Showing posts with label Lautrec. Show all posts
Showing posts with label Lautrec. Show all posts

Tuesday, 1 November 2016

Dark Souls: Over the Edge

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Fortunately I didn't break anything in the fall, and there -was- loot to collect down here. There was also a trembling leaf of a woman saying that she and her two allies were also tricked by Patches. Her allies were now hollow though, so I had to kill them - which proved easy after all that practice I had against Lautrec and his crew. After slaying the other mandatory odd undead things here I found a ladder back to Patches, who begged for forgiveness. I said no, and slashed at him. The fight was on!

To his credit, he was a decent spear user but not as decent as I was in parrying people with spears. After executing the scum I continued into another large and pitch black chamber - with giant arrows flying out of the darkness! Not willing to put up with this BS I opted to once again sprint passed everything. Fortunately the direction of the place was "down" and there were many parts where I could just jump to a lower level to avoid monsters.

Look at the size of these things flying out of the darkness!

Eventually the wall I was following led out into an open ledge overlooking Ash Lake, and it is here that Paladin Leeroy - having been corrupted by whatever was ahead I suppose - attacked me. His use of miracles caught me by surprise (which is silly since "Paladin" is in his name) which made it a tough battle. In the end I ran him through and let him stagger backwards off the cliff. The baby hydras need to eat something after all.

Rule of Cool: Don't look back at your defeated foe.

Tuesday, 4 October 2016

Dark Souls: The Murderer

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

I was pleased to find not just a bonfire in the first room I opened, but also my old comrade Solaire resting here. He's not the only knight here either as the place is crawling with the same type I trained against at the Berg (which is handy for me). I even save Ser Chubby from a room with five of them at one point, on my first try! Having pretty much the run of the place I explore it fully, finding Havel's armor, open shortcuts to the outside, find a friendly giant blacksmith, and make my way to the main hall for what could only be the boss battle.

Except one of the cracked orbs I carried shook in that hall, and using it I discovered that the murderer - Lautrec was nearby. Of course I went for him first! He and his two cronies were too much to handle though, especially since Lautrec's curved knives ignored my shield. So I did the only logical thing: I farmed souls, went back to Ser Sad, and purchased 47 black fire bombs. Yes, I exploded the hell out of Lautrec and his pals. I also retrieved the fire keeper's soul from his corpse.

The long stairways seemed designed for this!

Ser Sad was kind enough to inform me that I was doomed though, because even the mighty adventurers Big Hat and Iron Tarkus were defeated at Anor Londo. What!? Tarkuuuuus! Filled with righteous fury after Lautrec's defeat I then marched into the boss battle to find not one, but TWO enemies - whom I think have one of the best prebattle cutscenes so far. Smough the slow(ish) smasher and Ornstein the spry and still pretty powerful lancer. I don't think I got one of them below 90% life before they slaughtered me.

Impending death...

Rather than hit my head against this wall I figured I'd go do something else first. :P

Friday, 30 September 2016

Dark Souls: Kingseeker's Deathtrap

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

The mysterious death of the lava giant causes a good chunk of the caldera to solidify and be "survivably" traversable. Unfortunately the zone is home to a whole bunch of demons and while I manage to kill -one- it takes too much time and too many resources, especially as there are like six more behind him? Yeah, I decide to get out of there - purchasing a uchigatana from Shiva at Blighttown so I don't leave empty handed.

That's one ugly sock puppet.

I arrive back at Firelink to find the mute girl is dead, Lautrec is missing, and both Petrus and Ser Dick are as useless as ever. In the nearby ruin I also meet Kingseeker Frampt, the ugliest sock puppet ever, who tells me to go to Anor Londo to retrieve "the Lord Vessel" - something that can hold gigantic souls. Filled with purpose I head to the gates of Sen's Fortress (I wonder if there's any relation with Sen Mag dungeon from Mabinogi) which serves as the path to Anor Londo. Due to his absence I assume Ser Chubby forged ahead once that gate opened so I follow suit, only to find the entire place is a fricking death trap!

Blade pendulums: Check!

Apart from the reasonably tough lizardmen guarding the place, the layout is filled with narrow ledges with blade pendulums, dart shooting pressure plates, giant boulders rolling down various corridors, and chests that are actually really strong and freaky mimics! Since the bottom, flooded level (where you fall to if you goof up on the ledges) is inhabited by a number of those stone headless lightning things I decided that up is the way to go.

Monday, 26 September 2016

Dark Souls: Down, Down to Blighttown

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

With seemingly nowhere else to go in the forest, I returned to Firelink Shrine and was pleased that Lautrec (whom I had freed earlier) was now here and thankful to be free. Petrus was still waiting for his group, and Ser Dick reminded me ringing only one bell is meaningless. Thanks Ser Dick. Since I now had a divine rapier I decided to retry that graveyard and was pleased that I could now defeat the skeletons residing there. Alas the skeletons in the catacombs further in had a skill I wasn't expecting: they'd get back up with full HP. That was enough to send me running and looking for a new place to explore.

Also, if the divine weapon doesn't connect it doesn't really help...

I ended up choosing to venture into the ogre cave, discovering they aren't so hard to defeat after all being so open to counters and backstabs. They also make looting shit very literal. Still, the tunnel opens up into a massive underground slum called Blighttown where pretty much everything tries to poison you. The giant mosquitoes, giant leeches, ugly spider things, blowdart guys, even the floor when you reach it is a poisonous swamp (which coincidentally slows your movement). What a wonderful place. I wonder if it is connected to where the monsters from Dragon Age spawn from... Interestingly, Shiva the Ninja is here too - selling overpriced gear.

In one of the cisterns I am "invaded" (the not so good side about quasi-multiplayer thing) by Maneater Mildred who thankfully is an NPC since a) no one would intentionally name their character that and b) she opted to use a ladder instead of take a six foot drop. This led to an easy victory as I could basically stab her butt while she was stuck on the ladder. After resting at the local bonfire I get my more of my anti-venom moss ready (thanks spriggans) before heading out to explore the rest of this horrible zone.

Weakness: Woman therefore try rear!

Thursday, 22 September 2016

Dark Souls: Jolly Cooperation

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Feeling brave with a closer bonfire I decided to head back to that church and beat up the hollows guarding it. The mage on the second floor was a bit scary, but by fighting everything else out of his field of view he had no backup when I got to him. Near the back I found and freed another knight in cool gold armor: Ser Lautrec of Carim, but the main event was on the roof where a pair of gargoyles blocked my path. Good thing Solaire was there to back me up! :D

Jolly Cooperation!

With him tanking the gargs this fight was pretty easy. Upon their defeat Solaire went on his merry way while I finally reached the bell tower and rang the first bell. Woo! This summoned a creepy guy called Oswald but he didn't do much else apart from "offer to pardon my sins" and laugh like an insane person... something he shares with almost everyone else I've talked to actually.

He mentions that Cleric Petrus is also drenched in sin...?

Before moving on I notice that Andre the smith is selling something for 20,000 souls. Figuring I would need that item eventually, I camp the church and purchase the strange medallion. Good thing too because I use it to open a door in the next area I go into: Darkroot Forest, home of spriggans, living statues and... a giant moth that shoots magic missiles!? It takes some evading, patience and a few throwing knives but I eventually slay the overgrown bug. Thanks to player left messages (because this game has a cool quasi-online thing happening) I also find a hidden bonfire behind an illusionary wall giving me another save point before venturing deeper into the woods.