Wednesday, 16 March 2016

Riva: Screwed

[Part of the Darklands of Arkania Story.]

Thanks to the late hour the team has a really easy time infiltrating the castle, avoiding guards and dealing with a handful of sleeping ones in a non-lethal fashion. Eventually they come across the torture chamber where they find one of the wizards they are meant to rescue strapped on the rack. Wolfy doesn't hesitate to lead the attack.

What sort of wizard gets captured anyway?

While the fight itself is easy, the problem comes after due to a read error/bad file. Story wise, I suppose this wizard is dead, so the party has no choice but to try find the others and sure enough there are locked doors present they don't have keys to. "Well someone must have them!" exclaimed Talarian, and so began the mass murdering of every living soul in the castle.


Alas, against all logic - no one had the key(s) and as the dawn approached the team retreated back into the sewers with as much loot as they could carry from the treasure room and armory. Using the tunnel that lead beyond the walls they then escaped into the woods to try their fortune elsewhere, leaving Judge Bosper Jarnug's reputation of screwing his enemies intact and another victory under his belt.

Pity that Riva comes to a close on this game breaking bug, but I'm sure this is not the end of the story.

No comments:

Post a comment