Tuesday, 4 November 2014

Tales of the Blight: Sit! Stay! Bad Dog!?

[Part of my Dragon Age: Origins play through. Spoilers ahead!]

With the majority of the city still closed to us we traveled next to the to the forest to meet the Dalish elves. They are quite stand offish from the get go so I bring Leliana along for peace keeping duty, at least in the camp. Seems they have a werewolf problem and their mysterious and ancient leader Zathrien tasks us with killing the alpha wolf and get its heart to help cure his infected people. After talking to a few other elves I strongly suspect Zathrien -is- the wolf but whatever.

More importantly I find this place to be an unending supply of the healing herb elf root and spend a bit of money on it. Soon it is time to enter the woods so I task Leliana with keeping an eye on the elves while Morrigan comes along for the action. It's a decent sized zone full of werewolves, ents, some maleficar and a few undead who are really the only ones who give us any grief. Those revenants are mean! The poet tree and the mad hermit who talks in questions were pretty cool though.

Almost as cool as this fellow.

After learning they could speak early on, I tried my best to talk to the werewolves but they were only interested in trying to kill us, or running away. Eventually we tracked them to some ancient ruins where they locked themselves behind an unopenable door. Sigh. Of course there would be a way around, but it would be somewhere deep within those ruins huh?

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