build a town on that site and are soon joined by house imp Bogdan and Macko, newborn son of Karel and Barbara.
When he is old enough, he might ask about the stone statue in the center of the village lists the names of the fallen but hopefully he will live a more normal life now that the world is saved. While the game lets you continue indefinitely I thought that would be a good stopping point for this tale.
Monday, 16 May 2022
Thea 2: Dark Hearts
[Part of the Cursed story line]
Before leaving Iceland, the team befriend the Shadow Folk who live on the edge of the island (no shortcuts here, just lots of talking over a long time) who then send one of their number, Sylvanas, to help them on their quest. As they sail back to the Slavyan isle they save the syrin Seayanna from a kraken and she too joins their crew and helps them defeat the trolls imprisoning the elder dwarf they found long ago.
This dwarf is then taken to the patient researcher who is then able to decypher the tablet in the Red Ridge mine which gives the location of the quake causing threat, but also says to fix it they would need a magical heart assembled by a druid. With no leads on any druids, the team sails to the next island - the isle of darkness, home to striga, undead, vampires and... more followers of the light!?
Sylvanas is handy in convincing the darker beasties to simply let everyone pass while Seayanna uses her charm to convince female bandit captain Yanka to join the team, who then reveals that the Spirit Talker goblin tribe also resides here. Thanks to the goblin children in the party and a little assistance helping them build a catapult, they introduce the group to their leader: an orc necromancer who can construct the magical heart they need to save the world. Not only that, the necromancer and the entire tribe are coming to help too. Things are looking up!
Saturday, 14 May 2022
Thea 2: Strength
[Part of the Cursed story line]
Iceland is also home to followers of the light: people, creatures, and tentacles(wtf?) infused by a viral spirit and this faction constantly harasses the team with their "convert or die" methodology to the point that Siegfried tracks down their local base and leads an attack that wipes it out, at the cost of Jaethal who was light tentacled to death. Her daughter, Karina the crazy, also dies giving birth to a son Krisztian - whose father is her half brother Vshesul. The boy really has a thing for incest. Ratslava also gives birth to a daughter Mishka, having slept with King Szuvarek of the Water Demon clan after his rescue.
Anyway, after killing little red riding hood (who in this version is a werewolf), the team find the Ice Demon village and Nyrissa befriends them via an exchange student program: giving them Krisztian to raise as their own while they gain Ice Demon daughter Sniezynki and her pet elemental Icicles.
The team then run into the slaver band that held Romek captive and this time the slavers are killed - with the team gaining a young girl named Anzeka and three young goblins: Jere, Tino and Zosh. As they are overburdened with supplies at this stage, the team trade with the Ice Demons to buy powerful magical weapons and God's Armour? Siegfried decides to test these out at a local arena where the group must face five battles of increasing difficulty in a row and they are victorious! This band of champions are now ready to take on the world.
Thea 2: Iceland
[Part of the Cursed story line]
Since the only elder dwarf on the Slavyan isle is guarded by powerful trolls, the group decides to make a ship and sail to the next island over to continue the search. Ice island, dubbed by Siegfried as "Iceland", is quite inhospitable with the lack of food resources and the constant requirement for faith replenishing rituals. They also save the cursed child Zloslawa from her murderous parents and she too begins learning the way of the witch.
Iceland is also home to the Water Demon clan (russalkas) who are at war with the Water Pirates (orcs). Nyrissa quickly befriend the Water Demons by saving their leader, King Szuvarek, from a Water Pirate base on the lake. Only two of the Water Pirate youths are spared to join the group: Little Pirate and his younger sister Deathlover who is again, witch potential. Valerie quickly gains their trust by having a daughter with Little Pirate they call Zenzimira. Nyrissa then promptly baptizes the girl at the Water Demon lake to turn the child into a Water Demon, deepening the friendship with that group so much that a russalka named Natalia also joins their ranks.
Meanwhile Siegfried encountered the cursed King Kral'Skra, doomed to be forever trapped in his crumbling kingdom by the gods who also stole his face and put it on a lowly demon. Siegfried agrees to find and slay this fiend only to discover it is Kral'Skra's son Romek whose back was infused with his fathers face and is now being towed around by some slavers. After purchasing the child Siegfried makes him face his father and Kral'Skra opts that he instead be killed instead of his son. Siegfried obliges, and Romek joins the group as a zerca.
Thursday, 12 May 2022
Thea 2: Red Ridge
[Part of the Cursed story line]
The Red Ridge bandits are an imposing lot, but they agree to let Siegfried's team and the researcher into their territory if the adventurers can first remove from their lands a cave full of demons and a camp full of squatters, who are possibly one and the same. Both are equally easy to massacre, and the child Barbara is taken into the group from the squatter camp as she has the traits of a zerca (a spiritual leader).
Finally granted access, the researcher finds an old tablet in the Red Ridge mines but is unable to read them - now requiring an elder dwarf or elf for the task. Siegfried promises to help and Red Ridge bandit Captain Bear joins them. Also Miloslava has another daughter, Sveibora, this time with her son Vshesul (that motherf*cker) while Valerie helps wandering King "Arathor" to pull a sword from a stone. The thankful King sends Valerie across a bridge (which holds a battle of wisdom) to a nearby lake where the local lady of the lake hands her a less powerful but still magical weapon.
Meanwhile Nyrissa aids Suri, a little girl found on the road, to get revenge on the rich silk trading merchants that killed her family. Suri turns out to be a spider queen in disguise but Nyrissa keeps her word and slays the merchants which is enough to convince Suri to join the team (and wow, spider queens are strong). Suri then promptly begins teaching Sveibora the ways of witch craft, because spider queens know everything apparently.
Thea 2: Retinue
[Part of the Cursed story line]
After a long and prolific reign, Siegfried Baranor gave up his crown to travel to new rumbling lands with his nymph queen Nyrissa, lover Jaethal, muse Valerie, obese fan girls Miloslava and Ratslava (sisters), and Siegfried's children Karel the fighter (with Nyrissa), Karina the crazy (with Jaethal) and Vshesul the warrior (with Miloslava) after a friendly imp suggested their old enemy, the Lantern King, was hatching a new plot here.
Quarreling with the local scavenger Slavyans wasn't helping matters any so the group instead opted for friendship - clearing some vermin, convincing goblins to move away, and doing odd jobs to gain their friendship while living off the land, harvesting resources as they went, and dodging the multitudes of unliving that clustered around old ruins.
Miloslava also saves a vodnik prince turned into a frog by kissing him... a lot apparently, as she soon has a daughter Lethiamira. Nyrissa also befriends the local spider folk (who are simply intelligent giant spiders) while Valerie retrieves two half russalka daughters for their dwarf father. Doing all this leads them to a researcher investigating the rumbling (Eren is that you?) but his work has stopped since the location he needs to study is occupied by the territorial Red Ridge bandits.





