[Part of the Cursed story line]
The party group up with Gortash to head to the elder brain's lair and try re-establish control of it with the netherstones. This ultimately fails as the brain has evolved into a netherbrain which power word kills Gortash. The D20 warps the party out of there as the brain begins to float up to the city, turning the many infected people into mindflayers while also summoning more nautiloids from realm space to take over the world. To combat this the D20 manifests itself as a mindflayer too and suggests one of the heroes also goes mindflayery.
Karlach volunteers, turning into a cute squidface. They then manage to meet up with their allies: Councillor Florrick who offers three soldiers, three vampire hunters, Volo and Sarevok (those last two just give passive buffs) before heading into a massive battle against pretty much everything they've fought up to this point but it is Varanna who is the MVP with her bow and a lot of exploding arrows (which she can shoot multiple times per turn apparently).
In the end it is Gale who is the hero though, climbing up onto the brain as it hovers far above Baldur's Gate and self detonates his bomb - obliterating it from existence. This causes fatal headaches to the enemy flayers and giving the citizens the upper hand against the invaders. Karlach and the D20 then go into hiding, Varanna returns to working for the guild, and Catharina (who went against Bhaal's wishes of dominating the brain) quickly degrades into a killer flesh puppet for the god of murder.
Sunday, 10 March 2024
Baldur's Gate 3: Obliteration
Saturday, 9 March 2024
Baldur's Gate 3: Trading Up
[Part of the Cursed story line]
The trap is not a very good one and the Stone Lord is revealed to be... Minsc!? Didn't he die in some sewers before? And he's here with Jaheira no less. Seems the worm guys have wormed these two as well. At this point Catharina's patience is wearing thin so she just annihilates them all and the thieves guild thanks her by loaning out their highly skilled hireling Varanna to join the crew. Catharina then locates a hidden Bhaal Murder Tribunal run by Sarevok (whom Catharina killed before) and the ghosts of other Bhaalspawn as well!
They are quite pleased with Catharina's actions thus far - giving her directions to the underground temple of Bhaal, deep down past the grease filled sewers. The place is well guarded by other Bhaal cultists who manage to push poor Kerz into a yawning chasm of instadeath. Beyond is Orin who duels with Catharina (in slayer form) and Orin is literally ripped a new one as Catharina forcefully removes her netherstone then loots that sexy blood armor of hers.
Before going back to Gortash the team visits Cazador, Astarion's vampire master, who it seems was expecting him as he immediately yanks the assassin into being part of the helpless sacrificial victims that explode into giblets when Cazador completes his ascension ritual. Catharina isn't impressed as even the ascended vampire can do little against her slayer form and her friends. Wtih all the vamps dead, the vampire hunters are happy and offer their aid when the time comes, which will be real soon...
Friday, 8 March 2024
Baldur's Gate 3: Making Alliances
[Part of the Cursed story line]
Arriving at the outskirts of Baldur's Gate the team is greeted by a welcome sight - people aren't mindflayers (yet), though there are numerous refugees flooding the area for the safety of Lord Gortash's Steel Watch - giant guard bots also powered by infernal engines, making him a popular guy in town. Orin on the other hand outs herself early as a shapeshifter, leaving ambushes for Catharina almost everywhere, like the circus. Gotta get those evil clowns in somehow! Orin murders Halsin in one of these.
Gortash meets with the party and offers a truce, joint rule over the brain provided they can deal with the clearly unhinged Orin and take her stone. Karlach is upset Catharina accepts this, but it does mean an easier time navigating the streets with all the now non-hostile robot guards around. While this is happening Astarion sneaks into the dungeon and frees Councillor Florrick who had opposed Gortash, a useful ally for the future perhaps?
He also runs into a band of vampire hunters who ask him to deal with his master Cazador. Surprising they don't just attack Astarion immediately but maybe they sense some good in this assassin after all? The local thieves guild are more neutral, but are willing to help if the party helps them deal with a new gang following The Stone Lord. They've set a trap for those guys in the local bank (which they run, lol) so that's next on the agenda.
Thursday, 7 March 2024
Baldur's Gate 3: The Transformers
[Part of the Cursed story line]
Deeper in the hive the remaining party members witness an elder brain be controlled by three individuals: Thorm, Gortash (whom Karlach hates), and Orin who is rocking a murderous sexy vibe. While Orin, Gortash and the brain warp elsewhere Thorm stays to fight, transforming into an avatar of Myrkul - Lord of the Dead, best symbolized by a giant skeleton (High Lord Wolnir is that you?).
Halsin gets the KOed Nightsong back into the fight which ultimately kills her while Catharina transforms into the six limbed slayer demon as a child of Bhaal (she remembered how!) for an epic showdown, the end of which sees Karlach pulling Thorm's netherstone out of him - killing him for good. It sounds as dirty and painful as it is.
With no time to waste the team hurry on to Baldur's Gate before the brain turns everyone there into mindflayers but first, some time wasting as Gith monks ambush the team at camp. Who knew unarmed opponents in D&D could be so troublesome!? Afterwards the D20 speaks to us, calling itself "The Emperor", suggesting we let the parasites evolve to make us stronger for the upcoming fight. Catharina talks Gale and Karlach into doing just that, making them pseudo-flayers with black eyes and purpling skin in exchange for some power. Catharina doesn't need it herself since she can already transform into a monster at will.
Wednesday, 6 March 2024
Baldur's Gate 3: Turning to Shit
[Part of the Cursed story line]
Raphael's lead is fruitful as the party finds a tomb that serves as the Gauntlet of Shar, the goddess whom Shadowheart worships. After a trial of traps and combat against numerous undead and a few demons they then enter a pocket dimension of Shar where they find the Nightsong, the artifact giving the bad general immortality, is actually an imprisoned angel. Shadowheart goes full zealot and wants to kill her so Karlach swipes the D20 protection device from the cleric and her off into oblivion.
Nightsong is freed and regains her powers almost instantly which she uses to take flight and take the fight to the no-longer immortal Thorm at Moonrise Towers. The party chases after her and on the roof already find her kicking butt until a giant tentacle busts out from one of the towers, knocking Jaheira out, and dragging the angel and the enemy below.
The group jumps down in pursuit and finds a large flayer hive hides beneath Moonrise. Fighting past intellect devourers and mind flayers they come across Wyll's patron, Mizora, inexplicably trapped in one of their pods. She pleads to be set free, reminding Wyll that should she die he will turn into a Lemure (a weak shit fiend) and sent to the infinite meat grinder of the Blood War. Catharina takes that choice out of his hands and presses the button to "Annihilate" Mizora so Wyll turns into a shit before their very eyes before falling through a portal to hell.
Tuesday, 5 March 2024
Baldur's Gate 3: It's just a Hobby
[Part of the Cursed story line]
Jaheira warns the group that Thorm, Lord of the nearby Moonrise Towers, is immortal so it would probably be wise to scout things out first. The party thrashes more shadows in the ruined city en route to the tower and then use tadpole-magic to trick their way in again where they see first hand that yes, that dude is immortal.
His minions aren't though! So after he retires to the roof there is a lot of quiet murder that happens until the tower is devoid of enemies. They then scour the ruined city to find the thing making him immortal, beating a Gith-ambush in the process, and returning to the Last Light Inn to rest, recover, and for Catharina to murder the cleric casting the shield (damn that murderous hobby)!
With no protection, everyone there except Jaheira and Raphael not only dies - but has to be killed again for the party to escape. Jaheira joins the squad because Catharina is so good at not getting caught, no one but Astarion is the wiser (and he approves)! Raphael on the other hand just tells them to go look in the graveyard then blinks away to watch from his home in the hells.
Monday, 4 March 2024
Baldur's Gate 3: Training
[Part of the Cursed story line]
Despite not being on the itinerary the party investigates the temple finding it to now be home to drunk kobolds and magical cats. Underneath it however is a Githyanki training facility which the team end up wiping out, especially when it is revealed they are after an artifact (looks like a D20) Shadowheart has been holding this whole time - and the reason they've not yet undergone ceremorphosis (turn into mindflayers).
The Gith-lich queen, only present via magical hologram, swears vengeance but is unable to really do anything. It occurs to them afterwards that the Gith might have the means to remove the parasites, being sworn enemies of the Illithid and all, but having failed to ask any of them about that Wyll just gambles on one of their devices which nearly makes his head explode. The device breaks, and his tadpole remains.
With a sigh the party returns to the shadow-cursed lands and after beating a shambling mound find their way to a magically shielded inn known as the Last Light, protected by a squad of Harpers led by Catharina's old acquaintance Jaheira! I guess that dragon at Suldanessellar didn't melt her to death after all! Also present is a blacksmith who tunes up Karlach's infernal heart to make her live again and the devil Raphael who loans them his assassin vampire servant Astarion, for the lols. Councillor Florrick is also here briefly, but runs off to try "get reinforcements from Baldur's Gate". Yeah - that's not coming.
Sunday, 3 March 2024
Baldur's Gate 3: Wrong Way
[Part of the Cursed story line]
Despite his startling revelation, the team vote to keep Gale in the party which is a good call as his spells and ogre mercenaries come in handy in wiping out the duergars and their idiotic dark elf leader. While their ogre allies are slain, the enslaved deep gnomes (including the same one from the goblin's lair) are saved and show the team the way to the shadow-cursed lands near Moonrise Towers.
Conveniently, Elminster is here waiting for them to give Gale's bomb a "tune-up" so that he no longer needs to devour magic items and instead can self detonate at will. Does the great mage then join the party to stop this impending world-ending doom? Nope, he buggers off as usual to do something else.
Anyway, the shadow-cursed lands are aptly named as anything that doesn't have light takes damage in the darkness and anything dead (unless its a briar plant enemy) turns into a shadow zombie thing. It's an annoying area to traverse at the start due to all the hidden "shadow" enemies but clearing them out improves the situation. Eventually the team find their way up to a mountain pass and outside the cursed lands and, after fire walling some undead idiots, spot a huge ruined temple in the distance. Could this finally be Moonrise Towers? Halsin says no, they're going the wrong way.
Saturday, 2 March 2024
Baldur's Gate 3: Interesting Condition
[Part of the Cursed story line]
The warlock Wyll meets the team at the entrance to the Underdark to try slay Karlach on orders from his patron, the cambion Mizora, but is convinced not only to stand down but to join the party instead. For this he is turned by hellish magics to look a bit more devilish but it doesn't seem to bother anyone much. Especially not the minotaurs, hook horrors, duergar or really annoying bullette that attack the party members equally.
Luckily there's a friendly Myconid colony nearby and a big shroom guy named Glut helps the party clear out this zone until he is slain by a spectator (beholder type thing) near the end, but the team is free to take a rowboat down to the duergar controlled Grym Forge and again via parasite-psionics trick them into being allies for now.
Deciding to explore first the team completes the jumping puzzle to get to the forge itself, fighting animated armors on the way but it is a lava mephit ambush (and the fact they explode on death) that kills Karlach on the steps leading down to it. They opt to back off for now, which is the perfect time for Gale to reveal that his "condition" is worsening, and that he's a living bomb.
Friday, 1 March 2024
Baldur's Gate 3: Left or R... Yeah, we're going Left
[Part of the Cursed story line]
Back at the druid camp the team are welcomed as heroes since Halsin turns out to be their leader! Halsin does pass that role off to someone else though so that he can accompany the team to Moonrise Towers, where he believes the solution or cure for the tadpoles resides. Volo first wants to try his hand at removing a tadpole and fails, removing Catharina's eye instead but replacing it with a machine version that lets her see invisible things. A decent upgrade!
Volo then waves them good bye as they set off and en route they find the berserker and ex-soldier of Zariel named Karlach who has an infernal engine for a heart and joins them after they help her defeat some evil paladins hunting her down.
One gnoll warband later they also rescue Chancellor Florrick and a few other Flaming Fist soldiers from a burning tavern en route to the mountain pass that leads to Moonrise Towers, only to find that an entire Gith patrol AND their red dragon block the way. As they don't look like they'd be leaving anytime soon the team decides to try out the second path - via the Underdark. Because that sounds MUCH safer right?
Thursday, 29 February 2024
Baldur's Gate 3: The Buffet
[Part of the Cursed story line]
The team opt to try quietly handle the rest of the goblins in what turns out to be a very humorous and fun sequence which involves a lot of pushing guards off high ledges into the yawning Underdark below (insta-kills). The drow leader suffers the same fate while the hobgoblin leader gets his minions exploded via volatile barrel (hilarious) and then is bear food when his throne is wrecked out from under him, leaving him prone and vulnerable to Halsin's fury.
With the leaders gone, Halsin promptly evacuates with the other captive: Volo (master at getting himself into trouble). Lucky Kerz, a half orc paladin prisoner decides to help out, especially since Lae'zel has a brainfart and tries to murder Catharina while they rest. Catharina obviously kills her first.
The team murders their way out of there with Gale recruiting some ogre mercenaries in the process before he reveals he has a condition that requires him to consume magic items or "something bad will happen". In regular D&D this would be annoying or even dangerous. Here, there's a literal buffet of things to keep him satiated.
Wednesday, 28 February 2024
Baldur's Gate 3: Goblin's Lair
[Part of the Cursed story line]
The bard Alfira joins the team at camp for one night and Catharina gives in to the urge to murder her in her sleep, hiding her crime from her companions as they continue their journey in the morning - straight into a goblin base! The tadpoles psychic influence prove useful in coercing the guards to let them pass unmolested, but that's exactly what Lae'zel wants to be when she approaches the goblin priestess for help in the parasite removal.
While the others check out the traveling slavers wares, Lae'zel is isolated and is convinced to take a tonic to put her to sleep. When she wakes, she finds herself imprisoned, chained, stripped and branded: a new scientific project for the goblin priestess to cut into. Lucky for her a hooded assassin saves her ass and kills the priestess and her guards to boot. Upon rejoining the team her savior's patron appears to the party - a devil named Raphael.
He tells them that he can remove the parasites but it will come at a cost, and it can't be now. Typical devil, he's such a tease. In a separate dungeon they find some goblin kids meanly torturing a bear, so they let the bear out and help it kill the goblin jailors nearby. Turns out the bear is a shapeshifting druid named Halsin and he wants help in wiping out the goblin leadership.
Tuesday, 27 February 2024
Baldur's Gate 3: Little Tadpoles
[Part of the Cursed story line]
Catharina wakes up with a jolt as she stumbles out of the Illithid pseudopod with the horrible realization that there was now a tadpole in her brain, ready to transform her into a mind-flayer at any moment. Why it wasn't doing so, or how she got here in the first place is all a blur to her... where is "here" anyway? Some beach where the nautiloid ship crashed.
Another tadpoled survivor, the cleric Shadowheart, is nearby and they decide to stick together as they fight through a few injured intellect devourers (brains on feet) and rescue the wizard Gale from a minor black-hole situation as well as the Githyanki warrior Lae'zel from a more mundane trap - both of whom are equally tadpoled. The quartet make their way inland and witness a goblin raid fail against the walls of a druid encampment. Rather than going in they opt to skirt around as Lae'zel claims to know of a way to remove the tadpoles from their brains - a usually fatal operation.
En route to Lae'zel's solution the team happens on old lady Ethel being bullied by two guys whom they deal with. As thanks, Ethel invites them to her nearby tea house where she reveals herself to be a hag, offering to remove the tadpoles for the cost of an eye. Shadowheart agrees, but after losing one eye is still left with the parasite as Ethel's magics are useless against its Netherese protection. Instead, the witch gives a single use buff item and sends them on their way.
Tuesday, 26 November 2019
The Cursed: Charming Lady of Murder
The Mariliths require severe magic piercing/negation to damage, and even force Catharina into slayer form to defeat. However, with all the focus on them - a sneaky succubus charms Sarevok who then relentlessly slays Imoen before Catharina can dispel it. Obviously he does the same to the succubus after. Alas, Imoen is in too many pieces to revive.
Healing up with potions the remaining pair destroy the last well and face Melissan and her glabrezus for the final showdown. They basically throw everything they have at her, and with Catharina down to 20% health, Sarevok and Melissan exchange killing blows and both crumble to the ground. The remaining minions vanish as a Solar sent by the gods appears.
She says Catharina is strong enough now to make a choice: relinquish all her power to become mortal and destroy Bhaal's taint for good, or take the throne and ascend to god hood. Covered in blood and shivering with power, she chooses the latter - becoming a balancing force for the world: The new Lady of Murder.
Insight: Charm protection. It's a thing. I even had a helmet that auto-does it, but was it equipped? Nope!
Monday, 25 November 2019
The Cursed: The Last Well
The second well of power is defended by ice themed guards led by Cryonax (Prince of Evil Cold Creatures) and while his minions are easy enough he is quite resilient. Catharina uses a projected image to time stop and imprison him while Imoen destroys the well.
As expected Melissan appears again, this time with shadow slayer demons who are kept busy by summoned skeletons and sword spiders - just long enough for Sarevok and a planetar to beat Melissan down again. Once more she retreats to power up and the team heads for the final well, guarded by a fallen Solar and high level demons!
The Solar destroys the teams planetar but Sarevok manages to finish it off. Catharina's images don't work in this battle so she and Imoen go through many summoning scrolls to handle the others - using djinns, efreets, mord-swords, an adamantine golem and demons of their own but those Mariliths just won't go down!
Insight: Unlike the Black Pits 2 finale which is super intense and short, this is a marathon of a fight since you cannot rest on the platform at all. Though, if you have high enough wisdom (naturally or via potion/gear) a wish spell can rest/recover all your spells and fatigue. That's why Catharina has it memorized. ^_~
Sunday, 24 November 2019
The Cursed: Contingencies
Upon arrival at the Throne of Bhaal, which is a large platform floating in Abyssal space - the pocket plane is destroyed by Melissan, aka Amelyssan the Blackhearted now in her battle gear, grinning on the notion that she's trapped her prey. She is caught by surprise then at the instant trio of horrid wilting cast upon her as Catharina has learned the chain contingency spell (Insta Cast 3 spells of your choice on nearest enemy upon sighting an enemy).
She quickly flees to absorb more Bhaal essence she was collecting to power up... the fool didn't expect Catharina to be so strong! This gives the team the opportunity to destroy one of the wells of power nearby guarded by spirits and Yan-C-Bin (elemental Prince of Evil Air) whom Sarevok thrashes easily.
Melissan returns to fight again, summoning bone fiends and spirits this time but they are ineffective as the trio have protection from undead active (all attacks from undead insta-miss, letting Sarevok and his simulcarum beat her down with greater whirlwind attacks. She retreats to power up again, and there are two more wells of power to go.
Insight: Defeating Melissan also auto-defeats her summons!
Wednesday, 20 November 2019
The Cursed: Test of Ravaging
After selling loot and spending all their gold on potions and scrolls the team returns to the pocket plane which Sarevok says can take them to the Throne of Bhaal. Unfortunately it refuses, as Catharina must pass two more tests first.
In one, Cyric himself sends his three favored champions to battle the team but they are easily dragon breathed to death. The final test is much more difficult - the Ravager, what Catharina will turn into if she lets the Slayer take over for too long, is a powerful demon that enjoys summoning bone blades.
The team fields all the summons they can and with Imoen and Catharina repositioning frequently to avoid the flying weapons and dragon breath and horrid wilting the monster till it finally dies. The pocket plane is finally happy to take them to their desired destination so the team rests up one last time before their battle with Melissan.
Insight: Dragon breath is quite handy in the Ravager fight as the blast also pushes back the bone blades. Your own summons are crucial though, since they too hold back the bone blades and the Ravager. Killing the blades just makes them respawn on your mages so focus on the big guy.
Tuesday, 19 November 2019
The Cursed: The Big M
Upon returning to Amkethran the team finds that they are now being hunted by Balthazarr's monks and mercs. This doesn't stop them from selling loot, buying supplies or restoring that girl with her soul stone that Hexxat was borrowing. Once ready they find a quiet way into the monastery via the graveyard cavern, avoiding all the guards.
Summoning up a small army they then confront Balthazarr, who wants to be "the one", and his few monks. As expected, fists and feet can't do much against planetars and mord-swords. Balthazar himself is cut down by Sarevok. At this point Melissan appears and reveals she was actually Bhaal's high priestess but instead of using the Bhaalspawn souls she's been collecting since forever to revive him, she's going to do a Jon Irenicus and use it herself to become the new goddess of murder.
Because she doesn't have a handy magic tree to drain, she just needs Catharina's soul as the final piece. However its now too strong to take here in the prime material realm so Melissan challenges her to battle at the Throne of Bhaal before vanishing into thin air.
Catharina just stared blankly at the space Melissan vanished from, then after a short silence she suddenly asked "Sarevok, you know where that is right?"
"Sister, you are an idiot," Sarevok sighed.
Insight: Yay, after the slog of getting through Sendai and Abazigal's lairs, Balthazarr is a breath of fresh air. He also doesn't cheat too much (that I saw) and is around the level of combat I enjoy. The designers really need to put it more normals / low level fights.
It's absurd that all those nameless soldiers after Irenicus have +1 to +3 gear and are backed by what must be a surplus of level 20 casters. Just like how liches are "common" now, it's a sign that the creators just wanted to make artificial challenge than follow the role playing world their game is set in. Stupid design!
Sunday, 17 November 2019
The Cursed: Abazigal's Bath Time
A summoned planetar (who happen to be fantastic healers) is able to resurrect Sarevok and restore him fully - leading to Imoen and Korgan making fun of him a bit. No such luck for Hexxat though - she's gone for good.
The interior of the lair is a network of underwater tunnels guarded by lesser enemies - frost salamanders, kuo-toa with water elementals including a very weak Olhydra (Elemental Princess of Evil Water), a lair of strange eyeballs and a geas-ed dragon whom Catharina just imprisons while it's monologuing.After the fight outside, she's had enough of dragons.
There is one more to defeat though, Abazigal himself who transforms from fighter mode to a blue dragon! He's not as clever as his son but is immune to time stop meaning its back to waves of planetars, mord-swords and dragon breath spells for him. He manages to fatally toss Korgan against the cave wall before Imoen's summoned pit fiend (she was getting desperate) can finish him off.
Due to the state of his corpse, Korgan is unable to be resurrected.
Insight: If you're wondering why I'm not just casting Imprisonment of everything it's because most of the "bosses" are immune to it somehow. Just like being immune to time stop. It really undermines any "power gain" you as the player might feel wasting a slot on a spell that doesn't work against something - especially without any hints before hand that it won't work. Aka terrible design.
Saturday, 16 November 2019
The Cursed: Biting Back
With Sendai's demise a new "pocket test" is unlocked that the team easily passes: defeating Catharina's second demonic form: the slayer which happens to be good foreshadowing of what is to come. After selling stuff at the village they proceed on to Abazigal's lair which, unlike Sendai's, is not hidden at all.
The entrance is huge, opulent and guarded by one wizard, Abazigal's son. A fight ensues and Hexxat manages to sink her teeth into the fool. To her surprise, he then transforms into a green dragon and bites back - ripping her to shreds! Sarevok is also killed via claw impalement.
With things not looking good, Catharina uses the next cheesiest method to win the fight. Spell Strike (remove all magic defenses of target - no save), time stop, shape shift into a mind flayer, and then attack physically. Creatures affected by time stop are counted as "at your mercy" since they aren't moving so you will always hit, and mindflayers do tiny damage physically but each hit reduces INT by 5. When INT reaches 0... dead dragon.
Insight: This took me a few attempts to win against this guy as he was regularly re-upping his shields, using invisibility, full healing, using haste on himself and dispeling summons - projected images included. That's on top of the regular dragon abilities!