Showing posts with label Outsider. Show all posts
Showing posts with label Outsider. Show all posts

Saturday, 13 July 2013

A Little Bit of Conversation

Part of my XCOM: Defenders of the Earth series!

Dr. Vahlen killed the captive during her "interrogation", and now she wants another one, specifically an alien pilot. With a stroke of luck a UFO had landed in Japan so I sent valkyries Ikede and Murphy with Bald Witch and newbies Ragnar the Red (another Viking) and ex-terrorist Derka Derka. Despite encountering heavy resistance from sectoids, floaters and thin men they managed to capture said pilot while only suffering minor injuries (well, in Derka's case severe - but he lived).

While Vahlen and Shen "talked" to the outsider I killed time by sending Mister Mustachio, Panicman, the Italian, Cosmos and Airhead to a trainyard in Brazil where a floater army was abducting commuters. Easily put an end to that safely and quickly through good overwatch fire and by the time they got back the captive was dead and Shen wanted to construct a "key" out of its remains.

Oookay.

With most of Europe on the verge of total panic and the rest of the world not far behind I let them go ahead and do whatever with our remaining funds. It's actually very surprising how often this project that is "protecting the world" is bankrupt. Still, it turned out to be a good call because whatever they did - they managed to locate a large alien base in Asia! Damned sneaky aliens. This time we're going to take the fight to them!

Sunday, 30 June 2013

Devil's Tears

Having finished the awesomeness of Dishonored (where I ironically prefer the "bad" ending simply because my character lives) I've moved on to a different kind of awesome, the type that breaks logic - the type only found in Devil May Cry. I was very critical upon first hearing of this reboot with the "new" Dante but now that I actually have the game he is still just as snarky cool as his white haired version (whom I still prefer, but I can see how he can "grow" into that).

The city is more modern-techno and less modern-medieval (erm, what? redundancy detected :P) but it doesn't matter because half the time you'll be fighting the hordes of demons in limbo - an alternate plane that pretty much blows the Outsider's realm (from Dishonored) out of the water. Like in the previous titles there are long and very drawn out cutscenes that give the main narrative while the interactive part pretty much is just hacking, slicing, shooting and breaking everything in the world - but doing so with style (very important as it gives you more points to unlock more upgrades)!

As if Limbo wasn't broken enough...

It's a very fun game however I get the feeling that it is also going to be short duration wise because of its many difficulty locks which are supposed to encourage me to play the game over and over. There are also tons of hidden collectibles too but I'm not sure I'll be hunting them down here since limbo (and the camera controls) are a bit annoying to navigate with. Minor, minor drawback. In any case if you were steering clear simply because of the "new" Dante, don't. He grows on you quick, moves just as fluidly as he did previously, and is really good at making those devils cry.