Thursday, 9 September 2021

State of Decay 2: Hamlet Squad

[Part of the Diary of Zombies]

Despite all their talk, Rev maintains her leadership and finds more ammo thanks to the assistance of Red-Talon over the radio. David and Little Joe join her army and warn about an opposing army entering the area and much like the bandits that Val dealt with - Rev takes Joe to get information from their scouts (violently) then attacks the stupid leaders who unlike the bandits, have no backup and are meeting in a shed? Rev softens them up by luring a speedy feral into them before executing the trio to secure her legacy (map victory).

"Tell me what I want to know and I'll shoot!"

A trading team named "Hamlet Squad" composed of squidman Dan of "Team Humanity" and "Stragglers" Lory and Beth are then sent to Meageher Valley where the starting house is AGAIN almost a carbon copy of the other starting houses. Lazy much? Dan is elected leader while Team Sanctuary again provides utilities Team Humanity delivers a HUGE stockpile of weapons, ammo and grenades (benefit of winning as warlord) to them. This, along with the fact that pretty much every neighboring enclave is some form  of military group, makes the plague hearts in the region a piece of cake.

Squidman Dan wastes no time in recruiting soldiers Zeb, Rocio, Hailey and Kraken and establishes a trade summit among all the remaining soldiers. Some idiot thieves try to crash the party and get themselves killed easily. The zombie horde that comes to checkout the gunfire afterwards takes longer to clear out but are not a problem for a room full of armed and trained soldiers (on this difficulty). Once Zeb and Dan kill the final juggernaut in melee, the summit is a success and Dan secures his legacy (map victory). These successes have let the survivors expand the territory greatly, but now find their borders next to zones where the blood plague is more intense.

Insight: Trader leaders seem to be rare, and that's possibly because their legacy quests are super easy. Also without fail, every single game one survivor is going to have a prepper aunt whose quests eventually provide a jeep and a .22 silenced rifle.

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