Saturday, 6 August 2016

Skyrim: The Quick and the Dead

Adventures in Skyrim - spoilers ahead! You can follow the rest of the story here!

Samel's journal leads us straight to Parna the Flame, who unfortunately can't keep up with my healing potions so she is an easy face tank. Notes on her then lead to the spell sword brothers Gaern and Ramel. We manage to catch them unaware, with my opening move slitting Ramel's throat for the insta kill. Gaern goes berserk with his dual wielding and actually starts winning against Tharas Gull, but I've fought speedsters before. With the "Slow Time" shout it's like he's moving in slow motion and easily dealt with.


Correspondence on them leads to the next guy, a water mage attacking Whiterun. It's pretty cool to watch him toss people about with magical waves then seeing him turn into water when hit only to reform elsewhere. He couldn't defend against what he's not looking at though which made him another easy victim. The next one, Lana the Blood was even easier. I don't know what her powers are. Didn't care. One hit back-stab assassination is fantastic.

You snooze, you lose.

At least the next guy, a mage of stone was more alert and actually put up a fight - magically throwing obscenely large boulders at great speed that hit with extreeme knockback and decent damage. As you might suspect with that element he was more defensive than the others, but that strategy gave me time to think. Using "Slow Time" I just did a direct charge at his position, easily avoiding his projectiles and cut him down. These so called "ascended" wizards were falling like flies.

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