Showing posts with label Vengarl. Show all posts
Showing posts with label Vengarl. Show all posts

Monday, 13 March 2017

Darkest Dungeon: Slowly, Softly

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

Fawadin is dead, having taken an octocestus to the face. There was some dispute if the loud, ex-blacksmith Lenigrast would be taking the reigns but as of now I am in charge and have appointed my battle sisters Catharina and Elizabeth (who disguises herself well, for a mushroom) as my proxies to handle any unrest.

My old ally Vengarl also is no longer among us. He and the hellion Nerelia were taken by mutated fungus men in the Weald. This was right after he, Don Pez, Bill and Hunter O'Harrah destroyed the shapeshifting incholate flesh in the warrens. Also lost are Ingward and Thanaros, having been devoured by a monstrous shambler that Blunder Buss inadvertently summoned while putting a torch too close to a strange red orb in the ruins.

"Surprised!" is an understatement!

We had other victories too, as Catharina, Lenigrast and Mogg destroyed a brigand 8 pounder cannon in the forest as well as another undead sunken crew at the cove. The bounty hunter Redbeard as well as Alvinia and Shalquoir (who I am told are magical cats) assisted in these endeavors. Slowly but surely we are cleansing this land of all evils lurking within.

-Abbess Feeva

Sunday, 12 March 2017

Darkest Dungeon: Chain of Command

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

More welcome aid keeps arriving in town, the last batch being strangers from another time. I can only hope this rumor of people questioning my leadership doesn't distract people from our goal here. If anything I'd make Abbess Feeva my second, having seen her in action personally.

Her arrival was fortuitous as one of our other healers, Myria, was recently decapitated by a head collector - a death so gruesome that it supposedly gave Sellsword Luet a fatal heart attack upon witnessing it. With her healing, Gough, Redbeard and I managed to finally take down the (non-apprentice) necromancer in the ruins.

She then accompanied Bill, Vengarl and Hunter O'Harrah to slay the sodden crew - a group of drowned pirates in the Cove. She also was crucial in helping MoGG, Mina Petrova and Sunbro Forever in slaying the Alluring Siren in that same, sahaughin infested vista. Alas Hawkeye Gough fell victim to these fish folk while scouting the way to the siren. His archery skills will be missed.

A team that is chained and drowned together, stays together.

-Fawadin

Sunday, 8 January 2017

Dark Souls III: One Way or Another

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

After talking with Abbess Feeva it turns out that she knew of a place I could go to cure this curse, but since it was pretty far I'd need to be teleported via coffin to reach it. Using the same one I rode into the frigid outskirts she prepared a spell and I got in for a long nap. Too long I think, because when I emerged my armor was no longer black, instead it was a fully rusted grey and for some reason I was in a graveyard! I suppose my arsenal of weapons was also too much so I only had a long sword left for me by the Head of Vengarl.

It would suffice.

After dispatching the expected wandering hollows and an unexpected giant crystal lizard I found myself in a large plaza with a statue in the center. Like a moron, I pulled out the sword that was thrust into it, making it come to life. Fortunately my dodging skills had not rusted as much as my armor so I could take down the halberd statue on the first attempt. Beyond him lay a large structure, which had the familiar name of Firelink Shrine.

Just in case you thought you were somewhere else...

The blind firekeeper welcomed me "home", as did Ser Sad, Andre the Smith, and the merchant hag who now moonlights as a shrine handmaiden. Most interestingly, there are five humongous thrones here, one of which is occupied by a little man named Ludeth. Apparently he is a Lord of Cinder, the only one with balls enough to face his own demise to link the fire. The other four have gone missing, and to no ones surprise it's my job to bring them back - one way or another.

Friday, 6 January 2017

Dark Souls II: Of Ice and Fire

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

The frigid outskirts beyond Elysium Loyce were the furthest place I knew of to escape from Drangleic. I joined an expedition led by the Head of Vengarl (a barbarian), with familiar faces Abbess Feeva the healer and Manhunter O'Harrah the archer, who has upgraded to using explosive arrows from the last time I saw her in the Iron Keep.

We make our way across the snowfield, going slow to keep together for when the ice deer show up. In the scattered ruins there are also a few regular hollows and some hostile wandering knights but none pose much of a problem. Even the ice deer aren't so bad once we put a snow wall to one side of our group. Soon we find the lair of our quarry - a pair of black sabertooth cats (which is basically Aava x 2)!

Burning them is super effective!

While they do hit strong it's nothing my fully upgraded gear can't deflect, and with proper preparation of fire resin (which was effective for everything else leading up to here too) we soon take down both kitties with little effort, and no losses to the team. Making camp in a nearby cave afterwards Feeva and the others are already talking of heading back to escape the cold. What I sought wasn't there though, my road could only lead forward. Silently, I watched the flames of the bonfire as I waited ... to install Dark Souls III. :P