Saturday, 14 December 2019

The Wild Hunt: Kingmaker

[Part of the Wild Hunt story]

With Yen returning to Vzima to report to the Emperor, the White Wolf decided to remain in Skellige for some witcher's work - freeing a cursed gladiator spirit by letting it win, appeasing an ancient leshen to protect a village, and destroying a regenerating werewolf by forcing it to eat itself.

On his travels he also aids the children of Crach who, like many others, were off trying to accomplish heroic deeds in hopes to be crowned the next King of the isles.

Crach's daughter, Cerys, didn't need much help while trying to cure a neighboring Jarl of a demon possession. In comparison, his son Hjalmar took an entire boat load of warriors to a monster inhabited isle and lost almost all of them. Geralt was hard pressed to save the hot head prince, Folan the archer and Vigi the Fool from certain death.

Only someone named "the Fool" would wake an Ice Giant.

Crach is overjoyed at this, and allows Geralt to attend the election feast that follows.

Insight: While none of the horse racers in Skellige are that good, their fist fighters and duelists are fantastic. Make use of small dodges for the former to strike while they are open and counters for the latter. In both, don't just attack like crazy or you will regret it.

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