Thursday, 11 October 2018

Shadowrun: Ninja Magic

[Part of the Shadowrun Chronicles.]

During Carol's recovery back at base, Sarah's investigation led to her arrest by the forces of Knight Errant (police) and is now in need of rescue. After getting fake ID's from Jane, Carol assembled her team of Halon, Thunderb0lz and Hangover the dwarf ninja who is really good with her katana.

Using some tunnels to get to the precinct leads into a small skirmish against headcases but nothing the team can't handle. Breaking Sarah out of the prison is even easier, though the Knight Errant forces up their game during the pursuit through the warehouse district.

You can tell they're up to no good.

After a trying combat, the team is able to escape and a battered Sarah is able to give them the current location of Luna the dragonslayer boss. Carol leads her team to the rooftops where they clash against Luna and her gang in earnest. Hangover manages to win her duel against a chainsaw brute only to have the teleporting Luna blast her off to her death.

This puts the fat magician in a bad position though, and the remaining squaddies incapacitate her for questioning.

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