While the Guild HQ in the old sewers serves as a place to get bedding, food and has a small armory to store things, the team is not allowed to simply use it for free. The Trademaster tasks them with first eliminating their greatest threat in the sewers: Mandara.
Apparently sucking people dry made her prettier?
As it happens, her lair was recently discovered nearby so the party makes their way over there. A set of grates blocks the initial entry so Talarian is left to hold the lever while the rest of the party advances. They only get a few paces in when they hear Talarian scream. Wolfy's ears twitch as she ...
Oh my!
Fortunately he's ok: Mandara just decided to kiss him. That's what he says while pulling up his pants awkwardly. :P
Anyway, Mandara likes messing with the party without actually attacking as they delve deeper into her home, which clearly was the base of whomever hunted her before since there are details on how exactly to kill a Feylamia. It's pretty much like a vampire, except she only feeds on elves.
Oh, and she has a weakness to moon light which begs the question: why is there a moon shard and a moon lantern found in her abode? And why does she attack at night? Stupid monster. There are other interesting decorations here too, like a portrait of a woman trying to "get out" of a painting with monstrous shapes behind her and mirrors that teleport people around when touched.
It is in one of those mirrors that Mandara attacks.
No comments:
Post a Comment