Showing posts with label Buck. Show all posts
Showing posts with label Buck. Show all posts

Wednesday, 22 January 2014

Farcry 3: That's not a Knife

[Part of the Diary of a Marked One]


Who're you gonna call, mate?
 
After barely escaping the sinking ship (of course it had to blow up while I was on it) I woke up on the beach with Buck standing over me. Did he give me mouth to mouth? Ew. He's obviously wanted his knife but it wasn't on board. Instead I found a glowy magical compass which supposedly pointed to the knife. He let me go on my merry way to find the blade while he went to play with his hostage a bit - ewww. Anyway the compass led me to an old submarine bay, then some mines and finally some dudes tomb. The first two stops were just to get more pieces of the compass and it was ultimately used as a key to open the tomb.

Strange that every location was swarming with pirates though. Were they looking for the knife too? Some of them had begun getting wise and wearing body armor over those singlets, forcing me to be a little more accurate with my shooting and totally out-dating my bow and arrows. Silenced sniper rifle works wonders. Regardless, I got the knife in the end - and when I went to trade it with Buck he tried to shaft me in the back with it. Good thing I've got a high reaction time because it was him that got gutted in the end.

After taking my friend who (I'll call "Bitch", because that's how he acts) to the cave, he told me that the my last comrade Riley was dead. He saw them shoot him. In a fit of rage I stormed out to get vengeance, leaving Liza, Bitch, Pot Head, and Independent Princess to handle the final boat repairs while I met up with a group of Rakyat for another rescue mission, this time for their people instead of my own. It's the least I could have done for them... you know, other than single handedly taking every pirate outpost on the island but I already did that.

Monday, 20 January 2014

Farcry 3: Deals and Devils

[Part of the Diary of a Marked One]

In an appropriately named village called "Bad Town" I met Agent Willis who gave me the scoop about Vaas' employer, a Mr. Hoyt Volker - slave trader, and drug manufacturer. In exchange for getting info about the rest of my allies Willis first sends me to torch one of Hoyt's main drug fields with a flamethrower. After that trippy experience in which for once the pirates had an excuse for not being able to shoot straight, Willis then sent me to defend a different village from a pirate attack.


Yippee ki yay?

Well, not the entire village - just his informant Rongo who not only I had to protect from execution, but all the way uphill through the village to his house to find the coded documents he stole. In the end only Rongo and I were left standing, and I left him there in his burning house and burning town to try rescue another of my allies nearby, the pot smoking party animal who was being transferred via convoy. After intercepting it with explosions and making a quick get away by boat (during which I had to shoot down a chopper among many other pursuers) I finally got him to the cave where I kept my other rescue victims.

Three out of five meant two to go. After checking back in with Willis he said he had a lead on my next buddy who was sold to some boy lover named Buck (Australian from the accent). Conveniently I found Buck at the nearby tavern and he suggested a trade - my friend for some really ancient Chinese dagger which he claimed is on a boat somewhere. Since I had no option to... I dunno, torture him, or follow him, or do anything remotely intelligent I accepted the deal and headed down to the beach where I saw the medium sized cruiser just off shore. Good thing there was a jet ski nearby because I'd be damned if I had to swim through the sharks to get there.