[Part of the Party Time journal]
Accused of being responsible for the death of first clarinetist, Kenny V, the butcher Coran arrives and asks that the team hide and look after his pack of death dogs implicated in the brutally violent crime. Juris immediately accepts, hiding them out at Fogcrest at Silkshore while spending a lot of time recovering from his trauma of using the hand of Kotar. Also murdered was DL's medic friend, Ferny Sawbones, so he heads to Charhollow to find out more and meets Matt the information trader, paying some coin to learn that Kenny V was dispatched by conductor Maestro Helleren who "isn't what he seems" and Ferny was done in by bounty hunters who are based in Nightmarket, which is where mom and Rose are headed!
The girls finally reach Nightmarket (no carriages anymore) and encounter a shear wielding female ghost whom they dispatch before reaching the club where the orphans are meant to be, meeting the upper class lords and ladies there but are told they can only see the kids in the morning and accept the offer to stay the night. DL arrives later, fighting past the same ghost again and then getting locked out of the club tower as the bounty hunting "Wraiths" arrive to get him. Jokes on them though, as mom snipes them from the tower before they can do anything!
DL is welcomed in and they are all hidden from the Spirit Wardens that come to investigate. Meanwhile Juris, still at Silkshore, goes to the Silver Stag casino to look into rumors of a demon of greed. It turns out to just be a gambler and ghost pair of Earnest and Bertrand cheating at cards. He outs them to the manager, Helene, and is disappointed he didn't find another demon cat before heading back to base.
The next morning they ALL awake at base with DL, Rose and mom unaware of how they got there. Also, they apparently brought a painting of a huge dragon back and hung it up in the orphanage's main hall!? Concerned, they all go back to the club and Juris with his new skill of being able to identify any supernatural entity quickly discovers one of the patrons, Lord Mora, is a knowledge eating demon and that the orphans have been eaten too. Rose manages to command the rest of the club into a trance like state while the team battles Lord Mora who is immune to Juris' ghosts and takes the hits from Juris' lightning, mom's rifle, and DL's special dragon sword which he finished building.
The fight is long but Mora can't land many hits especially after she tells him that he can't move (only works on his feet). Eventually the demon is slain and after retrieving a tongue artifact (the tongue of Kotar, lets you speak to anything) they hastily return to their own district where a horrible spirit aura now emanates from the orphanage. The dragon in the painting is gone but they destroy the frame and base anyway. Four Spirit Wardens then arrive to help them deal with the threat which has moved underground to eat the ghosts there (and thereby make itself stronger). It manages to damage two Spirit Wardens, who as they guessed are hulls themselves, but is otherwise easily captured and destroyed by the high tier visitors. For this heroic action the district is well and truly behind the vigilantes now.
Sunday, 14 April 2024
Blades in the Dark: Knowledge Eater
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