Showing posts with label Shen. Show all posts
Showing posts with label Shen. Show all posts

Monday, 20 March 2017

Darkest Dungeon: The Precipice of Oblivion

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

Field Report A127 - Expeditions into the manor, which locals term "the Darkest Dungeon" continue today. Elizabeth's team, which included Lee, Gwyndolin and my dear friend Dr. Shen did not fare better than Dieannin Avery's. Only the woman escaped. To her credit her mind is in better condition than his when he returned to the hamlet. The way was cleared by team three with Blunder Buss, Big Mike, Lu Lingqi and Catharina though. As I understand it, Blunder Buss played a pivotal role in destroying the shambler that had devoured so many of our number. His earlier fault is widely regarded as redeemed.

Begone, vile fiend!

Party Girl, Gillian, Yuria and the Paleshade entered the second sub basement and discovered even more horrific creatures below - scorpion men? Fortunately they took my advice of taking the relics Big Mike's team discovered with the shambler which protected them from many of their attacks. With the way lit, the path is ready for my squad to enter the third floor. I am afraid, but also excited to see what discoveries I will find down there.

-Dr. Vahlen

Saturday, 18 March 2017

Darkest Dungeon: Destroy. Them. All.

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

As Catharina expected the brigands returned to lay siege to the town again at 0800 today, but this time my team composed of Elvis, Gwyndolin, Catharina and myself which was specifically waiting in the wings for this moment surgically removed the terrorist leader and explosives expert Vvulf - using "stunning" uppercuts no less. The many remaining tangos then fled back into the forest where no doubt they will regroup but probably not for sometime.

The brigand leader: slain!

Afterwards, teams sent to the cove and ruins have successfully cleared both locations of hostiles. The "cats", Sunbro Forever, Rocket Man and Catharina took down the final drowned crew - which I'm told was an easy task since the "cats" could resist their magical anchor somehow. They then went on with Dr. Shen, Techno Viking and Lu Lingqi to eliminate the gibbering prophet at the ruins.

Our focus now turns to the so called "Darkest Dungeon". While most of the veterans are gearing up to recon that site, Zermu Terlu has been elected to manage forays against the remaining enemies in the Weald with our latest batch of recruits. Supposedly he has experience in this sort of thing. Honestly, they don't look like much right now, but I'm hoping they prove me wrong.

-Big Mike

Friday, 17 March 2017

Darkest Dungeon: Facing the Abyss

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

There's a large source of bacon.

With a final push, the warrens are now clear. Once again, Wilbur was found this time whispering in the ear of a massive creature they call the Swine God. Despite losing Boris Pavlovich and Liadri, Dr. Shen and Rocket Man were able to scrape a victory through a battle of attrition. A second team composed of Yuria, Alvinia and Shalquoir, Party Girl and Lu Lingqi, vanquished the formless flesh while all being at the precipice of death.

Elsewhere we lost Andre who was strangled by a raving madman and Saranthor whose heart was exploded by a cultist witch. Also lost were Zhurong, Maughlin and Masu of the first exploration team sent into the Darkest Dungeon where tentacled priests worship a horrible beast that matches the description of the shambler let loose so long ago. Only Dieannin Avery returned alive, his mind half gone but with a map that might prove useful for the next expedition.

-Catharina

Thursday, 16 March 2017

Darkest Dungeon: Leave Nothing Unchecked

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

Field Report A85 - Examining the source of reanimation is proving difficult with the equipment available here and the old laboratory is certainly being missed. Resorted to more basic chemistry instead. Accompanied Elizabeth, Gillian and Lee into the ruins earlier where we defeated the Necromancer Lord. Strangely, he like all the other necromancers are also cadavers already, meaning the dead were resurrecting the dead in an endless cycle. His decomposition did not make him immune to the stunning effects of my potions however.

Charming to those she calls.

A beguiling siren at the cove also suffered injuries incompatible with life when Elizabeth, Techno Viking, the "cats" as well as the very creepy Londor Paleshade hunted it down. At the weald, Big Mike led a team comprised of Gwyndolin, Agdan and Catharina to destroy a larger brigand cannon before it could threaten this hamlet. The low morale after the bandit raid has improved greatly after these events. Considering taking up Dr. Shen's offer of trying whatever liquor the local tavern holds to join in the celebration.

Maybe after I finish this autopsy...

-Dr. Vahlen

Sunday, 28 July 2013

Final Score

Part of my XCOM: Defenders of the Earth series!

And so came to an end the great war, and with it my position as commander due to the politics that followed soon after. Bradford was killed in a fluke base accident after Dr. Vahlen, overjoyed to learn that she herself had the psionic gift, put him inside the containment unit which suddenly activated on its own accord. Big Mike took my position as commander and with Dr. Shen's help began fielding armies of SHIV units across the globe reducing the need of human combatants in the field.

Still, Techno Viking stayed on as a close quarters advisor while Blunder Buss returned to the UK to train more snipers in predicting alien movement. Due to extensive injuries Rocket Man became the first cyborg soldier in the project, often deploying with the SHIV units at crisis zones, this time fighting terrorists, looters and profiteers instead of extra terrestrials. He's now known as Iron Man
.
After discovering her ... relations with pretty much ALL the staff at the XCOM project, Party Girl was given a dishonorable discharge and was headed to Los Angeles to seek employment there. Elvis went with her, retiring from the soldier's life to start up his music career. Alpha also retired. She returned to her home, a little cottage in Germany, where she continues to practice her marksmanship skills. Some say she now hunts werewolves. As for me, well I've got places to go and things to do - and you'll probably read all about it on this blog. ;)

Final Score: 9390 (Classic Mode)
Days: 290
Countries Supporting XCOM: 16
Countries that Left XCOM: 0
Aliens Killed: 451
Soldiers Lost: 39 (1 pilot)

Till the next alien invasion!

Thursday, 25 July 2013

Future Combat

Part of my XCOM: Defenders of the Earth series!

Alpha and Buster Downs were sent with "newbies" Elvis, Badass, Party Girl, Rocket Man to handle a small UFO scout ship in some forest in the USA. The Sky Ranger strangely dropped them off on the side this time (guess it didn't want them to escape) putting them in between a heavy floater squad and an elite muton bunch. In the exchange of fire Badass opted to fire a rocket at the mutons instead of taking cover, trusting his life to Buster Downs to put down the last jetpack boy flanking him. Buster missed. The alien did not. Despite the loss of Badass the rest of the team cleared the remaining enemies and entered the ship proper to find another ethereal (they're all over the place now) and one elite guard. They managed to injure both but then the ethereal made the mistake of mind controlling Rocket Man. This panicked the rest of the team (except Alpha) into unloading all their ammo at them - killing them both. Odd way to complete a mission.

The team then traded Alpha for Blunder Buss and filled the remaining slot with our new hover SHIV tank for field testing against a supply barge in Canada. It had the same layout as the previous one but this time the team started off on the side. Though Buster was killed in action through floater fire and finished off by being electrocuted by a drone, the rest of the team defeated the floaters, berserker, sectopod, cyberdisk, elite mutons and ethereal captain with little issue thanks to the tough, highly mobile, and super accurate SHIV unit and its mounted plasma cannon. It couldn't be mind controlled and thanks to its flight capability easily outflanked all enemy defensive positions. I agree with Shen that this is possibly the future of combat as it out performed most of its human counterparts.


It sees you... ALL!

Wednesday, 24 July 2013

A Nasty Surprise

Part of my XCOM: Defenders of the Earth series!

So I finally built a foundry - turns out there's a bit of useful tech in there (alien grenades get a big thumbs up) which I get Shen and his team researching right away. In the meantime Captain Whiskey is leading a team composed of Techno Viking, Blunder Buss, Reloader Jones, Buster Downs and Derka Derka to assault an abductor ship in the UK. Decided to let the snipers hang back while the others advanced to the loading bay. A cyberdisk thought it could take advantage of this but the snipers downed it and its drones easily. Next up was a berserker and some heavy floaters - again no issues there. Then it happened... a frigging sectopod teleported in the middle of my squad. WTF!


Sectopod Surprise!

Scattered the forward guys but Reloader Jones was stuck under suppression fire. Half the team hit the mech meaning it had a second turn, almost killing Jones with rockets then vaporizing Captain Whiskey with its beam laser. Fortunately it was destroyed soon after, and Derka Derka flanked and killed the suppressing muton with his pistol - only to have its buddy show up and ice him in return.

Once he was dealt with the team had a free run to the control room where another ethereal and his two elite guards waited. First elite was killed via overwatch fire. Then the ethereal came forth and reflected Reloader Jones' missed plasma shots back at him resulting in his messy death. A lucky critical from Blunder Buss followed by a grenade from Buster Downs freed Techno Viking from the mind control just in time to alloy cannon that last elite muton to death. Mission complete!

With that, another month came to a close - now I have full satellite world coverage and all countries are still on board. I got a grade of "B".

Soldiers Lost in the Eighth Month: 6 (including 1 pilot)
Campaign Total: 31

Tuesday, 23 July 2013

UFO Assault 101

Part of my XCOM: Defenders of the Earth series!

Dr. Shen completed this Hyperwave Relay device they wanted to build and upon scanning for UFO's we detected a large cloaked bastard lurking in South Africa. It wasn't the same one that shot McCool down unfortunately, but it didn't matter. I sent our local Firestorm in and it shot that bastard down.

Didn't seem big enough to be their leader's ship (I'd think that even for aliens, size matters) but I still sent "A" Team of Hitler, Gravedigger, Big Mike, Bald Witch, Bondi Vet and "new" Major Sledge. What followed can only be described as pure tactical genious! After eliminating a pair of elites patrolling outside, the team entered the craft itself where it sounded like everything was hiding in the central control chamber.

Breach, Bang and Clear!

Rather than walk around to the door, the squad took up a good firing position at their initial entry point and grenaded open the wall, revealing not only a frail alien commander but also 2 sectopod squads and four elites! Rained grenades and rockets into the room while Bondi Vet provided smoke gas cover to help survive return fire. In one round almost all enemies were dead, the two sectopods hobbling out and two remaining elites taking cover in an adjacent hallway. A second round of grenades cleared the ship of all enemies entirely, and the team returned without even taking a scratch. In addition, both Gravedigger and Hitler are now highest rank of Colonel! :D

As they brought back the wierd device they found a super large ship appeared on the map, even causing an earthquake at the base. Ahha, -that- must be the boss I thought to myself. Shen pointed out we have nothing to even damage that... yet, but I am confident whatever this device is holds the key in taking that thing down. The end is near, I can feel it.

Saturday, 13 July 2013

A Little Bit of Conversation

Part of my XCOM: Defenders of the Earth series!

Dr. Vahlen killed the captive during her "interrogation", and now she wants another one, specifically an alien pilot. With a stroke of luck a UFO had landed in Japan so I sent valkyries Ikede and Murphy with Bald Witch and newbies Ragnar the Red (another Viking) and ex-terrorist Derka Derka. Despite encountering heavy resistance from sectoids, floaters and thin men they managed to capture said pilot while only suffering minor injuries (well, in Derka's case severe - but he lived).

While Vahlen and Shen "talked" to the outsider I killed time by sending Mister Mustachio, Panicman, the Italian, Cosmos and Airhead to a trainyard in Brazil where a floater army was abducting commuters. Easily put an end to that safely and quickly through good overwatch fire and by the time they got back the captive was dead and Shen wanted to construct a "key" out of its remains.

Oookay.

With most of Europe on the verge of total panic and the rest of the world not far behind I let them go ahead and do whatever with our remaining funds. It's actually very surprising how often this project that is "protecting the world" is bankrupt. Still, it turned out to be a good call because whatever they did - they managed to locate a large alien base in Asia! Damned sneaky aliens. This time we're going to take the fight to them!

Thursday, 4 July 2013

Scrambled Eggs... from Space

Part of my XCOM: Defenders of the Earth series!

After being nagged by Bradford to launch another satellite somewhere (I picked Japan) I got to meet the other research staff in the base, Mr. Shen the elderly drug addled head of engineering and Dr. Vahlen who seemed intent about capturing an alien alive so that she could do what they did to her previously. She's a little crazy. Especially given that she's already putting on a plastic/latex glove whose sleeve goes up to her shoulder.

Thankfully a UFO alert ends the awkwardness and I scramble one of our jets (we only have two!) to intercept. Obviously it's piloted by Vince McCool since the little craft has no chance against his superior moves. As soon as it crashes I send a team out to contain the site right away but with Mister Mustachio still injured it is up to Panicman to lead the team, this time composed of the Jew, Bald Witch and Crazy Bastard who gets unceremoniously shot in the head almost immediately after landing.

With a combination of good grenade throws and lots of woody terrain to flank the little bastards they are all made to eat bullets in short order, especially since the engineering team hadn't finished researching the tazer tech to capture one yet (Mr. Shen was too high at the time). The UFO pilot was a little scary being half energy and all, managing to behead the Jew as he emerged from the crashed ship but even he couldn't withstand bullets in the face and a grenade in his ethereal genitals.

Tasty.

Mission complete! I'm getting good at this!