Showing posts with label Guy Smiley. Show all posts
Showing posts with label Guy Smiley. Show all posts

Friday, 19 July 2013

The Titan Project

Part of my XCOM: Defenders of the Earth series!

Soldiers Lost in the Sixth Month: 1
Campaign Total: 21


A large UFO appeared over Egypt just as the month came to an end and despite the best efforts of my Firestorm and Raven interceptors stationed there the crafty craft got away, leading me to get a grade of "B" at the end of month six. With almost all the world having satellite coverage now and good funding coming in (everyone still backing XCOM) I put in an order to get more Firestorms out there and to outfit them all with plasma cannons. Also, I finally decided to buy some armor for the troops now that there are people worth protecting - getting three suits of heavy titan armor constructed, which would see near to immediate use as a large UFO had landed in Mexico (maybe the one that got away from Egypt).

Sent Gravedigger, Techno Viking, Guy Smiley, Blunder Buss, Buster Downs and our second Psionic - Adolf Hitler to investigate. After eliminating the thin men and heavy jetpack boys guarding outside I got the team to circle around the craft to try something new. Buster Downs lobbed a grenade at the control compartment, revealing a pair of sectoid commanders who were easily gunned down by the surprise attack. From that position they also then exploded the opposite wall from which some wierd noises were coming from, revealing a muton team standing beside an alien powersource. A rocket from Hitler followed by good shooting put them down quick... and then came the cavalry in their blood red armor.

Not quite.

These elite muton bastards had armor to match our titan suits and put up a huge fight, injuring a number of the team and killing Guy Smiley with a ridiculously distant grenade throw. Eventually Techno Viking managed to flank them and really pour on the hurt, with Gravedigger mindflaying one to death. They were the last enemies on this site. Mission complete!

Thursday, 18 July 2013

Authority Equals Asskicking

Part of my XCOM: Defenders of the Earth series!

Soldiers Lost in the Fifth Month: 7
Campaign Total: 20


After a combat filled month it was time for another council meeting where I still netted a grade of "A". Due to my lack of troops I recruited five more (all I could afford since the rest of the funds went into base and firestorm construction). I should point out that I'm just using alien tech from captured aliens, not creating my own yet. Also, all my troops are only using the basic armor, again due to funding cuts! :P  Anyway, the five new squaddies (thanks to the new guy perk at the Officer Training School): Buster Downs, Guy Smiley, Techno Viking, Blunder Buss, and Reloader Jones were led into their first sortie by Panicman to stop abductions from a graveyard in Australia. Aliens and corpses again... I'll not speculate. Despite some morale breaks they handled the "light" level enemy force of mutons and floaters pretty well and with no casualties.

Their reward was being joined by the local graveyard keeper, Captain Whiskey, who got tested right away as he was sent to Vancouver with Alpha, Big Mike, Bald Witch, Hitler and the Italian to handle a terror attack there. Squads of mutons, a new heavy floater type (sounds like a big poo), and a deadly cyberdisk were the enemies and due to them all coming one after another the team was hard pressed to stay alive... let alone save civilians. Unfortunately the Italian took a face full of gatling laser fire sending his flaming and charred corpse into a nearby car (which then exploded). The others took damage too, but they methodically cleaned out the threat and saved 11 out of the 18 civilians in the area. Thankfully there were no chrysallids!

Upon their return they had one more shock, learning that one of their team mates was psychic (thanks to the new Psionics Lab in the base). Gravedigger has more than a big rifle it seems, he also has a big head. Bondi Vet and Panicman, who also underwent the testing were found to be not as gifted. I then sent our first Psi-voodoo guy with his two fellow psi-test compatriots along with Airhead, Whiskey, Derka Derka to stop abductions in a small Nigerian shopping strip. All aliens were neutralized WITHOUT any of my team taking damage! Better yet, Panicman has reached the highest rank of Colonel.


Psychic =/= Psionic.