Showing posts with label Gwyndolin. Show all posts
Showing posts with label Gwyndolin. Show all posts

Monday, 20 March 2017

Darkest Dungeon: The Precipice of Oblivion

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

Field Report A127 - Expeditions into the manor, which locals term "the Darkest Dungeon" continue today. Elizabeth's team, which included Lee, Gwyndolin and my dear friend Dr. Shen did not fare better than Dieannin Avery's. Only the woman escaped. To her credit her mind is in better condition than his when he returned to the hamlet. The way was cleared by team three with Blunder Buss, Big Mike, Lu Lingqi and Catharina though. As I understand it, Blunder Buss played a pivotal role in destroying the shambler that had devoured so many of our number. His earlier fault is widely regarded as redeemed.

Begone, vile fiend!

Party Girl, Gillian, Yuria and the Paleshade entered the second sub basement and discovered even more horrific creatures below - scorpion men? Fortunately they took my advice of taking the relics Big Mike's team discovered with the shambler which protected them from many of their attacks. With the way lit, the path is ready for my squad to enter the third floor. I am afraid, but also excited to see what discoveries I will find down there.

-Dr. Vahlen

Saturday, 18 March 2017

Darkest Dungeon: Destroy. Them. All.

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

As Catharina expected the brigands returned to lay siege to the town again at 0800 today, but this time my team composed of Elvis, Gwyndolin, Catharina and myself which was specifically waiting in the wings for this moment surgically removed the terrorist leader and explosives expert Vvulf - using "stunning" uppercuts no less. The many remaining tangos then fled back into the forest where no doubt they will regroup but probably not for sometime.

The brigand leader: slain!

Afterwards, teams sent to the cove and ruins have successfully cleared both locations of hostiles. The "cats", Sunbro Forever, Rocket Man and Catharina took down the final drowned crew - which I'm told was an easy task since the "cats" could resist their magical anchor somehow. They then went on with Dr. Shen, Techno Viking and Lu Lingqi to eliminate the gibbering prophet at the ruins.

Our focus now turns to the so called "Darkest Dungeon". While most of the veterans are gearing up to recon that site, Zermu Terlu has been elected to manage forays against the remaining enemies in the Weald with our latest batch of recruits. Supposedly he has experience in this sort of thing. Honestly, they don't look like much right now, but I'm hoping they prove me wrong.

-Big Mike

Thursday, 16 March 2017

Darkest Dungeon: Leave Nothing Unchecked

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

Field Report A85 - Examining the source of reanimation is proving difficult with the equipment available here and the old laboratory is certainly being missed. Resorted to more basic chemistry instead. Accompanied Elizabeth, Gillian and Lee into the ruins earlier where we defeated the Necromancer Lord. Strangely, he like all the other necromancers are also cadavers already, meaning the dead were resurrecting the dead in an endless cycle. His decomposition did not make him immune to the stunning effects of my potions however.

Charming to those she calls.

A beguiling siren at the cove also suffered injuries incompatible with life when Elizabeth, Techno Viking, the "cats" as well as the very creepy Londor Paleshade hunted it down. At the weald, Big Mike led a team comprised of Gwyndolin, Agdan and Catharina to destroy a larger brigand cannon before it could threaten this hamlet. The low morale after the bandit raid has improved greatly after these events. Considering taking up Dr. Shen's offer of trying whatever liquor the local tavern holds to join in the celebration.

Maybe after I finish this autopsy...

-Dr. Vahlen

Saturday, 4 February 2017

Dark Souls III: Oh Brother...

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!


It took a fair bit of effort to reach this boss room, but that's to be expected as the last lord soul is within reach. I found the sickly Prince Lothric waiting on his throne, but he wasn't going to do any fighting. He left that up to his much larger brother, Lorian who is a complete, teleporting, melee asskicker. Since this fight was killing me more than Ornstein and Smough I tried to summon help from players Turms, Gwyndolin and sunbro Cheshire Charr (go the GW2 reference!) who unfortunately could not enter the boss chamber. Thanks for trying guys!

Since it looked like I'd need to do this solo, I switched out my axe for Tsorig's Fume Greatsword - upgrading it fully for maximum reach and damage. It took a few attempt but finally, I slew Lorian! And then... Lothric teleports onto his back and ressurects him for phase 2... which now includes Lothric's many heatseeking, magic attacks. OMGWTFBBQ!?!

After quitting for a day, I decided to try enlist help again - this time from sunbros Yen Sid the mage and Tartarus the knight. This time they BOTH could enter, and we absolutely slammed the princely brothers into the dirt! Finally, all the lord souls were collected and back at Firelink Shrine the Firekeeper performed a ritual to take their flames (killing poor Ludeth) and pour them onto me - so that I may finally face the old gods of Lordran.

Best solution is again to bring numbers!

Wednesday, 25 January 2017

Dark Souls III: Not so Uplifting

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

With the uplifting turn of events last time, I return to the Pontiff's church and just try solo him to learn his moves. While I die a couple of times it finally dawns on me that his big movements and good range aren't very good against someone right up beside him. With that in mind, I lured him to the entry way which is slightly tighter than the rest of the area to prevent him moving "away", and caned his scrawny butt. Even his phantom perished due to the close quarters and the wide arc of my axe. Solo victory!

Where's your god now?

Beyond him was a plaza full of giants an a very familiar place in the distance, but before I could advance I was invaded by Asfdg (player) whom I caned, most likely because he was lagging. I didn't get to slay him though, that honor went to Catharina (player) of the Dark Moon who arrived to defend me. Basically she just did a final backstab to finish him off. Thanks Catharina and no hard feelings Asfdg. If it makes you feel better I was soon invaded by two more of Aldrich's Faithful (players) who slaughtered me.

I didn't really mind though because I was too much in shock of where I was running - Anor Londo! My suicide scouting run showed me where to go, and how to avoid the many Anor Londo knight archers on the rooftops (yep they paid homage to that), and soon I found myself if the old Darkmoon Tomb where Gwyndolin was before (apparently he's one of Aldrich's victims). Now all I find are the corpses of the Knight Firekeeper lady, a pilgrim, and Anri's corpse used in some sacrificial rite. So much for being uplifting.

That looks... fatal.