Showing posts with label Guardians. Show all posts
Showing posts with label Guardians. Show all posts

Sunday, 4 August 2013

Odd Jobs of Neverwinter

Previously called the "Tales of Skrmischa", named after the character who began this journal, this has now been re-purposed as a quest listing for the many (player made) adventures in Neverwinter Online.

Below are the chapters available, and each list which foundry missions attempted within. The ones listed in light red are/were unfinishable when they were attempted!

  • Hall of Doom @ vertygerk (NW-DEN46WWLZ)
  • Dusk Deeps @ duskroma (NW-DBLVC4HGC)
  • Daydream Believer @ laura16 (NW-DJNW9WQNA)
  • ZWorld Issue 1 @ Skumb7 (NW-D02C89G4G)
  • The Assault on Xiloborg @Rawklawbstar (NW-DAHW7N6PW)
  • Goblin Raid @ Prettz77 (NW-DPUB2D0HF)
  • A Tale of Banditry @ Aerudengineer (NW-D13PIQ602)
  • EPIC RUN DRAKNESS DUNGEON @ hitmancros3 (NW-DP4DVWWRP)
  • The Unholy Crusade @ leasius (NW-DTHFLZ3YZ)
  • Undead of Misty Cavern @ Miretles (NW-DPOIYRE4F)
  • Grund Karte @ smilechen (NW-DFMSA9ZRP)
  • Mystery of the Raventalon @ FeyrinRavenTalon (NW-DOH2TW8BH)
  • KOYU KURTAR @ BABALISE (NW-DN5F3M5AB)
  • The Teqa Swamp @ Slytborg (NW-DFYGNILZX)
  • Have Fun @ Grubberl337 (NW-DRUN8CMYV) !!! DANGER !!!
  • Final: Guard Barracks @ JRGAMER1 (NW-DL6301BE)
  • ELUS DE L'ARENE @ Louwang (NW-DTRP2Q289)
  • Dungon Crawl @ Loomon (NW-DBCJA5K95)
  • OBSTACLE COURSE @ Zoma666 (NW-DHWE5IMMC)
  • Friendly Dragon Canyon @ lelua01 (NW-DPQZC8ARH)
  • SANCTUARIUM v2 @ ooroome (NW-DJBCYCFS8)
 8. Change of Alignment
  • Tired of Being the Hero @ Stebss (NW-DGTCLL4N74)
 9. Agent of the Enclave
  • Jump Test @ Vashsama01 (NW-DF7WS108M)
  • Monster Hunter Version 1.03 @ 11MIRAGEX (NW-DDSFQ9KSA)
  • A Simple Request @ OoKeNnEThOo (NW-DIC2E7M92)
  • Valia's Last Stand @ Lorheith (NW-DHNRM4CR3)
  • Towers and Trolls @ choose4me (NW-DIXHTZ2JH)
  • The Chicken Maze @ pegasus666 (NW-DD4KQBB3Y)
  • Part One - Learn the Basics @ xxkamasangelxx (NW-DINUOMOTR)
  • An Unmarked Grave @ xTripleshotx (NW_DHOTQVHUK)
  • Hired Blades @ isojourner (NW-DQN2UP745)
  • The Marked Queen - Part 1 @ rph4ze (NW-DBVWAZNU)
  • Prueba01 @ currolordofcaos (NW-DD6YF8RF3)
  • Against the Red Wizards @ GuitarZan698 (NW-DEX75VHLQ)
  • Shadowfell Disciples @ orangefire (NW-DEBISCCCR)
  • Crimson Descent @ mymecoleon (NW-DRWNLMGYV)
  • Kolde Acres: Grandmother @ koldelegacy (NW-DDKURMXWQ)
10. End of the March Report
  • The Deserters Tower @ Horvay [NW-DQ89RVF9W]
  • Wizards First Rule: Chapter 2 @ reichlyn [NW-DR8MXWH45]
  • Towers of the Night @ rabbitfear [NW-DHUAT52RB]
  • Entertainment for our Guests @ P3rsian [NW-DL419VVPU]
  • Troubled Spirits @ kaykachyna [NW-DEJL85AE5]
  • The Heroes Tomb @ redfireee [NW-DSDJQCUC]
  • Temple of Elements: Water @ Tumbuk7 [NW-DP20WEP96]
  • Rescue in the Silver Marches @doctorbadger [NW-DTSKK80J9]
  • Back to the Past @ OoKennethoO [NW-DIP7QSSUT]
  • Uncovered in Swampland @ Waynemando [NW-DQWLC2CT8]
  • Barbara's Mansion @ svena2 [NW-DLMJGTCOF]
  • Marrovyre's Mansion @ Happilujah [NW-DIMNVNT99]
  • Guardians of Helm Guild Hall @ Candle71 [NW-DA7GMOY3W]
11. Cryptic of Kelemvor
12. Drowned Shore Disembark #ds#
13. Sage Ramiel goes to War #ds#
14. Tidal Redux #ds#
15. Eldarth's First Three
  • Old Magic
  • Calimport Arena
  • Under Siege!

Sunday, 3 March 2013

Intentional Miscommunications

My journal through Borderlands! You can follow the rest of the story here!

It felt wierd going through the Crimson Lance base with my autopistol, but I was getting the hang of their tactics given the number of soldiers that kept getting in my way. I found Dr. Tannis locked up in one of the cells and she apologized for tricking me, saying she had no choice. Fair enough, given that the Lance are actually her employers. Anyway Commandant Steele has taken the key and is off to the vault but I first have to re-establish the comm array they shut down.

This isn't that hard to do since those guardian ghost things seem to also be attacking the outer base, freeing me up to get to each comm tower. Once that's done I free Tannis and she tells me where the vault is. The strange vision of that woman appears again telling me to hurry, to reach it before Steele can open it so I make a beeline straight for the marker, fighting past a small contigent of Lance troops before reaching a long descending cave. More guardian things are in here but I've brought my "lightning" SMG to deal with their tough shields. Marcus is a genious when it comes to weaponizing artifacts from the zone.

As I went deeper battles between Lance and guardian forces became plentiful, but the voice compelled me to be quick so I sprinted past them into some snowy ruins where again I only put down the foes that needed putting down. Eventually I finally reached the vault arch where Commandant Steele was waiting for me. I was too late, the vault was opening... and its untold riches were - a lie! Instead a monstrous tentacle beast emerged killing Steele and her remaining troops leaving me to fight the creature on my own.


Crap.

After an obscene amount of bullets the creature finally died and the vision of the mysterious woman thanked me for my services. Damn it, this whole time she was just a powerful controller. I pocketed the now useless vault key and took my reward of empty ammo clips and numerous cuts and bruises back to New Haven via a Crimson Lance controlled teleporter anomaly.

Tuesday, 19 February 2013

Ghosts and Monster Trucks

My journal through Borderlands! You can follow the rest of the story here!

Descended into an archaeological dig today, after eliminating more bandits top side and found a new and scary type of mutant. Actually they are so otherworldly I think they really are aliens. These ghostly "guardians" were quite scary to behold, and pretty tough to put down since they had some form of protective aura. Fortunately they only had close range blades to attack with giving me enough time to work out that their weakness was lightning. Without their shields they went down pretty quick.

Not as scary as this Guardian though (for the wrong reasons)!

After defeating them and turning in the now unguarded artifact for reward it was time to go face Mad Mel, who I encountered in a large circular domed arena. As the remainder of his mounted gang poured in to fight I shot them to pieces until Mad Mel himself, driving an armored truck appeared. Took awhile to penetrate that armor but eventually even he exploded into a firey ball of death, and it wasn't long before his remaining crew met a similar fate.

Having cleared the road I then continued into New Haven, where I finally meet Scooter - the guy who gives me all my rides, and mayor Helena Pierce. It looks like Dr. Zed has moved shop to here too and I don't blame him. At least there are other people here, unlike in Fyrestone which now has a population count of zero, unless you count the Claptrap.