[Part of the Party Time journal]
Following the voice the party comes across a chapel to Lamashtu (again?) within which are the four remaining missing people from Sandpoint: the adults tied to stakes and blades rigged with ropes being held up by the young boy Dario who looks like somethings been munching on pieces of him, missing an arm among other things. A laughing evil voice asks which one they want to save and Valeros uses his helm of teleportation to get right in there only to find it is mostly an illusion conjured by two half lion lamias! The first one smashes him decently while the second bites off and devours Dario's head, who alas, was not an illusion.
The Lamia's mirror images are really the only thing keeping them safe as once those are removed they fall quickly, with the last one trying to retreat but being blocked by Kyra's wall of stone while Merisiel backstabs it to death. A patrol of four giant guards then storms in from behind them but Valeros' flame thrower and Razmus critical hammer blows erase them from existence before they can do much.
After looting they proceed towards the next roaring sound they hear and find a pair of chained young red dragons who demand to be let free so they can eat the humans. Ezren responds by dropping an ice storm and cloud kill on them, and they respond by breathing fire which Merisiel dodges completely while Kyra heals those who don't. Shoanti archery and Valeros' dragon slaying blade end the weakened winged lizards soon after letting the team proceed around the corner to the prisoner preparation chamber where they find the remaining trio of tortured Sandpoint prisoners chained.
A massive giant springs from hiding from the mud, smacking Merisiel hard but is taken down in one round with a combination of Joe Gang and Shay's archery and Ezren finally landing an empowered disintegrate spell. After freeing the captives and resting again they receive a magic message to meet with Conna at a nearby altar where she reveals that she's delivered the forged orders and advises them that the password for the shining door probably lies in the black tower above. She also mentions the giant defenders are massing a defense at the ramp though, and offers to try keep the prisoners (including the beardless dwarves) safe and hidden.
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Monday, 17 November 2025
Pathfinder: The Headless Child
Sunday, 16 November 2025
Pathfinder: The Shining Child
[Part of the Party Time journal]
The explosion seals the cave passage behind the party, so they take the time to rest up until a very animated and friendly bat ushers them deeper in to its master, an equally suspiciously friendly giant named Conna who happens to be the mom of the current giant king Mokmurian who she says has been possessed by some evil and now must die. That's pretty dark, but we'll take it! Conna draws out a map of this lower level as best as she can along with the guards and traps within, and due to her hesitance to fight her kin Valeros asks her to deliver forged orders instead.
The rescue prisoner mission is switched to kill the king guy instead so the team makes their way along a quieter passage taking down a trio of ogre tanners and two stone giant smiths who were keeping half a dozen beardless dwarves prisoners. Merisiel sets them free and they join the team as they take out two giant trolls guarding the passage down to Mokmurian's lair but it is blocked by a huge, ancient and clearly trapped glowing door.
Razmus chucks a boulder at it but that just angers the spirit within, a screaming shining child that teleports right into the party's midst and blinds everyone but the Shoanti, Shay and Razmus. They, along with Kyra's summoned elephant and Valeros' blind fighting skill eventually smash the spirit but the door remains unchanged. The party takes cover to rest again and for Kyra to cure blindness when they hear a noise from a nearby tunnel. A call for help?
Wednesday, 12 November 2025
Helldivers 2: Ten Super Credit Farming Tips
If you're like me and just want to unlock all those warbonds in Helldivers 2 without opening your wallet then here are some quick tips to farm super credits! Note: While the tips are quick, the farming is going to be a bit of a grind... :P
1 - Desert planets yield more opportunities. More land space = more chance for points of interest on the map. My regular ones are Choohe and Vernen Wells against the automatons and Grand Errant against the terminids.
2 - For the same reason above - illegal broadcast and drop pod data missions are the best ones to do as space isn't "wasted" with enemy bases or other facilities. If those aren't available, do one of the others types on the same planet to let them show up again - ideally an eliminate [single target] one as those are faster than flag raising, activating fuel pumps and sabotaging supply bases.
3 - Difficulty wise level 1 trivial missions are the best for super credits as you don't get "samples" in the pool of RNG treasures when you open up a POI.
4 - If you have friends or allies, try do some farming with them as the locked bunkers that need two people to open have lots of chances for super credits. Anyone picks up super credits or medals, everyone (regardless of where they are on the map) gets the full amount.
5 - Regardless if you have friends the first warbond you unlock should be the "Control Group" to get the warp pack. Having this lets you teleport into those two button bunkers by yourself, improving your solo grinding immensely! If you find its "bouncing" you out instead of teleporting you in, stand back a little and/or crouch before warping. When warping out, always aim angled left to avoid exploding the potential fork lift outside which might kill you.
6 - Pick a load out for speed: Light armor, sprinting bonuses, the warp pack when you have it. Explosive grenade or weapon to open containers. You might even find such a weapon on planet. Treat it as your "lockpick" with a preference on fast fire / open rate.
7 - Even if my "green" common samples are full, I still pick them up at each POI so that the map marker changes from a white diamond to a regular gray pointer. It takes a little more time, but it lets me not worry about remembering where I've been. The sample count also gives me an idea of how many more spots there might be.
8 - I still do the mission and extraction because I'm interested in leveling up my weapons for customization, but if you have no interest in that and don't care about your win record feel free to just quit the mission as soon as you've hit all the POI's as any super credits and medals picked up are immediately "safe".
9 - In every warbond, except the premium HALO one currently, there are 300 super credits to unlock which is great.
10 - To retain your skills and sanity, after every unlocked warbond or two go into a few random super helldive missions (at least one against each faction) and spread democracy!
Tuesday, 11 November 2025
The Beekeeper and Jurassic World Rebirth
A pair of action movies with a healthy dose of plot armor.
The Beekeeper
When the kind landlady of a quiet beekeeper (played by Jason Statham) becomes the victim of cyber crime, said beekeeper goes on a murderous rampage of revenge. It helps that he's also ex-spec ops and loaded to the brim with plot armor. While the story is very similar to his other film, A Working Man, this one is better plot wise. Thumbs up!
Jurassic World Rebirth
Even in the universe of Jurassic World the resurrected dinosaurs are now old, boring news and as the modern climate is actually fatal to them the remaining dinos only exist near the equator on islands mandated that no human should ever go to. Of course, greedy scientists hire a team of equally greedy mercenaries (one of whom is played by Scarlett Johansson) to do just that... and for some stupid reason the script writers just had to inject a family with children as well to fill a tick box in the plot sheet. It's an ok and very pretty movie, but it would have been better if it was just mercs vs the dinos - and if they could just go weapons free instead of treating them like poor puppy dogs like they do each movie.
Thursday, 6 November 2025
Reign: The Conqueror (1997) and The Rats: A Witcher Tale
Two TV shows with different problems.
Reign: The Conqueror
This anime series is the story of Alexander the Great, in the art style and clothing choices of the Aeon Flux cartoon (1991) and set in a strange pseudo-future where people still ride horses and use short swords and super long spears but also can occasionally turn into aircraft, field giant robots in battle, and more than once have outer body experiences that involve standing in space looking down at the planets and obsessing about geometry.
One episode has Alexander journey through a city he hasn't built yet in a flash-forward, where he has to reach his own, digitally encrypted tomb while another features the most ridiculous execution device ever: a spinning blade the size of a building. Strange doesn't begin to describe it, but its otherwise an ok story with very little character investment.
The Rats: A Witcher Tale
Set after season 4 of the Netflix Witcher TV series, this live action movie has loads more problems than the above. Due to its nature you already know how it ends before it starts, and the main characters are basically a band of army deserters turned brigands that are stupid selfish asshats who think their personal trauma makes them unique snow flakes in a world of NPCs which doesn't really improve their likeability from their time in the main show.
There are some nice action bits and funny bits and Dolph Lundgren's character is the main highlight of the whole thing but even all that is not enough to save this.
Unrelated, but I'd be remiss not to talk about Witcher S4 while I'm at it where the main change is that protagonist Geralt has a new actor in Liam Hemsworth. For me, he actually does a pretty good job of character continuity from his tone of voice all the way to his fight moves. If anything, the only problems with S4 would be the same ones from previous seasons - the plot and plot holes. I still enjoyed it though, much more than I did The Rats.
Wednesday, 5 November 2025
Genocyber and Takopi's Original Sin
Animes with unstable females.
Genocyber (1994)
In a future where scientists weaponize unstable little girls, they are hilariously surprised when the psybernetic (that's not a typo) weapon goes on a rampage and over the course of a handful of episodes quickly obliterates most of the planet. The old style anime art is well done and the stories are interesting enough but it would have been great if they gelled together a bit better instead of seemingly having time skip cold opens a few times.
Takopi's Original Sin
A goofy alien that looks like a happy squid lands on Earth with the mission to make people happy and pairs up with an abused and suicidal teen. The animation of this one is really smooth with a violently depressing story (though I found some dark parts quite funny). I have a feeling that because the beatings depicted are more grounded to reality it actually hurts more than say the flurry of blows in Dragonball Z. Very different from my normal viewing, and very dark.
Tuesday, 4 November 2025
Pearl and Maxxxine
More slasher horror with Mia Goth.
Pearl
A prequel to X, this slasher focuses on the titular Pearl in her youth where she's just a lonely and more than slightly deranged farm girl who has big dreams. Props to the film style in getting that old timey style and colors right, and to Mia Goth who plays Pearl carries the whole thing. It does leave the killing stuff and gore till the end though, and since its a prequel there's no real tension to be found here.
Maxxxine
This sequel to X follows Maxine, again played by Mia Goth, as she's continued her stint in the adult film industry and is now trying to move to main stream stuff during a period where a serial killer is hunting women just like her. The gore and killing is slightly better paced now but the overall story is the weakest of the three. Not recommended.
