Movies with ... colons in the title?
The Witcher: Sirens of the Deep
This animated film follows everyone's favorite Witcher, Geralt as he gets embroiled in basically a much darker version of the Little Mermaid. Sorry, the parallels are just too obvious! That said it has a good deal of violence, adult themes and an important Witcher spin on the whole thing that keeps it interesting. While the animation is ok, too much spinning can be found in Geralt's depicted combat style. Not bad but I'd recommend this only to Witcher fans, especially the game version of the Witcher since its the same voice actor.
Bogota: City of the Lost
En route to the USA, a Korean family is robbed of their money and travel documents in Bogota and they are forced to live there. Wishing for a better life the son decides to get involved with petty smuggling and working his way up the crime chain because this is one of those movies where crime pays. Outside the interesting Colombian environment this is a pretty stock standard and mostly predictable crime flick with backstabbing aplenty. Not terrible but not great either.
Sunday, 16 March 2025
The Witcher: Sirens of the Deep and Bogota: City of the Lost
Tuesday, 6 June 2023
Borderlands 3: Siren Song
[Part of the Wasted Land story]
After some quick study, Tannis is fully sirened up and destroys the defenses to the Calypso's Cathedral and main base, letting the united Crimson Raiders attack the compound where Ava slays Troy, avenging Maya and absorbing his energy which activates her latent siren gene. Tannis takes her as her apprentice.
Unfortunately Troy had already begun unlocking "the Great Vault" having discovered that the moon was actually the key. Within was meant to be a universe destroying creature that his sister Tyreen wanted to absorb to cement her godhood - she was just running an errand on an Eridian homeworld to kill her father while waiting.
With that out of the way Tyreen warps back to Pandora only to find Lilith and Moze already waiting for her and is wiped out easily by the Mechwarrior. Alas the moon is now too close to Pandora and there's no stopping it anymore except through self sacrifice. Taking her siren powers back from Tyreen's corpse, Lilith becomes the Firehawk once more and uses her gift to fly up and then self detonate on the moon, pushing it away - resealing the Great Vault and saving Pandora.
Will we ever see her again? Probably because there's that Borderlands movie coming out.
Monday, 5 June 2023
Borderlands 3: Tannis Power
[Part of the Wasted Land story]
Clay is very capable for the task at hand: starting a revolt against the COV, slaying their witch who makes midgets regular size, and finding a hidden key piece aboard a crashed spaceship out in the dinosaur infested wilds which thanks to some crazy and now deceased scientists, is also home to smart, gun toting giant monkeys and lazertech fused dinos. After he manages to ice the local Calypso leadership, he finds the remaining key components and hands them all over to the Crimson Raiders as to give Eden-6 a chance at no longer being involved with this conflict.
Dr. Tannis and Moze open up the vault and after the mech warrior defeats the giant within (those holes in the floor are super handy for when it tilts the platform), Tannis does some sciencey stuff to make it that Tyreen can no longer absorb its power, like she did with the previous vault monster. Annoyed at this, the twins kidnap Tannis instead and back on Pandora, Vaughn sees an ad over the echoNET that Dr. Tannis is going to be sacrificed at Carnivora, so he hijacks an appropriate golden ride to gain entry to the carnival which apparently is on a giant motorized vehicle itself!
After disabling and boarding it, he fights through swarms of COV before freeing Tannis who reveals that she too is a siren now and probably didn't need rescuing. What she does need is her research materials at her secret lab in a shuttered mine so Vaughn heads on over, makes his way past the varkid colony that's taken up residence, defeats a demon, and collects the material the good doctor requires: mainly stuff involving Handsome Jack's daughter Angel.
Friday, 2 June 2023
Borderlands 3: Number Vaughn
[Part of the Wasted Land story]
Vaughn officially joins the Crimson Raiders when their leader, Lilith the Firehawk, comes to unintentionally rescue him. She had been looking for the leader of the Sunsmasher gang, which he was until they turned on him to join the rapidly expanding Children of the Vault (shortened to COV) Cult with a vault map piece (what Lilith was actually after) as their joining fee.
For his first mission, he quickly heads to the local COV broadcast center where they retrieve the map fragment from the COV Mouthpiece, who broadcasts messages from their "gods" the Calypso twins in a pretty cool boss fight that involves dodging soundwaves from giant speakers. Oh yeah, the new Crimson recruit Moze the Mechwarrior helps out, but Vaughn and his perfectly sculpted abs do most of the heavy lifting.
Upon returning to Lilith they find her stripped of her powers and dignity by the Calypso twins themselves (who happen to be sirens like Lilith) and a large group of their COV followers. Once the god twins have enough demeaning footage to publicly share over the ECHOnet and depart, Vaughn distracts the COV and lures them away while Moze saves their plaything and returns to their hidden base nearby: the Sanctuary III the space ship!
Wednesday, 8 May 2019
The Cursed: Patience
Imoen's crew encounter Ajantis on the road and recruit the paladin to the team, deciding to help him hunt down the bandit threat. They successfully slay a number of ghouls, sirens, half ogres and a mass murdering necromancer as well as finding an idiot who polymorphed himself into a chicken.
Ironically, a skull is required to undo his spell but no one had been picking them up and now no skeletons were dropping them. He'd have to live as a chicken for awhile longer!
Despite the moderate success the party still suffers a loss when Montaron loses his patience and decides to abandon the team to go ahead to Nashkel mines, solo. The wandering ranger Kivan, who is also hunting the bandit menace, eventually takes his place.
Insight: As I learned in this entry, the game NPCs have timed quests. It pays to do them if you want said NPCs hanging around. Also, you might want to hang onto one skull for the silly chicken.
Thursday, 16 March 2017
Darkest Dungeon: Leave Nothing Unchecked
Field Report A85 - Examining the source of reanimation is proving difficult with the equipment available here and the old laboratory is certainly being missed. Resorted to more basic chemistry instead. Accompanied Elizabeth, Gillian and Lee into the ruins earlier where we defeated the Necromancer Lord. Strangely, he like all the other necromancers are also cadavers already, meaning the dead were resurrecting the dead in an endless cycle. His decomposition did not make him immune to the stunning effects of my potions however.
A beguiling siren at the cove also suffered injuries incompatible with life when Elizabeth, Techno Viking, the "cats" as well as the very creepy Londor Paleshade hunted it down. At the weald, Big Mike led a team comprised of Gwyndolin, Agdan and Catharina to destroy a larger brigand cannon before it could threaten this hamlet. The low morale after the bandit raid has improved greatly after these events. Considering taking up Dr. Shen's offer of trying whatever liquor the local tavern holds to join in the celebration.
Maybe after I finish this autopsy...
-Dr. Vahlen
Sunday, 12 March 2017
Darkest Dungeon: Chain of Command
More welcome aid keeps arriving in town, the last batch being strangers from another time. I can only hope this rumor of people questioning my leadership doesn't distract people from our goal here. If anything I'd make Abbess Feeva my second, having seen her in action personally.
Her arrival was fortuitous as one of our other healers, Myria, was recently decapitated by a head collector - a death so gruesome that it supposedly gave Sellsword Luet a fatal heart attack upon witnessing it. With her healing, Gough, Redbeard and I managed to finally take down the (non-apprentice) necromancer in the ruins.
She then accompanied Bill, Vengarl and Hunter O'Harrah to slay the sodden crew - a group of drowned pirates in the Cove. She also was crucial in helping MoGG, Mina Petrova and Sunbro Forever in slaying the Alluring Siren in that same, sahaughin infested vista. Alas Hawkeye Gough fell victim to these fish folk while scouting the way to the siren. His archery skills will be missed.
-Fawadin
Thursday, 29 December 2016
Dark Souls II: Victory feels good!
Having experienced the one hit killers of this game, I knew it was time to overcome the "lesser" challenges that still blocked me. My first stop was to fight Aava the sabertooth again, this time with Glencour, Ellie and Sunlight Brothers (players) Gibo and Rafael Vidoff. Strength in numbers, as well as learning when to attack, block, and run, finally led to victory against the great cat - though both Gibo and Rafael were slain in the encounter. Thanks guys!
This resulted in the blizzard raging across the city to cease, but I wasn't ready to go exploring just yet. Instead I warped back to Sanctum City, ran down the Mayan Temple and fought the ugly siren with Ellie and Benhart again. As usual she summoned her skeles and mace knight but this time I did it the Neverwinter Online way: kill the adds. It was a long and tough slog with Ellie getting KO'ed and Benhart almost dying but finally the siren would sing no more.
Her death caused the sculpture door to open, leading to the white dragon - Sinh, the breaker of equipment! Fortunately I was joined by Abbess Feeva and Transcendent Edde the dragon knight. I guess this white one didn't get along with his master. Feeva's area heals were quite useful but she got KO'ed pretty quick. Edde on the other hand, knew how to tank like a boss, and thanks to that left the dragon open enough for me to slay. Turns out the dragon was the king down here, for from it's head I found a crown. Victory feels good!
Sunday, 25 December 2016
Dark Souls II: Monster Keeper
Having been defeated by Aava and again by the ugly siren, I decided to try another path from the forest crossroads and found myself at Aldia's Keep. On the grounds there I found Lucatiel camped by a bonfire, begging that I remember her name. We both knew she was about to hollow. While dealing with a nearby mimic (scary bastards) she vanished, and I found her again once I entered the keep proper. Only she was now Aslatiel, dressed and geared exactly the same. She was her own brother the whole time? What?
So... was she searching for herself and ultimately lost herself during the search? Hell if I know. All I know is he/she was hostile so I turtle backstabbed her/him to death. The foyer of the keep was also devoid of guards (apart from a few that pop out of mirrors) which is worrying since there's a creep imprisoned there who tries to give me assassination jobs targeting the residents of Majula. No thanks buddy.
The whole back part of the keep is some messed up prison lab though run by strange dwarf sorcerer things. It has froggies, hounds, and hiclopsi. The real problem is when one hiclops breaks through a wall and proceeds to free the rest. Then it becomes time to FLEE! Of course by flee I mean run -through- them. This leads me straight into an aviary. Of a dragon. I should have guessed there'd be one of those caged up too.
Friday, 16 December 2016
Dark Souls II: Song of Defeat
The bridge leads to the lowest section of the temple where a haunting song is echoing along the crumbling staircases. A small handful of elite knights guard this place, but they are easy enough to turtle backstab or simply avoid entirely. At the very bottom I group up with Benhart of Jugo, Steelheart Ellie the boxer and Jin (the player) to try take on the ugliest siren ever.
Alas she proves way too tough with her dark magic, teleportation, heavy halberd staff, and most annoyingly her penchant in summoning either a bunch of skeletons, a grand mace knight, or a trio of piggies. Thanks for trying Jin! I must have tried ten times to no avail before heading back to Majula in defeat. The Emerald Herald consoles me, telling me I should probably visit the castle instead now that I have the four great souls.
I heed her advice, finding I'm able to now open a once locked door in the misty woods. There's another shrine teleporter to some frozen region but locked doors and poor visibility due to a snow storm send me back quick. The Emerald Herald even shows up there to remind me what I'm supposed to be doing. After fighting a whole bunch of hollows and some elephant knights I soon reach Drangleic castle and its seemingly endless supply of soldiers. Took awhile before I worked out that they needed to die next to the hollow golems so that they can open the main door.
Saturday, 2 April 2016
Thea: Divine Quest
Cooper Team didn't have to make much of a detour to find the Water Spirit, but the Syrin wasn't just going to help outright. First she wanted them to steal a hair from her nearby sister without getting spotted. A task that proved pretty easy since Horos' blessings are those of stealth. True to her word, the Syrin cures all the people of Hermit's Lake of their poison and as a bonus, removes Cooper Mantly's curse.Yeah, it lasted awhile!
At this time, a female warrior named Spiral Star joins the village - leading me to suspect that she is actually the Syrin in disguise. Meanwhile Cooper Team proceeds to the ivory tower they learned about from the Grand University. There they are confronted by an avatar of Horos himself. Instead of fighting, they fall to their knees in worship and the avatar blesses them and gives them the divine quest of slaying the Leech Lord who just so happens to be wandering nearby.
Before they reach him though, they come across a pack of wolves attacking a child and a cat. After saving both, the black cat turns out to be a Dola demon which grants another blessing on the group. They then march on to face the Leech Lord.
Wednesday, 31 December 2014
Vindictus: Pirates of the Graveyard
Happy New Year all! Decided I'm not making another resolution list this year (because we know how the previous one went), so I'm just going to keep trucking on with my regular posts! :)
More Vindictus tips today but these are more for a Kai/ranged type.
After that somewhat tough jungle, you'll be happy to learn that the Ship Graveyard is a cakewalk for Kais. Half the bosses are sirens and they are all stupid, easily read and shouldn't be a problem for any Kai who knows to keep at range at this point. The giant crab would give you more issues (not a lot), so that leaves the pirates.
Barnacle Bill Simmons likes to spit poison on the ground but otherwise is slow with his cutlass. Just watch your step and you will be fine. Mad Willy Flint seems to be the captain and apart from some slash waves and thrown, slow seeking swords, he too is easily strafed. You just have to be a bit careful avoiding all the stuff he sends your way. Just strafe the slashes. Dodge the flying swords.
Longboot Matty is the most dangerous for me. He fights in a slightly submerged section of a broken ship and has a regular "shoot gun" combo that is painful, but easily strafed or blocked by the mast in the middle. He does have two troublesome moves though: One being that he vomits into the water making all of it poisoned, forcing people to go up onto one of the small box areas and second, he sends out invulnerable wisps that paralyze anyone they touch - long enough for him to pull a full gun combo on them. That mast becomes a life saver at those times so use it!