Showing posts with label Andre. Show all posts
Showing posts with label Andre. Show all posts

Friday, 17 March 2017

Darkest Dungeon: Facing the Abyss

Reports from Darkest Dungeon - spoilers ahead! You can follow the rest of the story here!

There's a large source of bacon.

With a final push, the warrens are now clear. Once again, Wilbur was found this time whispering in the ear of a massive creature they call the Swine God. Despite losing Boris Pavlovich and Liadri, Dr. Shen and Rocket Man were able to scrape a victory through a battle of attrition. A second team composed of Yuria, Alvinia and Shalquoir, Party Girl and Lu Lingqi, vanquished the formless flesh while all being at the precipice of death.

Elsewhere we lost Andre who was strangled by a raving madman and Saranthor whose heart was exploded by a cultist witch. Also lost were Zhurong, Maughlin and Masu of the first exploration team sent into the Darkest Dungeon where tentacled priests worship a horrible beast that matches the description of the shambler let loose so long ago. Only Dieannin Avery returned alive, his mind half gone but with a map that might prove useful for the next expedition.

-Catharina

Sunday, 8 January 2017

Dark Souls III: One Way or Another

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

After talking with Abbess Feeva it turns out that she knew of a place I could go to cure this curse, but since it was pretty far I'd need to be teleported via coffin to reach it. Using the same one I rode into the frigid outskirts she prepared a spell and I got in for a long nap. Too long I think, because when I emerged my armor was no longer black, instead it was a fully rusted grey and for some reason I was in a graveyard! I suppose my arsenal of weapons was also too much so I only had a long sword left for me by the Head of Vengarl.

It would suffice.

After dispatching the expected wandering hollows and an unexpected giant crystal lizard I found myself in a large plaza with a statue in the center. Like a moron, I pulled out the sword that was thrust into it, making it come to life. Fortunately my dodging skills had not rusted as much as my armor so I could take down the halberd statue on the first attempt. Beyond him lay a large structure, which had the familiar name of Firelink Shrine.

Just in case you thought you were somewhere else...

The blind firekeeper welcomed me "home", as did Ser Sad, Andre the Smith, and the merchant hag who now moonlights as a shrine handmaiden. Most interestingly, there are five humongous thrones here, one of which is occupied by a little man named Ludeth. Apparently he is a Lord of Cinder, the only one with balls enough to face his own demise to link the fire. The other four have gone missing, and to no ones surprise it's my job to bring them back - one way or another.

Thursday, 22 September 2016

Dark Souls: Jolly Cooperation

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Feeling brave with a closer bonfire I decided to head back to that church and beat up the hollows guarding it. The mage on the second floor was a bit scary, but by fighting everything else out of his field of view he had no backup when I got to him. Near the back I found and freed another knight in cool gold armor: Ser Lautrec of Carim, but the main event was on the roof where a pair of gargoyles blocked my path. Good thing Solaire was there to back me up! :D

Jolly Cooperation!

With him tanking the gargs this fight was pretty easy. Upon their defeat Solaire went on his merry way while I finally reached the bell tower and rang the first bell. Woo! This summoned a creepy guy called Oswald but he didn't do much else apart from "offer to pardon my sins" and laugh like an insane person... something he shares with almost everyone else I've talked to actually.

He mentions that Cleric Petrus is also drenched in sin...?

Before moving on I notice that Andre the smith is selling something for 20,000 souls. Figuring I would need that item eventually, I camp the church and purchase the strange medallion. Good thing too because I use it to open a door in the next area I go into: Darkroot Forest, home of spriggans, living statues and... a giant moth that shoots magic missiles!? It takes some evading, patience and a few throwing knives but I eventually slay the overgrown bug. Thanks to player left messages (because this game has a cool quasi-online thing happening) I also find a hidden bonfire behind an illusionary wall giving me another save point before venturing deeper into the woods.

Tuesday, 20 September 2016

Dark Souls: Knight Land

Tales from Dark Souls - spoilers ahead! You can follow the rest of the story here!

Past the Lesson Knight was an old stone tower, the bottom of which was guarded by a knight wielding a massive club and heavy armor, who I dub Club Knight. Despite my improved parrying this guy had a whole different set of very punishing (near 1HKO) strikes so I decided to avoid him for now. Instead I went to the top of the tower to face... a bull demon! I wasn't having much luck against him either though, so ultimately I decided to cheat. He was a lot easier to kill after buying all those explosives from the merchant. :P

Have some cheese!

Beyond him on the parapets I met Solaire of Astora, who was praising the sun and suggested I try some jolly cooperation when the opportunities present themselves. Well I certainly could have used some assistance crossing the main bridge guarded by a red dragon! It took a few goes before I managed to run past it to the bonfire it guarded. The hollows attempted to guard this district with an armored boar, but it was easy enough to encourage it to charge into the nearby fires - effectively killing itself.

Sprinting towards a dragon - not usually a good idea.

It looked like the church was the main structure here, judging from the suddenly awesome looking guards around it, so I skipped it first and was rewarded with another bonfire. This one was near an "old but built like an ox" blacksmith named Andre and nearby waiting at some closed gates is another knight I call Ser Chubby (for obvious reasons). The last inhabitant near this bonfire is a giant headless stone snake thing with a large staff that shoots lightning. Yeah, I ... just stayed away from that one.